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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/effect-control-linearizer.h" | 5 #include "src/compiler/effect-control-linearizer.h" |
6 | 6 |
7 #include "src/code-factory.h" | 7 #include "src/code-factory.h" |
8 #include "src/compiler/access-builder.h" | 8 #include "src/compiler/access-builder.h" |
9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
10 #include "src/compiler/linkage.h" | 10 #include "src/compiler/linkage.h" |
11 #include "src/compiler/node-matchers.h" | |
11 #include "src/compiler/node-properties.h" | 12 #include "src/compiler/node-properties.h" |
12 #include "src/compiler/node.h" | 13 #include "src/compiler/node.h" |
13 #include "src/compiler/schedule.h" | 14 #include "src/compiler/schedule.h" |
14 | 15 |
15 namespace v8 { | 16 namespace v8 { |
16 namespace internal { | 17 namespace internal { |
17 namespace compiler { | 18 namespace compiler { |
18 | 19 |
19 EffectControlLinearizer::EffectControlLinearizer(JSGraph* js_graph, | 20 EffectControlLinearizer::EffectControlLinearizer(JSGraph* js_graph, |
20 Schedule* schedule, | 21 Schedule* schedule, |
21 Zone* temp_zone) | 22 Zone* temp_zone) |
22 : js_graph_(js_graph), schedule_(schedule), temp_zone_(temp_zone) {} | 23 : js_graph_(js_graph), schedule_(schedule), temp_zone_(temp_zone) {} |
23 | 24 |
24 Graph* EffectControlLinearizer::graph() const { return js_graph_->graph(); } | 25 Graph* EffectControlLinearizer::graph() const { return js_graph_->graph(); } |
25 CommonOperatorBuilder* EffectControlLinearizer::common() const { | 26 CommonOperatorBuilder* EffectControlLinearizer::common() const { |
26 return js_graph_->common(); | 27 return js_graph_->common(); |
27 } | 28 } |
28 SimplifiedOperatorBuilder* EffectControlLinearizer::simplified() const { | 29 SimplifiedOperatorBuilder* EffectControlLinearizer::simplified() const { |
29 return js_graph_->simplified(); | 30 return js_graph_->simplified(); |
30 } | 31 } |
31 MachineOperatorBuilder* EffectControlLinearizer::machine() const { | 32 MachineOperatorBuilder* EffectControlLinearizer::machine() const { |
32 return js_graph_->machine(); | 33 return js_graph_->machine(); |
33 } | 34 } |
34 | 35 |
35 namespace { | 36 namespace { |
36 | 37 |
37 struct BlockEffectControlData { | 38 struct BlockEffectControlData { |
38 Node* current_effect = nullptr; // New effect. | 39 Node* current_effect = nullptr; // New effect. |
39 Node* current_control = nullptr; // New control. | 40 Node* current_control = nullptr; // New control. |
40 Node* current_frame_state = nullptr; // New frame state. | 41 Node* current_frame_state = nullptr; // New frame state. |
41 }; | 42 }; |
42 | 43 |
44 struct BlockDataKey { | |
45 BasicBlock* from; | |
Benedikt Meurer
2016/07/12 03:16:14
How about using the rpo numbers as keys instead of
epertoso
2016/07/12 10:14:44
Done.
