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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ | 5 #ifndef ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ |
6 #define ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ | 6 #define ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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48 // 0, 3, 6, 1, 4, 2, 5 | 48 // 0, 3, 6, 1, 4, 2, 5 |
49 // The selector is switched to the next window grid (if available) or wrapped if | 49 // The selector is switched to the next window grid (if available) or wrapped if |
50 // it reaches the end of its movement sequence. | 50 // it reaches the end of its movement sequence. |
51 class ASH_EXPORT WindowGrid : public WmWindowObserver { | 51 class ASH_EXPORT WindowGrid : public WmWindowObserver { |
52 public: | 52 public: |
53 WindowGrid(WmWindow* root_window, | 53 WindowGrid(WmWindow* root_window, |
54 const std::vector<WmWindow*>& window_list, | 54 const std::vector<WmWindow*>& window_list, |
55 WindowSelector* window_selector); | 55 WindowSelector* window_selector); |
56 ~WindowGrid() override; | 56 ~WindowGrid() override; |
57 | 57 |
| 58 // Exits overview mode, fading out the |shield_widget_| if necessary. |
| 59 void Shutdown(); |
| 60 |
58 // Prepares the windows in this grid for overview. This will restore all | 61 // Prepares the windows in this grid for overview. This will restore all |
59 // minimized windows and ensure they are visible. | 62 // minimized windows and ensure they are visible. |
60 void PrepareForOverview(); | 63 void PrepareForOverview(); |
61 | 64 |
62 // Positions all the windows in rows of equal height scaling each window to | 65 // Positions all the windows in rows of equal height scaling each window to |
63 // fit that height. | 66 // fit that height. |
64 // Layout is done in 2 stages maintaining fixed MRU ordering. | 67 // Layout is done in 2 stages maintaining fixed MRU ordering. |
65 // 1. Optimal height is determined. In this stage |height| is bisected to find | 68 // 1. Optimal height is determined. In this stage |height| is bisected to find |
66 // maximum height which still allows all the windows to fit. | 69 // maximum height which still allows all the windows to fit. |
67 // 2. Row widths are balanced. In this stage the available width is reduced | 70 // 2. Row widths are balanced. In this stage the available width is reduced |
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186 | 189 |
187 // Number of columns in the grid. | 190 // Number of columns in the grid. |
188 size_t num_columns_; | 191 size_t num_columns_; |
189 | 192 |
190 DISALLOW_COPY_AND_ASSIGN(WindowGrid); | 193 DISALLOW_COPY_AND_ASSIGN(WindowGrid); |
191 }; | 194 }; |
192 | 195 |
193 } // namespace ash | 196 } // namespace ash |
194 | 197 |
195 #endif // ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ | 198 #endif // ASH_COMMON_WM_OVERVIEW_WINDOW_GRID_H_ |
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