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Side by Side Diff: Source/core/rendering/PaintInfo.h

Issue 21430003: Implement interfaces in PaintInfo and make it a class. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@getterPaintInfo01
Patch Set: Fixed Linux compilation (hopefuly Windows too), addressing some reviewer's suggestions. Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 class RenderLayerModelObject; 42 class RenderLayerModelObject;
43 class RenderObject; 43 class RenderObject;
44 class RenderRegion; 44 class RenderRegion;
45 45
46 typedef HashMap<OverlapTestRequestClient*, IntRect> OverlapTestRequestMap; 46 typedef HashMap<OverlapTestRequestClient*, IntRect> OverlapTestRequestMap;
47 47
48 /* 48 /*
49 * Paint the object and its children, clipped by (x|y|w|h). 49 * Paint the object and its children, clipped by (x|y|w|h).
50 * (tx|ty) is the calculated position of the parent 50 * (tx|ty) is the calculated position of the parent
51 */ 51 */
52 struct PaintInfo { 52 class PaintInfo {
53 public:
53 PaintInfo(GraphicsContext* newContext, const IntRect& newRect, PaintPhase ne wPhase, PaintBehavior newPaintBehavior, 54 PaintInfo(GraphicsContext* newContext, const IntRect& newRect, PaintPhase ne wPhase, PaintBehavior newPaintBehavior,
54 RenderObject* newPaintingRoot = 0, RenderRegion* region = 0, ListHashSet <RenderInline*>* newOutlineObjects = 0, 55 RenderObject* newPaintingRoot = 0, RenderRegion* region = 0, ListHashSet <RenderInline*>* newOutlineObjects = 0,
55 OverlapTestRequestMap* overlapTestRequests = 0, const RenderLayerModelOb ject* newPaintContainer = 0) 56 OverlapTestRequestMap* overlapTestRequests = 0, const RenderLayerModelOb ject* newPaintContainer = 0)
56 : context(newContext) 57 : m_context(newContext)
57 , rect(newRect) 58 , m_rect(newRect)
58 , phase(newPhase) 59 , m_phase(newPhase)
59 , paintBehavior(newPaintBehavior) 60 , m_paintBehavior(newPaintBehavior)
60 , paintingRoot(newPaintingRoot) 61 , m_paintingRoot(newPaintingRoot)
61 , renderRegion(region) 62 , m_renderRegion(region)
62 , outlineObjects(newOutlineObjects) 63 , m_outlineObjects(newOutlineObjects)
63 , overlapTestRequests(overlapTestRequests) 64 , m_overlapTestRequests(overlapTestRequests)
64 , paintContainer(newPaintContainer) 65 , m_paintContainer(newPaintContainer)
65 { 66 {
66 } 67 }
67 68
68 void updatePaintingRootForChildren(const RenderObject* renderer) 69 void updatePaintingRootForChildren(const RenderObject* renderer)
69 { 70 {
70 if (!paintingRoot) 71 if (!m_paintingRoot)
71 return; 72 return;
72 73
73 // If we're the painting root, kids draw normally, and see root of 0. 74 // If we're the painting root, kids draw normally, and see root of 0.
