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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/overview/window_grid.h" | 5 #include "ash/common/wm/overview/window_grid.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <functional> | 8 #include <functional> |
9 #include <set> | 9 #include <set> |
10 #include <utility> | 10 #include <utility> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "ash/common/ash_switches.h" | 13 #include "ash/common/ash_switches.h" |
14 #include "ash/common/material_design/material_design_controller.h" | 14 #include "ash/common/material_design/material_design_controller.h" |
| 15 #include "ash/common/shelf/shelf_types.h" |
| 16 #include "ash/common/shelf/wm_shelf.h" |
15 #include "ash/common/shell_window_ids.h" | 17 #include "ash/common/shell_window_ids.h" |
| 18 #include "ash/common/wm/overview/cleanup_animation_observer.h" |
16 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" | 19 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" |
17 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" | 20 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" |
18 #include "ash/common/wm/overview/scoped_transform_overview_window.h" | 21 #include "ash/common/wm/overview/scoped_transform_overview_window.h" |
19 #include "ash/common/wm/overview/window_selector.h" | 22 #include "ash/common/wm/overview/window_selector.h" |
| 23 #include "ash/common/wm/overview/window_selector_delegate.h" |
20 #include "ash/common/wm/overview/window_selector_item.h" | 24 #include "ash/common/wm/overview/window_selector_item.h" |
21 #include "ash/common/wm/window_state.h" | 25 #include "ash/common/wm/window_state.h" |
22 #include "ash/common/wm/wm_screen_util.h" | 26 #include "ash/common/wm/wm_screen_util.h" |
23 #include "ash/common/wm_lookup.h" | 27 #include "ash/common/wm_lookup.h" |
24 #include "ash/common/wm_root_window_controller.h" | 28 #include "ash/common/wm_root_window_controller.h" |
25 #include "ash/common/wm_window.h" | 29 #include "ash/common/wm_window.h" |
26 #include "base/command_line.h" | 30 #include "base/command_line.h" |
27 #include "base/i18n/string_search.h" | 31 #include "base/i18n/string_search.h" |
28 #include "base/memory/scoped_vector.h" | 32 #include "base/memory/scoped_vector.h" |
29 #include "third_party/skia/include/core/SkColor.h" | 33 #include "third_party/skia/include/core/SkColor.h" |
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41 #include "ui/views/view.h" | 45 #include "ui/views/view.h" |
42 #include "ui/views/widget/widget.h" | 46 #include "ui/views/widget/widget.h" |
43 #include "ui/wm/core/shadow.h" | 47 #include "ui/wm/core/shadow.h" |
44 #include "ui/wm/core/window_animations.h" | 48 #include "ui/wm/core/window_animations.h" |
45 | 49 |
46 namespace ash { | 50 namespace ash { |
47 namespace { | 51 namespace { |
48 | 52 |
49 using Windows = std::vector<WmWindow*>; | 53 using Windows = std::vector<WmWindow*>; |
50 | 54 |
51 // An observer which holds onto the passed widget until the animation is | |
52 // complete. | |
53 class CleanupWidgetAfterAnimationObserver | |
54 : public ui::ImplicitAnimationObserver { | |
55 public: | |
56 explicit CleanupWidgetAfterAnimationObserver( | |
57 std::unique_ptr<views::Widget> widget); | |
58 ~CleanupWidgetAfterAnimationObserver() override; | |
59 | |
60 // ui::ImplicitAnimationObserver: | |
61 void OnImplicitAnimationsCompleted() override; | |
62 | |
63 private: | |
64 std::unique_ptr<views::Widget> widget_; | |
65 | |
66 DISALLOW_COPY_AND_ASSIGN(CleanupWidgetAfterAnimationObserver); | |
67 }; | |
68 | |
69 CleanupWidgetAfterAnimationObserver::CleanupWidgetAfterAnimationObserver( | |
70 std::unique_ptr<views::Widget> widget) | |
71 : widget_(std::move(widget)) {} | |
72 | |
73 CleanupWidgetAfterAnimationObserver::~CleanupWidgetAfterAnimationObserver() {} | |
74 | |
75 void CleanupWidgetAfterAnimationObserver::OnImplicitAnimationsCompleted() { | |
76 delete this; | |
77 } | |
78 | |
79 // A comparator for locating a given target window. | 55 // A comparator for locating a given target window. |
80 struct WindowSelectorItemComparator { | 56 struct WindowSelectorItemComparator { |
81 explicit WindowSelectorItemComparator(const WmWindow* target_window) | 57 explicit WindowSelectorItemComparator(const WmWindow* target_window) |
82 : target(target_window) {} | 58 : target(target_window) {} |
83 | 59 |