| |
46 BasicBlock* to; | |
47 | |
48 BlockDataKey(BasicBlock* from, BasicBlock* to) : from(from), to(to) {} | |
49 }; | |
50 | |
51 struct BlockDataKeyComparator { | |
52 bool operator()(const BlockDataKey& lhs, const BlockDataKey& rhs) const { | |
53 return lhs.from == rhs.from ? lhs.to < rhs.to : lhs.from < rhs.from; | |
54 } | |
55 }; | |
56 | |
57 using BlockEffectControlMap = | |
58 ZoneMap<BlockDataKey, BlockEffectControlData, BlockDataKeyComparator>; | |
59 | |
43 // Effect phis that need to be updated after the first pass. | 60 // Effect phis that need to be updated after the first pass. |
44 struct PendingEffectPhi { | 61 struct PendingEffectPhi { |
45 Node* effect_phi; | 62 Node* effect_phi; |
46 BasicBlock* block; | 63 BasicBlock* block; |
47 | 64 |
48 PendingEffectPhi(Node* effect_phi, BasicBlock* block) | 65 PendingEffectPhi(Node* effect_phi, BasicBlock* block) |
49 : effect_phi(effect_phi), block(block) {} | 66 : effect_phi(effect_phi), block(block) {} |
50 }; | 67 }; |
51 | 68 |
52 void UpdateEffectPhi(Node* node, BasicBlock* block, | 69 void UpdateEffectPhi(Node* node, BasicBlock* block, |
53 ZoneVector<BlockEffectControlData>* block_effects) { | 70 BlockEffectControlMap* block_effects) { |
54 // Update all inputs to an effect phi with the effects from the given | 71 // Update all inputs to an effect phi with the effects from the given |
55 // block->effect map. | 72 // block->effect map. |
56 DCHECK_EQ(IrOpcode::kEffectPhi, node->opcode()); | 73 DCHECK_EQ(IrOpcode::kEffectPhi, node->opcode()); |
57 DCHECK_EQ(node->op()->EffectInputCount(), block->PredecessorCount()); | 74 DCHECK_EQ(node->op()->EffectInputCount(), block->PredecessorCount()); |
58 for (int i = 0; i < node->op()->EffectInputCount(); i++) { | 75 for (int i = 0; i < node->op()->EffectInputCount(); i++) { |
59 Node* input = node->InputAt(i); | 76 Node* input = node->InputAt(i); |
60 BasicBlock* predecessor = block->PredecessorAt(static_cast<size_t>(i)); | 77 BasicBlock* predecessor = block->PredecessorAt(static_cast<size_t>(i)); |
61 Node* input_effect = | 78 BlockEffectControlMap::iterator it = |
62 (*block_effects)[predecessor->rpo_number()].current_effect; | 79 block_effects->find({predecessor, block}); |
Benedikt Meurer
2016/07/12 03:16:14
This kind of uniform initialization is not support
epertoso
2016/07/12 10:14:44
Explicitly using the constructor now.
| |
80 Node* input_effect = it->second.current_effect; | |
63 if (input != input_effect) { | 81 if (input != input_effect) { |
64 node->ReplaceInput(i, input_effect); | 82 node->ReplaceInput(i, input_effect); |
65 } | 83 } |
66 } | 84 } |
67 } | 85 } |
68 | 86 |
69 void UpdateBlockControl(BasicBlock* block, | 87 void UpdateBlockControl(BasicBlock* block, |
70 ZoneVector<BlockEffectControlData>* block_effects) { | 88 BlockEffectControlMap* block_effects) { |
71 Node* control = block->NodeAt(0); | 89 Node* control = block->NodeAt(0); |
72 DCHECK(NodeProperties::IsControl(control)); | 90 DCHECK(NodeProperties::IsControl(control)); |
73 | 91 |
74 // Do not rewire the end node. | 92 // Do not rewire the end node. |
75 if (control->opcode() == IrOpcode::kEnd) return; | 93 if (control->opcode() == IrOpcode::kEnd) return; |
76 | 94 |
77 // Update all inputs to the given control node with the correct control. | 95 // Update all inputs to the given control node with the correct control. |
78 DCHECK_EQ(control->op()->ControlInputCount(), block->PredecessorCount()); | 96 DCHECK(control->opcode() == IrOpcode::kMerge || |
97 control->op()->ControlInputCount() == block->PredecessorCount()); | |
98 if (control->op()->ControlInputCount() != block->PredecessorCount()) | |
99 return; // We already wired stuff. | |
Benedikt Meurer
2016/07/12 03:16:15
Nit: Add { } around the return
epertoso
2016/07/12 10:14:44
Done.
