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1 <!DOCTYPE html> | |
2 <html> | |
3 <head> | |
4 <style type="text/css"> | |
5 .anim { | |
6 position: absolute; | |
7 left: 10px; | |
8 height: 90px; | |
9 width: 100px; | |
10 background-color: blue; | |
11 opacity: 0.1; | |
12 } | |
13 | |
14 #top { | |
15 top: 0px; | |
16 } | |
17 #middle { | |
18 top: 100px; | |
19 } | |
20 #bottom { | |
21 top: 200px; | |
22 } | |
23 #results { | |
24 top: 300px; | |
25 } | |
26 </style> | |
27 <script type="text/javascript"> | |
28 | |
29 function log(message) { | |
30 var results = document.getElementById('results'); | |
31 results.innerHTML += message + '<br>'; | |
32 } | |
33 | |
34 function validateFinishEvent(player, event) { | |
35 if (event.target === player) { | |
36 log('PASS: ' + player.name + ' is target'); | |
37 } else { | |
38 log('FAIL: expected target named ' + player.name + ', actual target is '
+ event.target); | |
39 } | |
40 if (event.currentTime === player.currentTime) { | |
41 log('PASS: event currentTime equals player currentTime'); | |
42 } else { | |
43 log('FAIL: event currentTime ' + event.currentTime + ' does not equal pl
ayer currentTime ' + player.currentTime); | |
44 } | |
45 if (event.timelineTime === document.timeline.currentTime) { | |
46 log('PASS: event timelineTime equals timeline currentTime'); | |
47 } else { | |
48 log('FAIL: event timelineTime ' + event.timelineTime + | |
49 ' does not equal timeline currentTime ' + document.timeline.currentT
ime); | |
50 } | |
51 } | |
52 | |
53 var keyframes = [ | |
54 {left: '10px', offset: 0}, | |
55 {left: '100px', offset: 1} | |
56 ]; | |
57 | |
58 var playerTop, playerMiddle, playerBottom; | |
59 var firstTop = true, firstMiddle = true, firstBottom = true; | |
60 | |
61 function onFinishTop(event) { | |
62 validateFinishEvent(playerTop, event); | |
63 | |
64 if (firstTop) { | |
65 firstTop = false; | |
66 playerTop.currentTime = 0; | |
67 } else { | |
68 playerMiddle = document.getElementById('middle').animate(keyframes, 0.05
); | |
69 playerMiddle.name = 'playerMiddle'; | |
70 playerMiddle.onfinish = onFinishMiddle; | |
71 } | |
72 } | |
73 | |
74 function onFinishMiddle(event) { | |
75 validateFinishEvent(playerMiddle, event); | |
76 | |
77 if (firstMiddle) { | |
78 firstMiddle = false; | |
79 playerMiddle.play(); | |
80 } else { | |
81 playerBottom = document.getElementById('bottom').animate(keyframes, 0.05
); | |
82 playerBottom.name = 'playerBottom'; | |
83 playerBottom.onfinish = onFinishBottom; | |
84 } | |
85 } | |
86 | |
87 function onFinishBottom(event) { | |
88 validateFinishEvent(playerBottom, event); | |
89 | |
90 if (firstBottom) { | |
91 firstBottom = false; | |
92 playerBottom.reverse(); | |
93 } else { | |
94 if (window.testRunner) { | |
95 testRunner.notifyDone(); | |
96 } | |
97 } | |
98 } | |
99 | |
100 function animate() { | |
101 | |
102 playerTop = document.getElementById('top').animate(keyframes, 0.05); | |
103 playerTop.name = 'playerTop'; | |
104 playerTop.onfinish = onFinishTop; | |
105 | |
106 if (window.testRunner) { | |
107 testRunner.dumpAsText(); | |
108 testRunner.waitUntilDone(); | |
109 } | |
110 } | |
111 | |
112 window.onload = animate; | |
113 | |
114 </script> | |
115 </head> | |
116 <body> | |
117 <div class="anim" id="top"></div> | |
118 <div class="anim" id="middle"></div> | |
119 <div class="anim" id="bottom"></div> | |
120 <div id="results"></div> | |
121 </body> | |
122 </html> | |
123 | |
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