| Index: src/compiler/register-allocator.h
|
| diff --git a/src/compiler/register-allocator.h b/src/compiler/register-allocator.h
|
| index ece9ce1ba86567e602afb339efe9669792743c90..f3ec5dfd8698a9a72bf2bb3611e7fb98c091b6d3 100644
|
| --- a/src/compiler/register-allocator.h
|
| +++ b/src/compiler/register-allocator.h
|
| @@ -695,8 +695,7 @@ class SpillRange final : public ZoneObject {
|
| return live_ranges_;
|
| }
|
| ZoneVector<TopLevelLiveRange*>& live_ranges() { return live_ranges_; }
|
| - // Currently, only 4 or 8 byte slots are supported in stack frames.
|
| - // TODO(bbudge) Add 16 byte slots for SIMD.
|
| + // Spill slots can be 4, 8, or 16 bytes wide.
|
| int byte_width() const { return byte_width_; }
|
| void Print() const;
|
|
|
|
|