| |
79 for (int i = 0; i < control->op()->ControlInputCount(); i++) { | 100 for (int i = 0; i < control->op()->ControlInputCount(); i++) { |
80 Node* input = NodeProperties::GetControlInput(control, i); | 101 Node* input = NodeProperties::GetControlInput(control, i); |
81 BasicBlock* predecessor = block->PredecessorAt(static_cast<size_t>(i)); | 102 BasicBlock* predecessor = block->PredecessorAt(static_cast<size_t>(i)); |
82 Node* input_control = | 103 BlockEffectControlMap::iterator it = |
83 (*block_effects)[predecessor->rpo_number()].current_control; | 104 block_effects->find({predecessor, block}); |
105 Node* input_control = it->second.current_control; | |
84 if (input != input_control) { | 106 if (input != input_control) { |
85 NodeProperties::ReplaceControlInput(control, input_control, i); | 107 NodeProperties::ReplaceControlInput(control, input_control, i); |
86 } | 108 } |
87 } | 109 } |
88 } | 110 } |
89 | 111 |
90 bool HasIncomingBackEdges(BasicBlock* block) { | 112 bool HasIncomingBackEdges(BasicBlock* block) { |
91 for (BasicBlock* pred : block->predecessors()) { | 113 for (BasicBlock* pred : block->predecessors()) { |
92 if (pred->rpo_number() >= block->rpo_number()) { | 114 if (pred->rpo_number() >= block->rpo_number()) { |
93 return true; | 115 return true; |
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107 edge.UpdateTo(NodeProperties::GetEffectInput(node)); | 129 edge.UpdateTo(NodeProperties::GetEffectInput(node)); |
108 } else { | 130 } else { |
109 DCHECK(!NodeProperties::IsControlEdge(edge)); | 131 DCHECK(!NodeProperties::IsControlEdge(edge)); |
110 DCHECK(!NodeProperties::IsFrameStateEdge(edge)); | 132 DCHECK(!NodeProperties::IsFrameStateEdge(edge)); |
111 edge.UpdateTo(node->InputAt(0)); | 133 edge.UpdateTo(node->InputAt(0)); |
112 } | 134 } |
113 } | 135 } |
114 node->Kill(); | 136 node->Kill(); |
115 } | 137 } |
116 | 138 |
139 void TryCloneBranch(Node* node, BasicBlock* block, Graph* graph, | |
140 CommonOperatorBuilder* common, | |
141 BlockEffectControlMap* block_effects) { | |
142 DCHECK_EQ(IrOpcode::kBranch, node->opcode()); | |
143 | |
144 // This optimization is a special case of (super)block cloning. It takes an | |
145 // input graph as shown below and clones the Branch node for every predecessor | |
146 // to the Merge, essentially removing the Merge completely. This avoids | |
147 // materializing the bit for the Phi and may offer potential for further | |
148 // branch folding optimizations (i.e. because one or more inputs to the Phi is | |
149 // a constant). Note that there may be more Phi nodes hanging off the Merge, | |
150 // but we can only a certain subset of them currently (actually only Phi and | |
151 // EffectPhi nodes whose uses have either the IfTrue or IfFalse as control | |
152 // input). | |
153 | |
154 // Control1 ... ControlN | |
155 // ^ ^ | |
156 // | | Cond1 ... CondN | |
157 // +----+ +----+ ^ ^ | |
158 // | | | | | |
159 // | | +----+ | | |
160 // Merge<--+ | +------------+ | |
161 // ^ \|/ | |
162 // | Phi | |
163 // | | | |
164 // Branch----+ | |
165 // ^ | |
166 // | | |
167 // +-----+-----+ | |
168 // | | | |
169 // IfTrue IfFalse | |
170 // ^ ^ | |
171 // | | | |
172 | |
173 // The resulting graph (modulo the Phi and EffectPhi nodes) looks like this: | |
174 | |
175 // Control1 Cond1 ... ControlN CondN | |
176 // ^ ^ ^ ^ | |
177 // \ / \ / | |
178 // Branch ... Branch | |
179 // ^ ^ | |
180 // | | | |
181 // +---+---+ +---+----+ | |
182 // | | | | | |
183 // IfTrue IfFalse ... IfTrue IfFalse | |
184 // ^ ^ ^ ^ | |
185 // | | | | | |
186 // +--+ +-------------+ | | |
