Index: src/compiler/register-allocator.h |
diff --git a/src/compiler/register-allocator.h b/src/compiler/register-allocator.h |
index ece9ce1ba86567e602afb339efe9669792743c90..f3ec5dfd8698a9a72bf2bb3611e7fb98c091b6d3 100644 |
--- a/src/compiler/register-allocator.h |
+++ b/src/compiler/register-allocator.h |
@@ -695,8 +695,7 @@ class SpillRange final : public ZoneObject { |
return live_ranges_; |
} |
ZoneVector<TopLevelLiveRange*>& live_ranges() { return live_ranges_; } |
- // Currently, only 4 or 8 byte slots are supported in stack frames. |
- // TODO(bbudge) Add 16 byte slots for SIMD. |
+ // Spill slots can be 4, 8, or 16 bytes wide. |
int byte_width() const { return byte_width_; } |
void Print() const; |