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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/ws/server_window_surface.h" | 5 #include "services/ui/ws/server_window_surface.h" |
6 | 6 |
7 #include "base/callback.h" | 7 #include "base/callback.h" |
8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
9 #include "cc/quads/shared_quad_state.h" | 9 #include "cc/quads/shared_quad_state.h" |
10 #include "cc/quads/surface_draw_quad.h" | 10 #include "cc/quads/surface_draw_quad.h" |
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58 // this we schedule destruction via the delegate. The delegate will call | 58 // this we schedule destruction via the delegate. The delegate will call |
59 // us back when we're not waiting on a frame to be drawn (which may be | 59 // us back when we're not waiting on a frame to be drawn (which may be |
60 // synchronously). | 60 // synchronously). |
61 if (!surface_id_.is_null()) { | 61 if (!surface_id_.is_null()) { |
62 surfaces_scheduled_for_destruction_.insert(surface_id_); | 62 surfaces_scheduled_for_destruction_.insert(surface_id_); |
63 window()->delegate()->ScheduleSurfaceDestruction(window()); | 63 window()->delegate()->ScheduleSurfaceDestruction(window()); |
64 } | 64 } |
65 surface_id_ = surface_id_allocator_.GenerateId(); | 65 surface_id_ = surface_id_allocator_.GenerateId(); |
66 surface_factory_.Create(surface_id_); | 66 surface_factory_.Create(surface_id_); |
67 } | 67 } |
| 68 may_contain_video_ = frame.metadata.may_contain_video; |
68 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), | 69 surface_factory_.SubmitCompositorFrame(surface_id_, std::move(frame), |
69 callback); | 70 callback); |
70 last_submitted_frame_size_ = frame_size; | 71 last_submitted_frame_size_ = frame_size; |
71 window()->delegate()->OnScheduleWindowPaint(window()); | 72 window()->delegate()->OnScheduleWindowPaint(window()); |
72 } | 73 } |
73 | 74 |
74 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { | 75 void ServerWindowSurface::DestroySurfacesScheduledForDestruction() { |
75 std::set<cc::SurfaceId> surfaces; | 76 std::set<cc::SurfaceId> surfaces; |
76 surfaces.swap(surfaces_scheduled_for_destruction_); | 77 surfaces.swap(surfaces_scheduled_for_destruction_); |
77 for (auto& id : surfaces) | 78 for (auto& id : surfaces) |
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89 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); | 90 client_->ReturnResources(mojo::Array<cc::ReturnedResource>::From(resources)); |
90 } | 91 } |
91 | 92 |
92 void ServerWindowSurface::SetBeginFrameSource( | 93 void ServerWindowSurface::SetBeginFrameSource( |
93 cc::BeginFrameSource* begin_frame_source) { | 94 cc::BeginFrameSource* begin_frame_source) { |
94 // TODO(tansell): Implement this. | 95 // TODO(tansell): Implement this. |
95 } | 96 } |
96 | 97 |
97 } // namespace ws | 98 } // namespace ws |
98 } // namespace ui | 99 } // namespace ui |
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