187 // | | +--------------+ +--+ | |
188 // | | | | | |
189 // Merge Merge | |
190 // ^ ^ | |
191 // | | | |
192 | |
193 Node* branch = node; | |
194 Node* cond = NodeProperties::GetValueInput(branch, 0); | |
195 if (!cond->OwnedBy(branch) || cond->opcode() != IrOpcode::kPhi) return; | |
196 Node* merge = NodeProperties::GetControlInput(branch); | |
197 if (merge->opcode() != IrOpcode::kMerge || | |
198 NodeProperties::GetControlInput(cond) != merge) { | |
199 return; | |
200 } | |
201 // Grab the IfTrue/IfFalse projections of the Branch. | |
202 BranchMatcher matcher(branch); | |
203 // Check/collect other Phi/EffectPhi nodes hanging off the Merge. | |
204 NodeVector phis(graph->zone()); | |
205 for (Node* const use : merge->uses()) { | |
206 if (use == branch || use == cond) continue; | |
207 // We cannot currently deal with non-Phi/EffectPhi nodes hanging off the | |
208 // Merge. Ideally, we would just clone the nodes (and everything that | |
209 // depends on it to some distant join point), but that requires knowledge | |
210 // about dominance/post-dominance. | |
211 if (!NodeProperties::IsPhi(use)) return; | |
212 for (Edge edge : use->use_edges()) { | |
213 // Right now we can only handle Phi/EffectPhi nodes whose uses are | |
214 // directly control-dependend on either the IfTrue or the IfFalse | |
215 // successor, because we know exactly how to update those uses. | |
216 if (edge.from()->op()->ControlInputCount() != 1) return; | |
217 Node* control = NodeProperties::GetControlInput(edge.from()); | |
218 if (NodeProperties::IsPhi(edge.from())) { | |
219 control = NodeProperties::GetControlInput(control, edge.index()); | |
220 } | |
221 if (control != matcher.IfTrue() && control != matcher.IfFalse()) return; | |
222 } | |
223 phis.push_back(use); | |
224 } | |
225 BranchHint const hint = BranchHintOf(branch->op()); | |
226 int const input_count = merge->op()->ControlInputCount(); | |
227 DCHECK_LE(1, input_count); | |
228 Node** const inputs = graph->zone()->NewArray<Node*>(2 * input_count); | |
229 Node** const merge_true_inputs = &inputs[0]; | |
230 Node** const merge_false_inputs = &inputs[input_count]; | |
231 for (int index = 0; index < input_count; ++index) { | |
232 Node* cond1 = NodeProperties::GetValueInput(cond, index); | |
233 Node* control1 = NodeProperties::GetControlInput(merge, index); | |
234 Node* branch1 = graph->NewNode(common->Branch(hint), cond1, control1); | |
235 merge_true_inputs[index] = graph->NewNode(common->IfTrue(), branch1); | |
236 merge_false_inputs[index] = graph->NewNode(common->IfFalse(), branch1); | |
237 } | |
238 Node* const merge_true = matcher.IfTrue(); | |
239 Node* const merge_false = matcher.IfFalse(); | |
240 merge_true->TrimInputCount(0); | |
241 merge_false->TrimInputCount(0); | |
242 for (int i = 0; i < input_count; ++i) { | |
243 merge_true->AppendInput(graph->zone(), merge_true_inputs[i]); | |
244 merge_false->AppendInput(graph->zone(), merge_false_inputs[i]); | |
245 } | |
246 DCHECK_EQ(2, block->SuccessorCount()); | |
247 NodeProperties::ChangeOp(matcher.IfTrue(), common->Merge(input_count)); | |
248 NodeProperties::ChangeOp(matcher.IfFalse(), common->Merge(input_count)); | |
249 int const true_index = | |
250 block->SuccessorAt(0)->NodeAt(0) == matcher.IfTrue() ? 0 : 1; | |
251 BlockEffectControlData* true_block_data = | |
252 &(*block_effects)[{block, block->SuccessorAt(true_index)}]; | |
253 BlockEffectControlData* false_block_data = | |
254 &(*block_effects)[{block, block->SuccessorAt(true_index ^ 1)}]; | |
255 for (Node* const phi : phis) { | |
