| Index: third_party/WebKit/Source/core/input/EventHandler.cpp
|
| diff --git a/third_party/WebKit/Source/core/input/EventHandler.cpp b/third_party/WebKit/Source/core/input/EventHandler.cpp
|
| index 11ceff8b9b76b21dd8383d2dc9c321f1049c6cf5..1e59d1a2f147c397d241e6fca16c0b26de944ed6 100644
|
| --- a/third_party/WebKit/Source/core/input/EventHandler.cpp
|
| +++ b/third_party/WebKit/Source/core/input/EventHandler.cpp
|
| @@ -862,7 +862,7 @@ WebInputEventResult EventHandler::handleMousePressEvent(const PlatformMouseEvent
|
| }
|
|
|
| // m_selectionInitiationState is initialized after dispatching mousedown
|
| - // event in order not to keep the selection by DOM APIs Because we can't
|
| + // event in order not to keep the selection by DOM APIs because we can't
|
| // give the user the chance to handle the selection by user action like
|
| // dragging if we keep the selection in case of mousedown. FireFox also has
|
| // the same behavior and it's more compatible with other browsers.
|
| @@ -1501,6 +1501,9 @@ WebInputEventResult EventHandler::updatePointerTargetAndDispatchEvents(const Ato
|
|
|
| Node* lastNodeUnderMouse = updateMouseEventTargetNode(targetNode, mouseEvent);
|
|
|
| + if (mouseEvent.getSyntheticEventType() == PlatformMouseEvent::FromTouch)
|
| + return dispatchMouseEvent(mouseEventType, m_nodeUnderMouse, clickCount, mouseEvent);
|
| +
|
| return m_pointerEventManager.sendMousePointerEvent(
|
| m_nodeUnderMouse, mouseEventType, clickCount, mouseEvent, nullptr,
|
| lastNodeUnderMouse);
|
| @@ -2093,39 +2096,6 @@ WebInputEventResult EventHandler::sendContextMenuEventForKey(Element* overrideTa
|
| return sendContextMenuEvent(mouseEvent, overrideTargetElement);
|
| }
|
|
|
| -WebInputEventResult EventHandler::sendContextMenuEventForGesture(const GestureEventWithHitTestResults& targetedEvent)
|
| -{
|
| - const PlatformGestureEvent& gestureEvent = targetedEvent.event();
|
| - unsigned modifiers = gestureEvent.getModifiers();
|
| -
|
| - // Send MouseMoved event prior to handling (https://crbug.com/485290).
|
| - PlatformMouseEvent fakeMouseMove(gestureEvent.position(), gestureEvent.globalPosition(),
|
| - NoButton, PlatformEvent::MouseMoved, /* clickCount */ 0,
|
| - static_cast<PlatformEvent::Modifiers>(modifiers),
|
| - PlatformMouseEvent::FromTouch, gestureEvent.timestamp(), WebPointerProperties::PointerType::Mouse);
|
| - dispatchMouseEvent(EventTypeNames::mousemove, targetedEvent.hitTestResult().innerNode(), 0, fakeMouseMove);
|
| -
|
| - PlatformEvent::EventType eventType = PlatformEvent::MousePressed;
|
| -
|
| - if (m_frame->settings() && m_frame->settings()->showContextMenuOnMouseUp())
|
| - eventType = PlatformEvent::MouseReleased;
|
| -
|
| - // Always set right button down as we are sending mousedown event regardless
|
| - modifiers |= PlatformEvent::RightButtonDown;
|
| -
|
| - // TODO(crbug.com/579564): Maybe we should not send mouse down at all
|
| - PlatformMouseEvent mouseEvent(targetedEvent.event().position(), targetedEvent.event().globalPosition(), RightButton, eventType, 1,
|
| - static_cast<PlatformEvent::Modifiers>(modifiers),
|
| - PlatformMouseEvent::FromTouch, WTF::monotonicallyIncreasingTime(), WebPointerProperties::PointerType::Mouse);
|
| - // To simulate right-click behavior, we send a right mouse down and then
|
| - // context menu event.
|
| - // FIXME: Send HitTestResults to avoid redundant hit tests.
|
| - handleMousePressEvent(mouseEvent);
|
| - return sendContextMenuEvent(mouseEvent);
|
| - // We do not need to send a corresponding mouse release because in case of
|
| - // right-click, the context menu takes capture and consumes all events.
|
| -}
|
| -
|
| void EventHandler::scheduleHoverStateUpdate()
|
| {
|
| if (!m_hoverTimer.isActive())
|
|
|