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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp

Issue 2140173004: [SPv2] FrameView::synchronizedPaint should apply root property nodes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: revised Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PaintPropertyTreeBuilder.h" 5 #include "core/paint/PaintPropertyTreeBuilder.h"
6 6
7 #include "core/frame/FrameView.h" 7 #include "core/frame/FrameView.h"
8 #include "core/frame/LocalFrame.h" 8 #include "core/frame/LocalFrame.h"
9 #include "core/frame/Settings.h" 9 #include "core/frame/Settings.h"
10 #include "core/layout/LayoutInline.h" 10 #include "core/layout/LayoutInline.h"
11 #include "core/layout/LayoutPart.h" 11 #include "core/layout/LayoutPart.h"
12 #include "core/layout/svg/LayoutSVGRoot.h" 12 #include "core/layout/svg/LayoutSVGRoot.h"
13 #include "core/paint/ObjectPaintProperties.h" 13 #include "core/paint/ObjectPaintProperties.h"
14 #include "core/paint/PaintLayer.h" 14 #include "core/paint/PaintLayer.h"
15 #include "core/paint/SVGRootPainter.h" 15 #include "core/paint/SVGRootPainter.h"
16 #include "platform/transforms/TransformationMatrix.h" 16 #include "platform/transforms/TransformationMatrix.h"
17 #include "wtf/PtrUtil.h" 17 #include "wtf/PtrUtil.h"
18 #include <memory> 18 #include <memory>
19 19
20 namespace blink { 20 namespace blink {
21 21
22 void PaintPropertyTreeBuilder::buildTreeRootNodes(FrameView& rootFrame, PaintPro pertyTreeBuilderContext& context) 22 void PaintPropertyTreeBuilder::buildTreeRootNodes(FrameView& rootFrame, PaintPro pertyTreeBuilderContext& context)
23 { 23 {
24 // Only create extra root clip and transform nodes when RLS is enabled, beca use the main frame 24 RefPtr<TransformPaintPropertyNode> transformRoot = TransformPaintPropertyNod e::create(TransformationMatrix(), FloatPoint3D(), nullptr);
25 // unconditionally create frame translation / clip nodes otherwise. 25 context.currentTransform = context.transformForAbsolutePosition = context.tr ansformForFixedPosition = transformRoot.get();
26 if (rootFrame.frame().settings() && rootFrame.frame().settings()->rootLayerS crolls()) { 26 rootFrame.setRootTransform(std::move(transformRoot));
27 transformRoot = TransformPaintPropertyNode::create(TransformationMatrix( ), FloatPoint3D(), nullptr);
28 context.currentTransform = context.transformForAbsolutePosition = contex t.transformForFixedPosition = transformRoot.get();
29 27
30 clipRoot = ClipPaintPropertyNode::create(transformRoot, FloatRoundedRect (LayoutRect::infiniteIntRect()), nullptr); 28 RefPtr<ClipPaintPropertyNode> clipRoot = ClipPaintPropertyNode::create(trans formRoot, FloatRoundedRect(LayoutRect::infiniteIntRect()), nullptr);
31 context.currentClip = context.clipForAbsolutePosition = context.clipForF ixedPosition = clipRoot.get(); 29 context.currentClip = context.clipForAbsolutePosition = context.clipForFixed Position = clipRoot.get();
32 } 30 rootFrame.setRootClip(std::move(clipRoot));
33 31
34 // The root frame never creates effect node so we unconditionally create a r oot node here. 32 RefPtr<EffectPaintPropertyNode> effectRoot = EffectPaintPropertyNode::create (1.0, nullptr);
35 effectRoot = EffectPaintPropertyNode::create(1.0, nullptr);
36 context.currentEffect = effectRoot.get(); 33 context.currentEffect = effectRoot.get();
34 rootFrame.setRootEffect(std::move(effectRoot));
37 } 35 }
38 36
39 void PaintPropertyTreeBuilder::buildTreeNodes(FrameView& frameView, PaintPropert yTreeBuilderContext& context) 37 void PaintPropertyTreeBuilder::buildTreeNodes(FrameView& frameView, PaintPropert yTreeBuilderContext& context)
40 { 38 {
41 // TODO(pdr): Creating paint properties for FrameView here will not be 39 // TODO(pdr): Creating paint properties for FrameView here will not be
42 // needed once settings()->rootLayerScrolls() is enabled. 40 // needed once settings()->rootLayerScrolls() is enabled.
43 // TODO(pdr): Make this conditional on the rootLayerScrolls setting. 41 // TODO(pdr): Make this conditional on the rootLayerScrolls setting.
44 42
45 TransformationMatrix frameTranslate; 43 TransformationMatrix frameTranslate;
46 frameTranslate.translate(frameView.x() + context.paintOffset.x(), frameView. y() + context.paintOffset.y()); 44 frameTranslate.translate(frameView.x() + context.paintOffset.x(), frameView. y() + context.paintOffset.y());
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408 updateOverflowClip(object, context); 406 updateOverflowClip(object, context);
409 // TODO(trchen): Insert flattening transform here, as specified by 407 // TODO(trchen): Insert flattening transform here, as specified by
410 // http://www.w3.org/TR/css3-transforms/#transform-style-property 408 // http://www.w3.org/TR/css3-transforms/#transform-style-property
411 updatePerspective(object, context); 409 updatePerspective(object, context);
412 updateSvgLocalToBorderBoxTransform(object, context); 410 updateSvgLocalToBorderBoxTransform(object, context);
413 updateScrollTranslation(object, context); 411 updateScrollTranslation(object, context);
414 updateOutOfFlowContext(object, context); 412 updateOutOfFlowContext(object, context);
415 } 413 }
416 414
417 } // namespace blink 415 } // namespace blink
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