256 for (int index = 0; index < input_count; ++index) { | |
257 inputs[index] = phi->InputAt(index); | |
258 } | |
259 inputs[input_count] = merge_true; | |
260 Node* phi_true = graph->NewNode(phi->op(), input_count + 1, inputs); | |
261 inputs[input_count] = merge_false; | |
262 Node* phi_false = graph->NewNode(phi->op(), input_count + 1, inputs); | |
263 if (phi->UseCount() == 0) { | |
264 DCHECK_EQ(phi->opcode(), IrOpcode::kEffectPhi); | |
265 DCHECK_EQ(input_count, block->SuccessorCount()); | |
266 } else { | |
267 for (Edge edge : phi->use_edges()) { | |
268 Node* control = NodeProperties::GetControlInput(edge.from()); | |
269 if (NodeProperties::IsPhi(edge.from())) { | |
270 control = NodeProperties::GetControlInput(control, edge.index()); | |
271 } | |
272 DCHECK(control == matcher.IfTrue() || control == matcher.IfFalse()); | |
273 edge.UpdateTo((control == matcher.IfTrue()) ? phi_true : phi_false); | |
274 } | |
275 } | |
276 true_block_data->current_effect = phi_true; | |
277 false_block_data->current_effect = phi_false; | |
278 phi->Kill(); | |
279 } | |
280 // Fix up IfTrue and IfFalse and kill all dead nodes. | |
281 if (branch == block->control_input()) { | |
282 true_block_data->current_control = merge_true; | |
283 false_block_data->current_control = merge_false; | |
284 } | |
285 branch->Kill(); | |
286 cond->Kill(); | |
287 merge->Kill(); | |
288 } | |
117 } // namespace | 289 } // namespace |
118 | 290 |
119 void EffectControlLinearizer::Run() { | 291 void EffectControlLinearizer::Run() { |
120 ZoneVector<BlockEffectControlData> block_effects(temp_zone()); | 292 BlockEffectControlMap block_effects(temp_zone()); |
121 ZoneVector<PendingEffectPhi> pending_effect_phis(temp_zone()); | 293 ZoneVector<PendingEffectPhi> pending_effect_phis(temp_zone()); |
122 ZoneVector<BasicBlock*> pending_block_controls(temp_zone()); | 294 ZoneVector<BasicBlock*> pending_block_controls(temp_zone()); |
123 block_effects.resize(schedule()->RpoBlockCount()); | |
124 NodeVector inputs_buffer(temp_zone()); | 295 NodeVector inputs_buffer(temp_zone()); |
125 | 296 |
126 for (BasicBlock* block : *(schedule()->rpo_order())) { | 297 for (BasicBlock* block : *(schedule()->rpo_order())) { |
298 for (BasicBlock* successor : block->successors()) { | |
299 block_effects[{block, successor}] = BlockEffectControlData(); | |
300 } | |
127 size_t instr = 0; | 301 size_t instr = 0; |
128 | 302 |
129 // The control node should be the first. | 303 // The control node should be the first. |
130 Node* control = block->NodeAt(instr); | 304 Node* control = block->NodeAt(instr); |
131 DCHECK(NodeProperties::IsControl(control)); | 305 DCHECK(NodeProperties::IsControl(control)); |
132 // Update the control inputs. | 306 // Update the control inputs. |
133 if (HasIncomingBackEdges(block)) { | 307 if (HasIncomingBackEdges(block)) { |
134 // If there are back edges, we need to update later because we have not | 308 // If there are back edges, we need to update later because we have not |
135 // computed the control yet. This should only happen for loops. | 309 // computed the control yet. This should only happen for loops. |
136 DCHECK_EQ(IrOpcode::kLoop, control->opcode()); | 310 DCHECK_EQ(IrOpcode::kLoop, control->opcode()); |
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179 if (block == schedule()->start()) { | 353 if (block == schedule()->start()) { |
180 // Start block => effect is start. | 354 // Start block => effect is start. |
181 DCHECK_EQ(graph()->start(), control); | 355 DCHECK_EQ(graph()->start(), control); |
182 effect = graph()->start(); | 356 effect = graph()->start(); |