74 if (paintingRoot == renderer) { 75 if (m_paintingRoot == renderer) {
75 paintingRoot = 0; 76 m_paintingRoot = 0;
76 return; 77 return;
77 } 78 }
78 } 79 }
79 80
80 bool shouldPaintWithinRoot(const RenderObject* renderer) const 81 bool shouldPaintWithinRoot(const RenderObject* renderer) const
81 { 82 {
82 return !paintingRoot || paintingRoot == renderer; 83 return !m_paintingRoot || m_paintingRoot == renderer;
83 } 84 }
84 85
85 bool forceBlackText() const { return paintBehavior & PaintBehaviorForceBlack Text; } 86 bool forceBlackText() const { return m_paintBehavior & PaintBehaviorForceBla ckText; }
86 87
87 bool skipRootBackground() const { return paintBehavior & PaintBehaviorSkipRo otBackground; } 88 bool skipRootBackground() const { return m_paintBehavior & PaintBehaviorSkip RootBackground; }
88 bool paintRootBackgroundOnly() const { return paintBehavior & PaintBehaviorR ootBackgroundOnly; } 89 bool paintRootBackgroundOnly() const { return m_paintBehavior & PaintBehavio rRootBackgroundOnly; }
89 90
90 void applyTransform(const AffineTransform& localToAncestorTransform) 91 void applyTransform(const AffineTransform& localToAncestorTransform)
91 { 92 {
92 if (localToAncestorTransform.isIdentity()) 93 if (localToAncestorTransform.isIdentity())
93 return; 94 return;
94 95
95 context->concatCTM(localToAncestorTransform); 96 m_context->concatCTM(localToAncestorTransform);
96 97
97 if (rect == infiniteRect()) 98 if (m_rect == infiniteRect())
98 return; 99 return;
99 100
100 rect = localToAncestorTransform.inverse().mapRect(rect); 101 m_rect = localToAncestorTransform.inverse().mapRect(m_rect);
101 } 102 }
102 103
103 static IntRect infiniteRect() { return IntRect(LayoutRect::infiniteRect()); } 104 static IntRect infiniteRect() { return IntRect(LayoutRect::infiniteRect()); }
104 105
105 // FIXME: Introduce setters/getters at some point. Requires a lot of changes throughout rendering/. 106 GraphicsContext* getContext() { return m_context; }
do-not-use 2013/08/05 11:16:30 As explained in my previous review, we don't use "
106 GraphicsContext* context; 107 void setContext(GraphicsContext* context) { m_context = context; }
107 IntRect rect; 108
108 PaintPhase phase; 109 IntRect& getRect() { return m_rect; }
109 PaintBehavior paintBehavior; 110 void setRect(const IntRect& rect) { m_rect = rect; }
110 RenderObject* paintingRoot; // used to draw just one element and its visual kids 111
111 RenderRegion* renderRegion; 112 const PaintPhase& getPhase() const { return m_phase; }
112 ListHashSet<RenderInline*>* outlineObjects; // used to list outlines that sh ould be painted by a block with inline children 113 void setPhase(const PaintPhase& phase) { m_phase = phase; }
113 OverlapTestRequestMap* overlapTestRequests; 114
114 const RenderLayerModelObject* paintContainer; // the layer object that origi nates the current painting 115 RenderRegion* getRenderRegion() { return m_renderRegion; }
116 OverlapTestRequestMap* getOverlapTestRequests() { return m_overlapTestReques ts; }
117 void setOverlapTestRequests(OverlapTestRequestMap* map) { m_overlapTestReque sts = map; }
118
119 ListHashSet<RenderInline*>* getOutlineObjects() { return m_outlineObjects; }
120 void setOutlineObjects(ListHashSet<RenderInline*>* objects) { m_outlineObjec ts = objects; }
121
122 const RenderLayerModelObject* getPaintContainer() const { return m_paintCont ainer; }
123
124 private:
125 GraphicsContext* m_context;
126 IntRect m_rect;
127 PaintPhase m_phase;
128 PaintBehavior m_paintBehavior;
129 RenderObject* m_paintingRoot; // used to draw just one element and its visua l kids
130 RenderRegion* m_renderRegion;
131 ListHashSet<RenderInline*>* m_outlineObjects; // used to list outlines that should be painted by a block with inline children
132 OverlapTestRequestMap* m_overlapTestRequests;
133 const RenderLayerModelObject* m_paintContainer; // the layer object that ori ginates the current painting
115 }; 134 };
116 135
117 } // namespace WebCore 136 } // namespace WebCore
118 137
119 #endif // PaintInfo_h 138 #endif // PaintInfo_h
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