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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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379 } | 379 } |
380 | 380 |
381 const std::vector<std::string>& transform_feedback_varyings() const { | 381 const std::vector<std::string>& transform_feedback_varyings() const { |
382 return transform_feedback_varyings_; | 382 return transform_feedback_varyings_; |
383 } | 383 } |
384 | 384 |
385 GLenum transform_feedback_buffer_mode() const { | 385 GLenum transform_feedback_buffer_mode() const { |
386 return transform_feedback_buffer_mode_; | 386 return transform_feedback_buffer_mode_; |
387 } | 387 } |
388 | 388 |
| 389 // Return each draw buffer's corresponding fragment shader output variable's |
| 390 // base type: FLOAT, INT, or UINT. |
| 391 // If the draw buffer has no corresponding output variable, its base type |
| 392 // is UNDEFINED_TYPE. |
| 393 // The data are only valid after a successful link. |
| 394 const std::vector<ShaderVariableBaseType>& GetFragmentOutputBaseTypes( |
| 395 ) const { |
| 396 return fragment_output_base_types_; |
| 397 } |
| 398 |
389 private: | 399 private: |
390 friend class base::RefCounted<Program>; | 400 friend class base::RefCounted<Program>; |
391 friend class ProgramManager; | 401 friend class ProgramManager; |
392 | 402 |
393 ~Program(); | 403 ~Program(); |
394 | 404 |
395 void set_log_info(const char* str) { | 405 void set_log_info(const char* str) { |
396 log_info_.reset(str ? new std::string(str) : NULL); | 406 log_info_.reset(str ? new std::string(str) : NULL); |
397 } | 407 } |
398 | 408 |
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415 } | 425 } |
416 | 426 |
417 // Resets the program. | 427 // Resets the program. |
418 void Reset(); | 428 void Reset(); |
419 | 429 |
420 // Updates the program info after a successful link. | 430 // Updates the program info after a successful link. |
421 void Update(); | 431 void Update(); |
422 void UpdateUniforms(); | 432 void UpdateUniforms(); |
423 void UpdateFragmentInputs(); | 433 void UpdateFragmentInputs(); |
424 void UpdateProgramOutputs(); | 434 void UpdateProgramOutputs(); |
| 435 void UpdateFragmentOutputBaseTypes(); |
425 | 436 |
426 // Process the program log, replacing the hashed names with original names. | 437 // Process the program log, replacing the hashed names with original names. |
427 std::string ProcessLogInfo(const std::string& log); | 438 std::string ProcessLogInfo(const std::string& log); |
428 | 439 |
429 // Updates the program log info from GL | 440 // Updates the program log info from GL |
430 void UpdateLogInfo(); | 441 void UpdateLogInfo(); |
431 | 442 |
432 // Clears all the uniforms. | 443 // Clears all the uniforms. |
433 void ClearUniforms(std::vector<uint8_t>* zero_buffer); | 444 void ClearUniforms(std::vector<uint8_t>* zero_buffer); |
434 | 445 |
435 // If long attribate names are mapped during shader translation, call | 446 // If long attribate names are mapped during shader translation, call |
436 // glBindAttribLocation() again with the mapped names. | 447 // glBindAttribLocation() again with the mapped names. |
437 // This is called right before the glLink() call, but after shaders are | 448 // This is called right before the glLink() call, but after shaders are |
438 // translated. | 449 // translated. |
439 void ExecuteBindAttribLocationCalls(); | 450 void ExecuteBindAttribLocationCalls(); |
440 | 451 |
441 // The names of transform feedback varyings need to be hashed just | 452 // The names of transform feedback varyings need to be hashed just |
442 // like bound attributes' locations, just before the link call. | 453 // like bound attributes' locations, just before the link call. |
443 // Returns false upon failure. | 454 // Returns false upon failure. |
444 bool ExecuteTransformFeedbackVaryingsCall(); | 455 bool ExecuteTransformFeedbackVaryingsCall(); |
445 | 456 |
