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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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383 } | 383 } |
384 | 384 |
385 const std::vector<std::string>& transform_feedback_varyings() const { | 385 const std::vector<std::string>& transform_feedback_varyings() const { |
386 return transform_feedback_varyings_; | 386 return transform_feedback_varyings_; |
387 } | 387 } |
388 | 388 |
389 GLenum transform_feedback_buffer_mode() const { | 389 GLenum transform_feedback_buffer_mode() const { |
390 return transform_feedback_buffer_mode_; | 390 return transform_feedback_buffer_mode_; |
391 } | 391 } |
392 | 392 |
| 393 // See member declaration for details. |
| 394 // The data are only valid after a successful link. |
| 395 uint32_t fragment_output_type_mask() const { |
| 396 return fragment_output_type_mask_; |
| 397 } |
| 398 uint32_t fragment_output_written_mask() const { |
| 399 return fragment_output_written_mask_; |
| 400 } |
| 401 |
393 private: | 402 private: |
394 friend class base::RefCounted<Program>; | 403 friend class base::RefCounted<Program>; |
395 friend class ProgramManager; | 404 friend class ProgramManager; |
396 | 405 |
397 ~Program(); | 406 ~Program(); |
398 | 407 |
399 void set_log_info(const char* str) { | 408 void set_log_info(const char* str) { |
400 log_info_.reset(str ? new std::string(str) : NULL); | 409 log_info_.reset(str ? new std::string(str) : NULL); |
401 } | 410 } |
402 | 411 |
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419 } | 428 } |
420 | 429 |
421 // Resets the program. | 430 // Resets the program. |
422 void Reset(); | 431 void Reset(); |
423 | 432 |
424 // Updates the program info after a successful link. | 433 // Updates the program info after a successful link. |
425 void Update(); | 434 void Update(); |
426 void UpdateUniforms(); | 435 void UpdateUniforms(); |
427 void UpdateFragmentInputs(); | 436 void UpdateFragmentInputs(); |
428 void UpdateProgramOutputs(); | 437 void UpdateProgramOutputs(); |
| 438 void UpdateFragmentOutputBaseTypes(); |
429 | 439 |
430 // Process the program log, replacing the hashed names with original names. | 440 // Process the program log, replacing the hashed names with original names. |
431 std::string ProcessLogInfo(const std::string& log); | 441 std::string ProcessLogInfo(const std::string& log); |
432 | 442 |
433 // Updates the program log info from GL | 443 // Updates the program log info from GL |
434 void UpdateLogInfo(); | 444 void UpdateLogInfo(); |
435 | 445 |
436 // Clears all the uniforms. | 446 // Clears all the uniforms. |
437 void ClearUniforms(std::vector<uint8_t>* zero_buffer); | 447 void ClearUniforms(std::vector<uint8_t>* zero_buffer); |
438 | 448 |
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490 | 500 |
491 FragmentInputInfoVector fragment_input_infos_; | 501 FragmentInputInfoVector fragment_input_infos_; |
492 FragmentInputLocationVector fragment_input_locations_; | 502 FragmentInputLocationVector fragment_input_locations_; |
493 | 503 |
494 ProgramOutputInfoVector program_output_infos_; | 504 ProgramOutputInfoVector program_output_infos_; |
495 | 505 |
496 // The program this Program is tracking. | 506 // The program this Program is tracking. |
497 GLuint service_id_; | 507 GLuint service_id_; |
498 | 508 |
499 // Shaders by type of shader. | 509 // Shaders by type of shader. |
500 scoped_refptr<Shader> | 510 scoped_refptr<Shader> attached_shaders_[kMaxAttachedShaders]; |
501 attached_shaders_[kMaxAttachedShaders]; | |
502 | 511 |
503 // True if this program is marked as deleted. | 512 // True if this program is marked as deleted. |
504 bool deleted_; | 513 bool deleted_; |
505 | 514 |
506 // This is true if glLinkProgram was successful at least once. | 515 // This is true if glLinkProgram was successful at least once. |
507 bool valid_; | 516 bool valid_; |
508 | 517 |
509 // This is true if glLinkProgram was successful last time it was called. | 518 // This is true if glLinkProgram was successful last time it was called. |
510 bool link_status_; | 519 bool link_status_; |
511 | 520 |
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525 | 534 |
526 GLenum transform_feedback_buffer_mode_; | 535 GLenum transform_feedback_buffer_mode_; |
527 | 536 |
528 // Fragment input-location binding map from | 537 // Fragment input-location binding map from |
529 // glBindFragmentInputLocationCHROMIUM() calls. | 538 // glBindFragmentInputLocationCHROMIUM() calls. |
530 LocationMap bind_fragment_input_location_map_; | 539 LocationMap bind_fragment_input_location_map_; |
531 | 540 |
532 // output variable - (location,index) binding map from | 541 // output variable - (location,index) binding map from |
533 // glBindFragDataLocation() and ..IndexedEXT() calls. | 542 // glBindFragDataLocation() and ..IndexedEXT() calls. |
