| Index: include/gpu/GrClip.h
|
| diff --git a/include/gpu/GrClip.h b/include/gpu/GrClip.h
|
| index b63f2130dac8e13fdf80c87df6491a0f5290f62f..e58528114e873f2caa78f807337cdbb30d46b7e1 100644
|
| --- a/include/gpu/GrClip.h
|
| +++ b/include/gpu/GrClip.h
|
| @@ -109,26 +109,6 @@
|
| const SkRect* devBounds, GrAppliedClip*) const = 0;
|
|
|
| virtual ~GrClip() {}
|
| -
|
| -protected:
|
| - /**
|
| - * Returns true if a clip can safely disable its scissor test for a particular draw.
|
| - */
|
| - static bool CanIgnoreScissor(const SkIRect& scissorRect, const SkRect& drawBounds) {
|
| - // This is the maximum distance that a draw may extend beyond a clip's scissor and still
|
| - // count as inside. We use a sloppy compare because the draw may have chosen its bounds in a
|
| - // different coord system. The rationale for 1e-3 is that in the coverage case (and barring
|
| - // unexpected rounding), as long as coverage stays below 0.5 * 1/256 we ought to be OK.
|
| - constexpr SkScalar fuzz = 1e-3f;
|
| - SkASSERT(!scissorRect.isEmpty());
|
| - SkASSERT(!drawBounds.isEmpty());
|
| - return scissorRect.fLeft <= drawBounds.fLeft + fuzz &&
|
| - scissorRect.fTop <= drawBounds.fTop + fuzz &&
|
| - scissorRect.fRight >= drawBounds.fRight - fuzz &&
|
| - scissorRect.fBottom >= drawBounds.fBottom - fuzz;
|
| - }
|
| -
|
| - friend class GrClipMaskManager;
|
| };
|
|
|
| /**
|
|
|