84 bool operator()(WindowSelectorItem* window) const { | 60 bool operator()(WindowSelectorItem* window) const { |
85 return window->GetWindow() == target; | 61 return window->GetWindow() == target; |
86 } | 62 } |
87 | 63 |
88 const WmWindow* target; | 64 const WmWindow* target; |
89 }; | 65 }; |
90 | 66 |
91 // Conceptually the window overview is a table or grid of cells having this | 67 // Conceptually the window overview is a table or grid of cells having this |
92 // fixed aspect ratio. The number of columns is determined by maximizing the | 68 // fixed aspect ratio. The number of columns is determined by maximizing the |
93 // area of them based on the number of window_list. | 69 // area of them based on the number of window_list. |
94 const float kCardAspectRatio = 4.0f / 3.0f; | 70 const float kCardAspectRatio = 4.0f / 3.0f; |
95 | 71 |
96 // The minimum number of cards along the major axis (i.e. horizontally on a | 72 // The minimum number of cards along the major axis (i.e. horizontally on a |
97 // landscape orientation). | 73 // landscape orientation). |
98 const int kMinCardsMajor = 3; | 74 const int kMinCardsMajor = 3; |
99 | 75 |
100 const int kOverviewSelectorTransitionMilliseconds = 250; | 76 const int kOverviewSelectorTransitionMilliseconds = 250; |
101 | 77 |
102 // The color and opacity of the screen shield in overview. | 78 // The color and opacity of the screen shield in overview. |
103 const SkColor kShieldColor = SkColorSetARGB(178, 0, 0, 0); | 79 const SkColor kShieldColor = SkColorSetARGB(255, 0, 0, 0); |
| 80 const float kShieldOpacity = 0.7f; |
104 | 81 |
105 // The color and opacity of the overview selector. | 82 // The color and opacity of the overview selector. |
106 const SkColor kWindowSelectionColor = SkColorSetARGB(128, 0, 0, 0); | 83 const SkColor kWindowSelectionColor = SkColorSetARGB(128, 0, 0, 0); |
107 const SkColor kWindowSelectionColorMD = SkColorSetARGB(51, 255, 255, 255); | 84 const SkColor kWindowSelectionColorMD = SkColorSetARGB(51, 255, 255, 255); |
108 const SkColor kWindowSelectionBorderColor = SkColorSetARGB(38, 255, 255, 255); | 85 const SkColor kWindowSelectionBorderColor = SkColorSetARGB(38, 255, 255, 255); |
109 const SkColor kWindowSelectionBorderColorMD = SkColorSetARGB(76, 255, 255, 255); | 86 const SkColor kWindowSelectionBorderColorMD = SkColorSetARGB(76, 255, 255, 255); |
110 | 87 |
111 // Border thickness of overview selector. | 88 // Border thickness of overview selector. |
112 const int kWindowSelectionBorderThickness = 2; | 89 const int kWindowSelectionBorderThickness = 2; |
113 const int kWindowSelectionBorderThicknessMD = 1; | 90 const int kWindowSelectionBorderThicknessMD = 1; |
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347 } | 324 } |
348 if (swap_index > i) | 325 if (swap_index > i) |
349 std::swap((*items)[i], (*items)[swap_index]); | 326 std::swap((*items)[i], (*items)[swap_index]); |
350 } | 327 } |
351 } | 328 } |
352 | 329 |
353 // Creates and returns a background translucent widget parented in | 330 // Creates and returns a background translucent widget parented in |
354 // |root_window|'s default container and having |background_color|. | 331 // |root_window|'s default container and having |background_color|. |
355 // When |border_thickness| is non-zero, a border is created having | 332 // When |border_thickness| is non-zero, a border is created having |
356 // |border_color|, otherwise |border_color| parameter is ignored. | 333 // |border_color|, otherwise |border_color| parameter is ignored. |
| 334 // The new background widget starts with |initial_opacity| and then fades in. |
357 views::Widget* CreateBackgroundWidget(WmWindow* root_window, | 335 views::Widget* CreateBackgroundWidget(WmWindow* root_window, |
358 SkColor background_color, | 336 SkColor background_color, |
359 int border_thickness, | 337 int border_thickness, |
360 int border_radius, | 338 int border_radius, |
361 SkColor border_color) { | 339 SkColor border_color, |
| 340 float initial_opacity) { |
362 views::Widget* widget = new views::Widget; | 341 views::Widget* widget = new views::Widget; |
363 views::Widget::InitParams params; | 342 views::Widget::InitParams params; |
364 params.type = views::Widget::InitParams::TYPE_POPUP; | 343 params.type = views::Widget::InitParams::TYPE_POPUP; |
365 params.keep_on_top = false; | 344 params.keep_on_top = false; |