183 } else if (control->opcode() == IrOpcode::kEnd) { | 357 } else if (control->opcode() == IrOpcode::kEnd) { |
184 // End block is just a dummy, no effect needed. | 358 // End block is just a dummy, no effect needed. |
185 DCHECK_EQ(BasicBlock::kNone, block->control()); | 359 DCHECK_EQ(BasicBlock::kNone, block->control()); |
186 DCHECK_EQ(1u, block->size()); | 360 DCHECK_EQ(1u, block->size()); |
187 effect = nullptr; | 361 effect = nullptr; |
188 } else { | 362 } else { |
189 // If all the predecessors have the same effect, we can use it | 363 // If all the predecessors have the same effect, we can use it as our |
190 // as our current effect. | 364 // current effect. |
191 int rpo_number = block->PredecessorAt(0)->rpo_number(); | 365 effect = block_effects[{block->PredecessorAt(0), block}].current_effect; |
192 effect = block_effects[rpo_number].current_effect; | 366 for (size_t i = 1; i < block->PredecessorCount(); ++i) { |
193 for (size_t i = 1; i < block->PredecessorCount(); i++) { | 367 if (block_effects[{block->PredecessorAt(i), block}].current_effect != |
194 int rpo_number = block->PredecessorAt(i)->rpo_number(); | 368 effect) { |
195 if (block_effects[rpo_number].current_effect != effect) { | |
196 effect = nullptr; | 369 effect = nullptr; |
197 break; | 370 break; |
198 } | 371 } |
199 } | 372 } |
200 if (effect == nullptr) { | 373 if (effect == nullptr) { |
201 DCHECK_NE(IrOpcode::kIfException, control->opcode()); | 374 DCHECK_NE(IrOpcode::kIfException, control->opcode()); |
202 // The input blocks do not have the same effect. We have | 375 // The input blocks do not have the same effect. We have |
203 // to create an effect phi node. | 376 // to create an effect phi node. |
204 inputs_buffer.clear(); | 377 inputs_buffer.clear(); |
205 inputs_buffer.resize(block->PredecessorCount(), graph()->start()); | 378 inputs_buffer.resize(block->PredecessorCount(), graph()->start()); |
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225 | 398 |
226 // The frame state at block entry is determined by the frame states leaving | 399 // The frame state at block entry is determined by the frame states leaving |
227 // all predecessors. In case there is no frame state dominating this block, | 400 // all predecessors. In case there is no frame state dominating this block, |
228 // we can rely on a checkpoint being present before the next deoptimization. | 401 // we can rely on a checkpoint being present before the next deoptimization. |
229 // TODO(mstarzinger): Eventually we will need to go hunt for a frame state | 402 // TODO(mstarzinger): Eventually we will need to go hunt for a frame state |
230 // once deoptimizing nodes roam freely through the schedule. | 403 // once deoptimizing nodes roam freely through the schedule. |
231 Node* frame_state = nullptr; | 404 Node* frame_state = nullptr; |
232 if (block != schedule()->start()) { | 405 if (block != schedule()->start()) { |
233 // If all the predecessors have the same effect, we can use it | 406 // If all the predecessors have the same effect, we can use it |
234 // as our current effect. | 407 // as our current effect. |
235 int rpo_number = block->PredecessorAt(0)->rpo_number(); | 408 frame_state = |
236 frame_state = block_effects[rpo_number].current_frame_state; | 409 block_effects[{block->PredecessorAt(0), block}].current_frame_state; |
237 for (size_t i = 1; i < block->PredecessorCount(); i++) { | 410 for (size_t i = 1; i < block->PredecessorCount(); i++) { |
238 int rpo_number = block->PredecessorAt(i)->rpo_number(); | 411 if (block_effects[{block->PredecessorAt(i), block}] |
