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| 1 /* | 1 /* |
| 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> | 2 * Copyright (C) 1998, 1999 Torben Weis <weis@kde.org> |
| 3 * 1999 Lars Knoll <knoll@kde.org> | 3 * 1999 Lars Knoll <knoll@kde.org> |
| 4 * 1999 Antti Koivisto <koivisto@kde.org> | 4 * 1999 Antti Koivisto <koivisto@kde.org> |
| 5 * 2000 Dirk Mueller <mueller@kde.org> | 5 * 2000 Dirk Mueller <mueller@kde.org> |
| 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
| 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) | 7 * (C) 2006 Graham Dennis (graham.dennis@gmail.com) |
| 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) | 8 * (C) 2006 Alexey Proskuryakov (ap@nypop.com) |
| 9 * Copyright (C) 2009 Google Inc. All rights reserved. | 9 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 10 * | 10 * |
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| 2627 forAllNonThrottledFrameViews([](FrameView& frameView) { | 2627 forAllNonThrottledFrameViews([](FrameView& frameView) { |
| 2628 frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean); | 2628 frameView.lifecycle().advanceTo(DocumentLifecycle::PaintClean); |
| 2629 LayoutViewItem layoutViewItem = frameView.layoutViewItem(); | 2629 LayoutViewItem layoutViewItem = frameView.layoutViewItem(); |
| 2630 if (!layoutViewItem.isNull()) | 2630 if (!layoutViewItem.isNull()) |
| 2631 layoutViewItem.layer()->clearNeedsRepaintRecursively(); | 2631 layoutViewItem.layer()->clearNeedsRepaintRecursively(); |
| 2632 }); | 2632 }); |
| 2633 } | 2633 } |
| 2634 | 2634 |
| 2635 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) | 2635 void FrameView::synchronizedPaintRecursively(GraphicsLayer* graphicsLayer) |
| 2636 { | 2636 { |
| 2637 if (graphicsLayer->drawsContent()) | 2637 if (graphicsLayer->drawsContent()) { |
| 2638 // Usually this is not needed because the PaintLayer will setup the chun k properties | |
|
pdr.
2016/07/13 02:26:51
Can you wrap this in:
#ifndef NDEBUG
...
#endif
trchen
2016/07/13 02:50:39
I'm thinking non-RLS scrollbars will need this too
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| 2639 // altogether. However in debug builds the GraphicsLayer could paint deb ug background before | |
| 2640 // we ever reach the PaintLayer. | |
| 2641 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | |
|
pdr.
2016/07/13 02:26:51
Instead of special-casing this, is it possible to
trchen
2016/07/13 02:50:39
We always have up-to-date property tree at this po
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| 2642 PaintChunkProperties properties; | |
| 2643 properties.transform = m_rootTransform; | |
| 2644 properties.clip = m_rootClip; | |
| 2645 properties.effect = m_rootEffect; | |
| 2646 graphicsLayer->getPaintController().updateCurrentPaintChunkPropertie s(properties); | |
| 2647 } | |
| 2638 graphicsLayer->paint(nullptr); | 2648 graphicsLayer->paint(nullptr); |
| 2649 if (RuntimeEnabledFeatures::slimmingPaintV2Enabled()) | |
| 2650 graphicsLayer->getPaintController().updateCurrentPaintChunkPropertie s(PaintChunkProperties()); | |
| 2651 } | |
| 2639 | 2652 |
| 2640 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { | 2653 if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled()) { |
| 2641 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer()) | 2654 if (GraphicsLayer* maskLayer = graphicsLayer->maskLayer()) |
| 2642 synchronizedPaintRecursively(maskLayer); | 2655 synchronizedPaintRecursively(maskLayer); |
| 2643 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl ippingMaskLayer()) | 2656 if (GraphicsLayer* contentsClippingMaskLayer = graphicsLayer->contentsCl ippingMaskLayer()) |
| 2644 synchronizedPaintRecursively(contentsClippingMaskLayer); | 2657 synchronizedPaintRecursively(contentsClippingMaskLayer); |
| 2645 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer()) | 2658 if (GraphicsLayer* replicaLayer = graphicsLayer->replicaLayer()) |
| 2646 synchronizedPaintRecursively(replicaLayer); | 2659 synchronizedPaintRecursively(replicaLayer); |
| 2647 } | 2660 } |
| 2648 | 2661 |
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| 4264 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot tling); | 4277 return m_subtreeThrottled || (m_hiddenForThrottling && m_crossOriginForThrot tling); |
| 4265 } | 4278 } |
| 4266 | 4279 |
| 4267 LayoutBox& FrameView::boxForScrollControlPaintInvalidation() const | 4280 LayoutBox& FrameView::boxForScrollControlPaintInvalidation() const |
| 4268 { | 4281 { |
| 4269 ASSERT(!layoutViewItem().isNull()); | 4282 ASSERT(!layoutViewItem().isNull()); |
| 4270 return *layoutView(); | 4283 return *layoutView(); |
| 4271 } | 4284 } |
| 4272 | 4285 |
| 4273 } // namespace blink | 4286 } // namespace blink |
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