366 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; | 345 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET; |
367 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; | 346 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
368 params.accept_events = false; | 347 params.accept_events = false; |
369 widget->set_focus_on_creation(false); | 348 widget->set_focus_on_creation(false); |
370 // Parenting in kShellWindowId_DesktopBackgroundContainer allows proper | 349 // Parenting in kShellWindowId_DesktopBackgroundContainer allows proper |
371 // layering of the shield and selection widgets. Since that container is | 350 // layering of the shield and selection widgets. Since that container is |
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389 content_view->set_background( | 368 content_view->set_background( |
390 views::Background::CreateSolidBackground(background_color)); | 369 views::Background::CreateSolidBackground(background_color)); |
391 if (border_thickness) { | 370 if (border_thickness) { |
392 content_view->SetBorder( | 371 content_view->SetBorder( |
393 views::Border::CreateSolidBorder(border_thickness, border_color)); | 372 views::Border::CreateSolidBorder(border_thickness, border_color)); |
394 } | 373 } |
395 } | 374 } |
396 widget->SetContentsView(content_view); | 375 widget->SetContentsView(content_view); |
397 widget_window->GetParent()->StackChildAtTop(widget_window); | 376 widget_window->GetParent()->StackChildAtTop(widget_window); |
398 widget->Show(); | 377 widget->Show(); |
399 // New background widget starts with 0 opacity and then fades in. | 378 widget_window->SetOpacity(initial_opacity); |
400 widget_window->SetOpacity(0.f); | |
401 return widget; | 379 return widget; |
402 } | 380 } |
403 | 381 |
404 } // namespace | 382 } // namespace |
405 | 383 |
406 WindowGrid::WindowGrid(WmWindow* root_window, | 384 WindowGrid::WindowGrid(WmWindow* root_window, |
407 const std::vector<WmWindow*>& windows, | 385 const std::vector<WmWindow*>& windows, |
408 WindowSelector* window_selector) | 386 WindowSelector* window_selector) |
409 : root_window_(root_window), | 387 : root_window_(root_window), |
410 window_selector_(window_selector), | 388 window_selector_(window_selector), |
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429 observed_windows_.insert(window); | 407 observed_windows_.insert(window); |
430 window_list_.push_back(new WindowSelectorItem(window, window_selector_)); | 408 window_list_.push_back(new WindowSelectorItem(window, window_selector_)); |
431 } | 409 } |
432 } | 410 } |
433 | 411 |
434 WindowGrid::~WindowGrid() { | 412 WindowGrid::~WindowGrid() { |
435 for (WmWindow* window : observed_windows_) | 413 for (WmWindow* window : observed_windows_) |
436 window->RemoveObserver(this); | 414 window->RemoveObserver(this); |
437 } | 415 } |
438 | 416 |
| 417 void WindowGrid::Shutdown() { |
| 418 if (shield_widget_) { |
| 419 // Fade out the shield widget. This animation continues past the lifetime |
| 420 // of |this|. |
| 421 WmWindow* widget_window = |
| 422 WmLookup::Get()->GetWindowForWidget(shield_widget_.get()); |
| 423 ui::ScopedLayerAnimationSettings animation_settings( |
| 424 widget_window->GetLayer()->GetAnimator()); |
| 425 animation_settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 426 kOverviewSelectorTransitionMilliseconds)); |
| 427 animation_settings.SetTweenType(gfx::Tween::EASE_IN); |
| 428 animation_settings.SetPreemptionStrategy( |
| 429 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 430 // CleanupAnimationObserver will delete itself (and the shield widget) when |
| 431 // the opacity animation is complete. |
| 432 // Ownership over the observer is passed to the window_selector_->delegate() |
| 433 // which has longer lifetime so that animations can continue even after the |
| 434 // overview mode is shut down. |
| 435 views::Widget* shield_widget = shield_widget_.get(); |
| 436 std::unique_ptr<CleanupAnimationObserver> observer( |
| 437 new CleanupAnimationObserver(std::move(shield_widget_))); |
| 438 animation_settings.AddObserver(observer.get()); |
| 439 window_selector_->delegate()->AddDelayedAnimationObserver( |
| 440 std::move(observer)); |
| 441 shield_widget->SetOpacity(0.f); |
| 442 } |
| 443 } |
| 444 |
439 void WindowGrid::PrepareForOverview() { | 445 void WindowGrid::PrepareForOverview() { |