446 void ExecuteProgramOutputBindCalls(); | 457 void ExecuteProgramOutputBindCalls(); |
447 | 458 |
448 // Query VertexAttrib data returned by ANGLE translator by the mapped name. | 459 // Query VertexAttrib data returned by ANGLE translator by the mapped name. |
449 void GetVertexAttribData( | 460 void GetVertexAttribData( |
450 const std::string& name, std::string* original_name, GLenum* type) const; | 461 const std::string& name, std::string* original_name, GLenum* type) const; |
451 | 462 |
452 void DetachShaders(ShaderManager* manager); | 463 void DetachShaders(ShaderManager* manager); |
453 | 464 |
| 465 void ResetFragmentOutputBaseTypes(); |
| 466 |
454 static inline size_t GetUniformLocationIndexFromFakeLocation( | 467 static inline size_t GetUniformLocationIndexFromFakeLocation( |
455 GLint fake_location) { | 468 GLint fake_location) { |
456 return static_cast<size_t>(fake_location & 0xFFFF); | 469 return static_cast<size_t>(fake_location & 0xFFFF); |
457 } | 470 } |
458 | 471 |
459 static inline size_t GetArrayElementIndexFromFakeLocation( | 472 static inline size_t GetArrayElementIndexFromFakeLocation( |
460 GLint fake_location) { | 473 GLint fake_location) { |
461 return static_cast<size_t>((fake_location >> 16) & 0xFFFF); | 474 return static_cast<size_t>((fake_location >> 16) & 0xFFFF); |
462 } | 475 } |
463 | 476 |
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486 | 499 |
487 FragmentInputInfoVector fragment_input_infos_; | 500 FragmentInputInfoVector fragment_input_infos_; |
488 FragmentInputLocationVector fragment_input_locations_; | 501 FragmentInputLocationVector fragment_input_locations_; |
489 | 502 |
490 ProgramOutputInfoVector program_output_infos_; | 503 ProgramOutputInfoVector program_output_infos_; |
491 | 504 |
492 // The program this Program is tracking. | 505 // The program this Program is tracking. |
493 GLuint service_id_; | 506 GLuint service_id_; |
494 | 507 |
495 // Shaders by type of shader. | 508 // Shaders by type of shader. |
496 scoped_refptr<Shader> | 509 scoped_refptr<Shader> attached_shaders_[kMaxAttachedShaders]; |
497 attached_shaders_[kMaxAttachedShaders]; | |
498 | 510 |
499 // True if this program is marked as deleted. | 511 // True if this program is marked as deleted. |
500 bool deleted_; | 512 bool deleted_; |
501 | 513 |
502 // This is true if glLinkProgram was successful at least once. | 514 // This is true if glLinkProgram was successful at least once. |
503 bool valid_; | 515 bool valid_; |
504 | 516 |
505 // This is true if glLinkProgram was successful last time it was called. | 517 // This is true if glLinkProgram was successful last time it was called. |
506 bool link_status_; | 518 bool link_status_; |
507 | 519 |
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521 | 533 |
522 GLenum transform_feedback_buffer_mode_; | 534 GLenum transform_feedback_buffer_mode_; |
523 | 535 |
524 // Fragment input-location binding map from | 536 // Fragment input-location binding map from |
525 // glBindFragmentInputLocationCHROMIUM() calls. | 537 // glBindFragmentInputLocationCHROMIUM() calls. |
526 LocationMap bind_fragment_input_location_map_; | 538 LocationMap bind_fragment_input_location_map_; |
527 | 539 |
528 // output variable - (location,index) binding map from | 540 // output variable - (location,index) binding map from |
529 // glBindFragDataLocation() and ..IndexedEXT() calls. | 541 // glBindFragDataLocation() and ..IndexedEXT() calls. |
530 LocationIndexMap bind_program_output_location_index_map_; | 542 LocationIndexMap bind_program_output_location_index_map_; |
| 543 |
| 544 // Fragment output variable base types: FLOAT, INT, or UINT. |
| 545 std::vector<ShaderVariableBaseType> fragment_output_base_types_; |
531 }; | 546 }; |
532 | 547 |
533 // Tracks the Programs. | 548 // Tracks the Programs. |
534 // | 549 // |
535 // NOTE: To support shared resources an instance of this class will | 550 // NOTE: To support shared resources an instance of this class will |
