Chromium Code Reviews| Index: src/interpreter/interpreter-assembler.h |
| diff --git a/src/interpreter/interpreter-assembler.h b/src/interpreter/interpreter-assembler.h |
| index 183d4ddaefff1e11306170eea5be41dee460e64a..9086323db3676f3ce2ce5089e2747d9cf4971795 100644 |
| --- a/src/interpreter/interpreter-assembler.h |
| +++ b/src/interpreter/interpreter-assembler.h |
| @@ -218,14 +218,35 @@ class InterpreterAssembler : public CodeStubAssembler { |
| // JumpIfWordNotEqual. |
| void JumpConditional(compiler::Node* condition, compiler::Node* jump_offset); |
| + // Returns BytecodeOffset() advanced by the current bytecode's size. |
| + // Note: this does not update BytecodeOffset() itself. |
|
rmcilroy
2016/07/19 10:03:56
Now that you have a variable for bytecode_offset,
klaasb
2016/07/19 14:24:13
Done. Need to re-bind the offset to the previous o
|
| + compiler::Node* Advance(); |
| + |
| // Returns BytecodeOffset() advanced by delta bytecodes. Note: this does not |
| // update BytecodeOffset() itself. |
| compiler::Node* Advance(int delta); |
| compiler::Node* Advance(compiler::Node* delta); |
| + // Load the bytecode at |bytecode_offset|. |
| + compiler::Node* LoadBytecode(compiler::Node* bytecode_offset); |
| + |
| // Starts next instruction dispatch at |new_bytecode_offset|. |
| compiler::Node* DispatchTo(compiler::Node* new_bytecode_offset); |
| + // Look ahead for Star and inline it, will bind the next bytecode to dispatch |
| + // to, to |target_bytecode| and its offset to |target_offset|. |
| + void StarDispatchLookahead(Variable& target_bytecode, |
| + Variable& target_offset); |
| + |
| + // Build code for Star at |target_offset| and bind |target_offset| to the |
| + // next offset after Star |
| + void InlineStar(Variable& target_offset); |
|
rmcilroy
2016/07/19 10:03:56
nit - could you move these above DispatchTo (group
klaasb
2016/07/19 14:24:13
Done.
|
| + |
| + // Dispatch to |target_bytecode| at |new_bytecode_offset|. |
| + // |target_bytecode| should be equivalent to loading from the offset. |
| + compiler::Node* DispatchToBytecode(compiler::Node* target_bytecode, |
| + compiler::Node* new_bytecode_offset); |
| + |
| // Dispatch to the bytecode handler with code offset |handler|. |
| compiler::Node* DispatchToBytecodeHandler(compiler::Node* handler, |
| compiler::Node* bytecode_offset); |
| @@ -237,6 +258,7 @@ class InterpreterAssembler : public CodeStubAssembler { |
| OperandScale operand_scale() const { return operand_scale_; } |
| Bytecode bytecode_; |
| + CodeStubAssembler::Variable bytecode_offset_; |
| OperandScale operand_scale_; |
| CodeStubAssembler::Variable interpreted_frame_pointer_; |
| CodeStubAssembler::Variable accumulator_; |