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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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76 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, | 76 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, |
77 Node* effect, Node* control); | 77 Node* effect, Node* control); |
78 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, | 78 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, |
79 Node* effect, Node* control); | 79 Node* effect, Node* control); |
80 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, | 80 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, |
81 Node* effect, Node* control); | 81 Node* effect, Node* control); |
82 ValueEffectControl LowerCheckedUint32Div(Node* node, Node* frame_state, | 82 ValueEffectControl LowerCheckedUint32Div(Node* node, Node* frame_state, |
83 Node* effect, Node* control); | 83 Node* effect, Node* control); |
84 ValueEffectControl LowerCheckedUint32Mod(Node* node, Node* frame_state, | 84 ValueEffectControl LowerCheckedUint32Mod(Node* node, Node* frame_state, |
85 Node* effect, Node* control); | 85 Node* effect, Node* control); |
| 86 ValueEffectControl LowerCheckedInt32Mul(Node* node, Node* frame_state, |
| 87 Node* effect, Node* control); |
86 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, | 88 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, |
87 Node* effect, Node* control); | 89 Node* effect, Node* control); |
88 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, | 90 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, |
89 Node* effect, Node* control); | 91 Node* effect, Node* control); |
90 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 92 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
91 Node* effect, Node* control); | 93 Node* effect, Node* control); |
92 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 94 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
93 Node* effect, Node* control); | 95 Node* effect, Node* control); |
94 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 96 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
95 Node* control); | 97 Node* control); |
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158 RegionObservability region_observability_ = RegionObservability::kObservable; | 160 RegionObservability region_observability_ = RegionObservability::kObservable; |
159 | 161 |
160 SetOncePointer<Operator const> to_number_operator_; | 162 SetOncePointer<Operator const> to_number_operator_; |
161 }; | 163 }; |
162 | 164 |
163 } // namespace compiler | 165 } // namespace compiler |
164 } // namespace internal | 166 } // namespace internal |
165 } // namespace v8 | 167 } // namespace v8 |
166 | 168 |
167 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 169 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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