Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
index fef4b6e412e2f12bb6439a6f53bf0d3e799b1897..d7ad95709264c1e6daaf84b8c123205144ca2054 100644 |
--- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
+++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc |
@@ -1071,7 +1071,8 @@ TEST_F(FramebufferInfoTest, DrawBuffers) { |
EXPECT_CALL(*gl_, DrawBuffersARB(kMaxDrawBuffers, _)) |
.Times(1) |
.RetiresOnSaturation(); |
- EXPECT_TRUE(framebuffer_->PrepareDrawBuffersForClear()); |
+ EXPECT_TRUE( |
+ framebuffer_->PrepareDrawBuffersForClearingUninitializedAttachments()); |
// Now we disable draw buffer 1. |
buffers[1] = GL_NONE; |
@@ -1081,14 +1082,16 @@ TEST_F(FramebufferInfoTest, DrawBuffers) { |
EXPECT_CALL(*gl_, DrawBuffersARB(kMaxDrawBuffers, _)) |
.Times(1) |
.RetiresOnSaturation(); |
- EXPECT_TRUE(framebuffer_->PrepareDrawBuffersForClear()); |
+ EXPECT_TRUE( |
+ framebuffer_->PrepareDrawBuffersForClearingUninitializedAttachments()); |
// Now we disable draw buffer 0, enable draw buffer 1. |
buffers[0] = GL_NONE; |
buffers[1] = GL_COLOR_ATTACHMENT1; |
framebuffer_->SetDrawBuffers(2, buffers); |
// This is the perfect setting for clear. No need to call DrawBuffers(). |
- EXPECT_FALSE(framebuffer_->PrepareDrawBuffersForClear()); |
+ EXPECT_FALSE( |
+ framebuffer_->PrepareDrawBuffersForClearingUninitializedAttachments()); |
} |
class FramebufferInfoFloatTest : public FramebufferInfoTest { |