440 if (ash::MaterialDesignController::IsOverviewMaterial()) | 446 if (ash::MaterialDesignController::IsOverviewMaterial()) |
441 InitShieldWidget(); | 447 InitShieldWidget(); |
442 for (auto iter = window_list_.begin(); iter != window_list_.end(); ++iter) | 448 for (auto iter = window_list_.begin(); iter != window_list_.end(); ++iter) |
443 (*iter)->PrepareForOverview(); | 449 (*iter)->PrepareForOverview(); |
444 } | 450 } |
445 | 451 |
446 void WindowGrid::PositionWindowsMD(bool animate) { | 452 void WindowGrid::PositionWindowsMD(bool animate) { |
447 if (window_list_.empty()) | 453 if (window_list_.empty()) |
448 return; | 454 return; |
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787 | 793 |
788 if (ash::MaterialDesignController::IsOverviewMaterial()) { | 794 if (ash::MaterialDesignController::IsOverviewMaterial()) { |
789 PositionWindows(false); | 795 PositionWindows(false); |
790 return; | 796 return; |
791 } | 797 } |
792 // Recompute the transform for the window. | 798 // Recompute the transform for the window. |
793 (*iter)->RecomputeWindowTransforms(); | 799 (*iter)->RecomputeWindowTransforms(); |
794 } | 800 } |
795 | 801 |
796 void WindowGrid::InitShieldWidget() { | 802 void WindowGrid::InitShieldWidget() { |
797 shield_widget_.reset(CreateBackgroundWidget(root_window_, kShieldColor, 0, 0, | 803 // TODO(varkha): The code assumes that SHELF_BACKGROUND_MAXIMIZED is |
798 SK_ColorTRANSPARENT)); | 804 // synonymous with a black shelf background. Update this code if that |
| 805 // assumption is no longer valid. |
| 806 const float initial_opacity = |
| 807 (root_window_->GetRootWindowController() |
| 808 ->GetShelf() |
| 809 ->GetBackgroundType() == SHELF_BACKGROUND_MAXIMIZED) |
| 810 ? 1.f |
| 811 : 0.f; |
| 812 shield_widget_.reset(CreateBackgroundWidget( |
| 813 root_window_, kShieldColor, 0, 0, SK_ColorTRANSPARENT, initial_opacity)); |
799 | 814 |
800 WmWindow* widget_window = | 815 WmWindow* widget_window = |
801 WmLookup::Get()->GetWindowForWidget(shield_widget_.get()); | 816 WmLookup::Get()->GetWindowForWidget(shield_widget_.get()); |
802 const gfx::Rect bounds = widget_window->GetParent()->GetBounds(); | 817 const gfx::Rect bounds = widget_window->GetParent()->GetBounds(); |
803 widget_window->SetBounds(bounds); | 818 widget_window->SetBounds(bounds); |
804 | 819 |
805 ui::ScopedLayerAnimationSettings animation_settings( | 820 ui::ScopedLayerAnimationSettings animation_settings( |
806 widget_window->GetLayer()->GetAnimator()); | 821 widget_window->GetLayer()->GetAnimator()); |
807 animation_settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 822 animation_settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
808 kOverviewSelectorTransitionMilliseconds)); | 823 kOverviewSelectorTransitionMilliseconds)); |
809 animation_settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); | 824 animation_settings.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN); |
810 animation_settings.SetPreemptionStrategy( | 825 animation_settings.SetPreemptionStrategy( |
811 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 826 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
812 shield_widget_->SetOpacity(1.f); | 827 shield_widget_->SetOpacity(kShieldOpacity); |
813 } | 828 } |
814 | 829 |
815 void WindowGrid::InitSelectionWidget(WindowSelector::Direction direction) { | 830 void WindowGrid::InitSelectionWidget(WindowSelector::Direction direction) { |
816 const bool material = ash::MaterialDesignController::IsOverviewMaterial(); | 831 const bool material = ash::MaterialDesignController::IsOverviewMaterial(); |
817 const int border_thickness = material ? kWindowSelectionBorderThicknessMD | 832 const int border_thickness = material ? kWindowSelectionBorderThicknessMD |
818 : kWindowSelectionBorderThickness; | 833 : kWindowSelectionBorderThickness; |
819 const int border_color = | 834 const int border_color = |
820 material ? kWindowSelectionBorderColorMD : kWindowSelectionBorderColor; | 835 material ? kWindowSelectionBorderColorMD : kWindowSelectionBorderColor; |
821 const int selection_color = | 836 const int selection_color = |
822 material ? kWindowSelectionColorMD : kWindowSelectionColor; | 837 material ? kWindowSelectionColorMD : kWindowSelectionColor; |
823 const int border_radius = | 838 const int border_radius = |