534 LocationIndexMap bind_program_output_location_index_map_; | 543 LocationIndexMap bind_program_output_location_index_map_; |
| 544 |
| 545 // Fragment output variable base types: FLOAT, INT, or UINT. |
| 546 // We have up to 16 outputs, each is encoded into 2 bits, total 32 bits: |
| 547 // the lowest 2 bits for location 0, the highest 2 bits for location 15. |
| 548 uint32_t fragment_output_type_mask_; |
| 549 // Same layout as above, 2 bits per location, 0x03 if a location is occupied |
| 550 // by an output variable, 0x00 if not. |
| 551 uint32_t fragment_output_written_mask_; |
535 }; | 552 }; |
536 | 553 |
537 // Tracks the Programs. | 554 // Tracks the Programs. |
538 // | 555 // |
539 // NOTE: To support shared resources an instance of this class will | 556 // NOTE: To support shared resources an instance of this class will |
540 // need to be shared by multiple GLES2Decoders. | 557 // need to be shared by multiple GLES2Decoders. |
541 class GPU_EXPORT ProgramManager { | 558 class GPU_EXPORT ProgramManager { |
542 public: | 559 public: |
543 ProgramManager(ProgramCache* program_cache, | 560 ProgramManager(ProgramCache* program_cache, |
544 uint32_t max_varying_vectors, | 561 uint32_t max_varying_vectors, |
| 562 uint32_t max_draw_buffers, |
545 uint32_t max_dual_source_draw_buffers, | 563 uint32_t max_dual_source_draw_buffers, |
546 const GpuPreferences& gpu_preferences, | 564 const GpuPreferences& gpu_preferences, |
547 FeatureInfo* feature_info); | 565 FeatureInfo* feature_info); |
548 ~ProgramManager(); | 566 ~ProgramManager(); |
549 | 567 |
550 // Must call before destruction. | 568 // Must call before destruction. |
551 void Destroy(bool have_context); | 569 void Destroy(bool have_context); |
552 | 570 |
553 // Creates a new program. | 571 // Creates a new program. |
554 Program* CreateProgram(GLuint client_id, GLuint service_id); | 572 Program* CreateProgram(GLuint client_id, GLuint service_id); |
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578 // variables. | 596 // variables. |
579 static bool HasBuiltInPrefix(const std::string& name); | 597 static bool HasBuiltInPrefix(const std::string& name); |
580 | 598 |
581 // Check if a Program is owned by this ProgramManager. | 599 // Check if a Program is owned by this ProgramManager. |
582 bool IsOwned(Program* program) const; | 600 bool IsOwned(Program* program) const; |
583 | 601 |
584 static int32_t MakeFakeLocation(int32_t index, int32_t element); | 602 static int32_t MakeFakeLocation(int32_t index, int32_t element); |
585 | 603 |
586 uint32_t max_varying_vectors() const { return max_varying_vectors_; } | 604 uint32_t max_varying_vectors() const { return max_varying_vectors_; } |
587 | 605 |
| 606 uint32_t max_draw_buffers() const { return max_draw_buffers_; } |
| 607 |
588 uint32_t max_dual_source_draw_buffers() const { | 608 uint32_t max_dual_source_draw_buffers() const { |
589 return max_dual_source_draw_buffers_; | 609 return max_dual_source_draw_buffers_; |
590 } | 610 } |
591 | 611 |
592 private: | 612 private: |
593 friend class Program; | 613 friend class Program; |
594 | 614 |
595 void StartTracking(Program* program); | 615 void StartTracking(Program* program); |
596 void StopTracking(Program* program); | 616 void StopTracking(Program* program); |
597 | 617 |
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608 unsigned int program_count_; | 628 unsigned int program_count_; |
609 | 629 |
610 bool have_context_; | 630 bool have_context_; |
611 | 631 |
612 // Used to clear uniforms. | 632 // Used to clear uniforms. |
613 std::vector<uint8_t> zero_; | 633 std::vector<uint8_t> zero_; |
614 | 634 |
615 ProgramCache* program_cache_; | 635 ProgramCache* program_cache_; |
616 | 636 |
617 uint32_t max_varying_vectors_; | 637 uint32_t max_varying_vectors_; |
| 638 uint32_t max_draw_buffers_; |
618 uint32_t max_dual_source_draw_buffers_; | 639 uint32_t max_dual_source_draw_buffers_; |
619 | 640 |
620 const GpuPreferences& gpu_preferences_; | 641 const GpuPreferences& gpu_preferences_; |
621 scoped_refptr<FeatureInfo> feature_info_; | 642 scoped_refptr<FeatureInfo> feature_info_; |
622 | 643 |
623 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 644 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
624 }; | 645 }; |
625 | 646 |
626 inline const FeatureInfo& Program::feature_info() const { | 647 inline const FeatureInfo& Program::feature_info() const { |
627 return *manager_->feature_info_.get(); | 648 return *manager_->feature_info_.get(); |
628 } | 649 } |
629 | 650 |
630 } // namespace gles2 | 651 } // namespace gles2 |
631 } // namespace gpu | 652 } // namespace gpu |
632 | 653 |
633 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 654 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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