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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/video_layer.h" | 5 #include "cc/layers/video_layer.h" |
6 | 6 |
7 #include "cc/layers/video_layer_impl.h" | 7 #include "cc/layers/video_layer_impl.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 | 10 |
11 scoped_refptr<VideoLayer> VideoLayer::Create( | 11 scoped_refptr<VideoLayer> VideoLayer::Create( |
12 VideoFrameProvider* provider, | 12 VideoFrameProvider* provider, |
13 media::VideoRotation video_rotation) { | 13 media::VideoRotation video_rotation) { |
14 return make_scoped_refptr(new VideoLayer(provider, video_rotation)); | 14 return make_scoped_refptr(new VideoLayer(provider, video_rotation)); |
15 } | 15 } |
16 | 16 |
17 VideoLayer::VideoLayer(VideoFrameProvider* provider, | 17 VideoLayer::VideoLayer(VideoFrameProvider* provider, |
18 media::VideoRotation video_rotation) | 18 media::VideoRotation video_rotation) |
19 : provider_(provider), video_rotation_(video_rotation) { | 19 : provider_(provider), video_rotation_(video_rotation) { |
| 20 SetMayContainVideo(true); |
20 DCHECK(provider_); | 21 DCHECK(provider_); |
21 } | 22 } |
22 | 23 |
23 VideoLayer::~VideoLayer() {} | 24 VideoLayer::~VideoLayer() {} |
24 | 25 |
25 std::unique_ptr<LayerImpl> VideoLayer::CreateLayerImpl( | 26 std::unique_ptr<LayerImpl> VideoLayer::CreateLayerImpl( |
26 LayerTreeImpl* tree_impl) { | 27 LayerTreeImpl* tree_impl) { |
27 return VideoLayerImpl::Create(tree_impl, id(), provider_, video_rotation_); | 28 return VideoLayerImpl::Create(tree_impl, id(), provider_, video_rotation_); |
28 } | 29 } |
29 | 30 |
30 bool VideoLayer::Update() { | 31 bool VideoLayer::Update() { |
31 bool updated = Layer::Update(); | 32 bool updated = Layer::Update(); |
32 | 33 |
33 // Video layer doesn't update any resources from the main thread side, | 34 // Video layer doesn't update any resources from the main thread side, |
34 // but repaint rects need to be sent to the VideoLayerImpl via commit. | 35 // but repaint rects need to be sent to the VideoLayerImpl via commit. |
35 // | 36 // |
36 // This is the inefficient legacy redraw path for videos. It's better to | 37 // This is the inefficient legacy redraw path for videos. It's better to |
37 // communicate this directly to the VideoLayerImpl. | 38 // communicate this directly to the VideoLayerImpl. |
38 updated |= !update_rect().IsEmpty(); | 39 updated |= !update_rect().IsEmpty(); |
39 | 40 |
40 return updated; | 41 return updated; |
41 } | 42 } |
42 | 43 |
43 void VideoLayer::StopUsingProvider() { | 44 void VideoLayer::StopUsingProvider() { |
44 provider_ = nullptr; | 45 provider_ = nullptr; |
45 } | 46 } |
46 | 47 |
47 } // namespace cc | 48 } // namespace cc |
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