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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/server_window_surface.h" | 5 #include "services/ui/ws/server_window_surface.h" |
6 | 6 |
7 #include "base/callback.h" | 7 #include "base/callback.h" |
8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
9 #include "cc/quads/shared_quad_state.h" | 9 #include "cc/quads/shared_quad_state.h" |
10 #include "cc/quads/surface_draw_quad.h" | 10 #include "cc/quads/surface_draw_quad.h" |
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57 // this we schedule destruction via the delegate. The delegate will call | 57 // this we schedule destruction via the delegate. The delegate will call |
58 // us back when we're not waiting on a frame to be drawn (which may be | 58 // us back when we're not waiting on a frame to be drawn (which may be |
59 // synchronously). | 59 // synchronously). |
60 if (!surface_id_.is_null()) { | 60 if (!surface_id_.is_null()) { |
61 surfaces_scheduled_for_destruction_.insert(surface_id_); | 61 surfaces_scheduled_for_destruction_.insert(surface_id_); |
62 window()->delegate()->ScheduleSurfaceDestruction(window()); | 62 window()->delegate()->ScheduleSurfaceDestruction(window()); |
63 } | 63 } |
64 surface_id_ = surface_id_allocator_.GenerateId(); | 64 surface_id_ = surface_id_allocator_.GenerateId(); |
65 surface_factory_.Create(surface_id_); | 65 surface_factory_.Create(surface_id_); |
66 } | 66 } |
| 67 may_contain_video_ = frame.metadata.may_contain_video; |
67 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), | 68 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), |
68 callback); | 69 callback); |
69 last_submitted_frame_size_ = frame_size; | 70 last_submitted_frame_size_ = frame_size; |
70 window()->delegate()->OnScheduleWindowPaint(window()); | 71 window()->delegate()->OnScheduleWindowPaint(window()); |
71 } | 72 } |
72 | 73 |
73 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { | 74 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { |
74 std::set<cc::SurfaceId> surfaces; | 75 std::set<cc::SurfaceId> surfaces; |
75 surfaces.swap(surfaces_scheduled_for_destruction_); | 76 surfaces.swap(surfaces_scheduled_for_destruction_); |
76 for (auto& id : surfaces) | 77 for (auto& id : surfaces) |
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88 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); | 89 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); |
89 } | 90 } |
90 | 91 |
91 void ServerWindowSurface::SetBeginFrameSource( | 92 void ServerWindowSurface::SetBeginFrameSource( |
92 cc::BeginFrameSource* begin_frame_source) { | 93 cc::BeginFrameSource* begin_frame_source) { |
93 // TODO(tansell): Implement this. | 94 // TODO(tansell): Implement this. |
94 } | 95 } |
95 | 96 |
96 } // namespace ws | 97 } // namespace ws |
97 } // namespace ui | 98 } // namespace ui |
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