536 // need to be shared by multiple GLES2Decoders. | 551 // need to be shared by multiple GLES2Decoders. |
537 class GPU_EXPORT ProgramManager { | 552 class GPU_EXPORT ProgramManager { |
538 public: | 553 public: |
539 ProgramManager(ProgramCache* program_cache, | 554 ProgramManager(ProgramCache* program_cache, |
540 uint32_t max_varying_vectors, | 555 uint32_t max_varying_vectors, |
| 556 uint32_t max_draw_buffers, |
541 uint32_t max_dual_source_draw_buffers, | 557 uint32_t max_dual_source_draw_buffers, |
542 const GpuPreferences& gpu_preferences, | 558 const GpuPreferences& gpu_preferences, |
543 FeatureInfo* feature_info); | 559 FeatureInfo* feature_info); |
544 ~ProgramManager(); | 560 ~ProgramManager(); |
545 | 561 |
546 // Must call before destruction. | 562 // Must call before destruction. |
547 void Destroy(bool have_context); | 563 void Destroy(bool have_context); |
548 | 564 |
549 // Creates a new program. | 565 // Creates a new program. |
550 Program* CreateProgram(GLuint client_id, GLuint service_id); | 566 Program* CreateProgram(GLuint client_id, GLuint service_id); |
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574 // variables. | 590 // variables. |
575 static bool HasBuiltInPrefix(const std::string& name); | 591 static bool HasBuiltInPrefix(const std::string& name); |
576 | 592 |
577 // Check if a Program is owned by this ProgramManager. | 593 // Check if a Program is owned by this ProgramManager. |
578 bool IsOwned(Program* program) const; | 594 bool IsOwned(Program* program) const; |
579 | 595 |
580 static int32_t MakeFakeLocation(int32_t index, int32_t element); | 596 static int32_t MakeFakeLocation(int32_t index, int32_t element); |
581 | 597 |
582 uint32_t max_varying_vectors() const { return max_varying_vectors_; } | 598 uint32_t max_varying_vectors() const { return max_varying_vectors_; } |
583 | 599 |
| 600 uint32_t max_draw_buffers() const { return max_draw_buffers_; } |
| 601 |
584 uint32_t max_dual_source_draw_buffers() const { | 602 uint32_t max_dual_source_draw_buffers() const { |
585 return max_dual_source_draw_buffers_; | 603 return max_dual_source_draw_buffers_; |
586 } | 604 } |
587 | 605 |
588 private: | 606 private: |
589 friend class Program; | 607 friend class Program; |
590 | 608 |
591 void StartTracking(Program* program); | 609 void StartTracking(Program* program); |
592 void StopTracking(Program* program); | 610 void StopTracking(Program* program); |
593 | 611 |
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604 unsigned int program_count_; | 622 unsigned int program_count_; |
605 | 623 |
606 bool have_context_; | 624 bool have_context_; |
607 | 625 |
608 // Used to clear uniforms. | 626 // Used to clear uniforms. |
609 std::vector<uint8_t> zero_; | 627 std::vector<uint8_t> zero_; |
610 | 628 |
611 ProgramCache* program_cache_; | 629 ProgramCache* program_cache_; |
612 | 630 |
613 uint32_t max_varying_vectors_; | 631 uint32_t max_varying_vectors_; |
| 632 uint32_t max_draw_buffers_; |
614 uint32_t max_dual_source_draw_buffers_; | 633 uint32_t max_dual_source_draw_buffers_; |
615 | 634 |
616 const GpuPreferences& gpu_preferences_; | 635 const GpuPreferences& gpu_preferences_; |
617 scoped_refptr<FeatureInfo> feature_info_; | 636 scoped_refptr<FeatureInfo> feature_info_; |
618 | 637 |
619 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 638 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
620 }; | 639 }; |
621 | 640 |
622 inline const FeatureInfo& Program::feature_info() const { | 641 inline const FeatureInfo& Program::feature_info() const { |
623 return *manager_->feature_info_.get(); | 642 return *manager_->feature_info_.get(); |
624 } | 643 } |
625 | 644 |
626 } // namespace gles2 | 645 } // namespace gles2 |
627 } // namespace gpu | 646 } // namespace gpu |
628 | 647 |
629 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 648 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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