824 material ? kWindowSelectionRadiusMD : kWindowSelectionRadius; | 839 material ? kWindowSelectionRadiusMD : kWindowSelectionRadius; |
825 selection_widget_.reset(CreateBackgroundWidget(root_window_, selection_color, | 840 selection_widget_.reset( |
826 border_thickness, | 841 CreateBackgroundWidget(root_window_, selection_color, border_thickness, |
827 border_radius, border_color)); | 842 border_radius, border_color, 0.f)); |
828 WmWindow* widget_window = | 843 WmWindow* widget_window = |
829 WmLookup::Get()->GetWindowForWidget(selection_widget_.get()); | 844 WmLookup::Get()->GetWindowForWidget(selection_widget_.get()); |
830 const gfx::Rect target_bounds = | 845 const gfx::Rect target_bounds = |
831 root_window_->ConvertRectFromScreen(SelectedWindow()->target_bounds()); | 846 root_window_->ConvertRectFromScreen(SelectedWindow()->target_bounds()); |
832 gfx::Vector2d fade_out_direction = | 847 gfx::Vector2d fade_out_direction = |
833 GetSlideVectorForFadeIn(direction, target_bounds); | 848 GetSlideVectorForFadeIn(direction, target_bounds); |
834 widget_window->SetBounds(target_bounds - fade_out_direction); | 849 widget_window->SetBounds(target_bounds - fade_out_direction); |
835 | 850 |
836 if (material) { | 851 if (material) { |
837 selector_shadow_.reset(new ::wm::Shadow()); | 852 selector_shadow_.reset(new ::wm::Shadow()); |
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857 gfx::Vector2d fade_out_direction = | 872 gfx::Vector2d fade_out_direction = |
858 GetSlideVectorForFadeIn(direction, old_selection_window->GetBounds()); | 873 GetSlideVectorForFadeIn(direction, old_selection_window->GetBounds()); |
859 | 874 |
860 ui::ScopedLayerAnimationSettings animation_settings( | 875 ui::ScopedLayerAnimationSettings animation_settings( |
861 old_selection_window->GetLayer()->GetAnimator()); | 876 old_selection_window->GetLayer()->GetAnimator()); |
862 animation_settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 877 animation_settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
863 kOverviewSelectorTransitionMilliseconds)); | 878 kOverviewSelectorTransitionMilliseconds)); |
864 animation_settings.SetPreemptionStrategy( | 879 animation_settings.SetPreemptionStrategy( |
865 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 880 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
866 animation_settings.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN); | 881 animation_settings.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN); |
867 // CleanupWidgetAfterAnimationObserver will delete itself (and the | 882 // CleanupAnimationObserver will delete itself (and the widget) when the |
868 // widget) when the movement animation is complete. | 883 // motion animation is complete. |
869 animation_settings.AddObserver( | 884 // Ownership over the observer is passed to the window_selector_->delegate() |
870 new CleanupWidgetAfterAnimationObserver(std::move(selection_widget_))); | 885 // which has longer lifetime so that animations can continue even after the |
| 886 // overview mode is shut down. |
| 887 std::unique_ptr<CleanupAnimationObserver> observer( |
| 888 new CleanupAnimationObserver(std::move(selection_widget_))); |
| 889 animation_settings.AddObserver(observer.get()); |
| 890 window_selector_->delegate()->AddDelayedAnimationObserver( |
| 891 std::move(observer)); |
871 old_selection->SetOpacity(0.f); | 892 old_selection->SetOpacity(0.f); |
872 old_selection_window->SetBounds(old_selection_window->GetBounds() + | 893 old_selection_window->SetBounds(old_selection_window->GetBounds() + |
873 fade_out_direction); | 894 fade_out_direction); |
874 old_selection->Hide(); | 895 old_selection->Hide(); |
875 } | 896 } |
876 if (out_of_bounds) | 897 if (out_of_bounds) |
877 return; | 898 return; |
878 | 899 |
879 if (!selection_widget_) | 900 if (!selection_widget_) |
880 InitSelectionWidget(direction); | 901 InitSelectionWidget(direction); |
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993 *min_right = left; | 1014 *min_right = left; |
994 if (*max_right < left) | 1015 if (*max_right < left) |
995 *max_right = left; | 1016 *max_right = left; |
996 } | 1017 } |
997 *max_bottom = top + height; | 1018 *max_bottom = top + height; |
998 } | 1019 } |
999 return windows_fit; | 1020 return windows_fit; |
1000 } | 1021 } |
1001 | 1022 |
1002 } // namespace ash | 1023 } // namespace ash |
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