239 if (block_effects[rpo_number].current_frame_state != frame_state) { | 412 .current_frame_state != frame_state) { |
240 frame_state = nullptr; | 413 frame_state = nullptr; |
241 break; | 414 break; |
242 } | 415 } |
243 } | 416 } |
244 } | 417 } |
245 | 418 |
246 // Process the ordinary instructions. | 419 // Process the ordinary instructions. |
247 for (; instr < block->NodeCount(); instr++) { | 420 for (; instr < block->NodeCount(); instr++) { |
248 Node* node = block->NodeAt(instr); | 421 Node* node = block->NodeAt(instr); |
249 ProcessNode(node, &frame_state, &effect, &control); | 422 ProcessNode(node, &frame_state, &effect, &control); |
250 } | 423 } |
251 | 424 |
252 switch (block->control()) { | 425 switch (block->control()) { |
253 case BasicBlock::kGoto: | 426 case BasicBlock::kGoto: |
254 case BasicBlock::kNone: | 427 case BasicBlock::kNone: |
255 break; | 428 break; |
256 | 429 |
257 case BasicBlock::kCall: | 430 case BasicBlock::kCall: |
258 case BasicBlock::kTailCall: | 431 case BasicBlock::kTailCall: |
259 case BasicBlock::kBranch: | 432 case BasicBlock::kBranch: |
260 case BasicBlock::kSwitch: | 433 case BasicBlock::kSwitch: |
261 case BasicBlock::kReturn: | 434 case BasicBlock::kReturn: |
262 case BasicBlock::kDeoptimize: | 435 case BasicBlock::kDeoptimize: |
263 case BasicBlock::kThrow: | 436 case BasicBlock::kThrow: { |
264 ProcessNode(block->control_input(), &frame_state, &effect, &control); | 437 ProcessNode(block->control_input(), &frame_state, &effect, &control); |
265 break; | 438 if (block->control() == BasicBlock::kBranch) { |
439 TryCloneBranch(block->control_input(), block, graph(), common(), | |
440 &block_effects); | |
441 } | |
442 } break; | |
266 } | 443 } |
267 | 444 |
268 // Store the effect for later use. | 445 // Store the effect, control and frame state for later use. |
269 block_effects[block->rpo_number()].current_effect = effect; | 446 for (BasicBlock* successor : block->successors()) { |
270 block_effects[block->rpo_number()].current_control = control; | 447 BlockEffectControlData& data = block_effects[{block, successor}]; |
271 block_effects[block->rpo_number()].current_frame_state = frame_state; | 448 if (data.current_effect == nullptr) { |
449 data.current_effect = effect; | |
450 } | |
451 if (data.current_control == nullptr) { | |
452 data.current_control = control; | |
453 } | |
454 data.current_frame_state = frame_state; | |
455 } | |
272 } | 456 } |
273 | 457 |
274 // Update the incoming edges of the effect phis that could not be processed | 458 // Update the incoming edges of the effect phis that could not be processed |
275 // during the first pass (because they could have incoming back edges). | 459 // during the first pass (because they could have incoming back edges). |
276 for (const PendingEffectPhi& pending_effect_phi : pending_effect_phis) { | 460 for (const PendingEffectPhi& pending_effect_phi : pending_effect_phis) { |
277 UpdateEffectPhi(pending_effect_phi.effect_phi, pending_effect_phi.block, | 461 UpdateEffectPhi(pending_effect_phi.effect_phi, pending_effect_phi.block, |
278 &block_effects); | 462 &block_effects); |
279 } | 463 } |
280 for (BasicBlock* pending_block_control : pending_block_controls) { | 464 for (BasicBlock* pending_block_control : pending_block_controls) { |
281 UpdateBlockControl(pending_block_control, &block_effects); | 465 UpdateBlockControl(pending_block_control, &block_effects); |
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1868 isolate(), graph()->zone(), callable.descriptor(), 0, flags, | 2052 isolate(), graph()->zone(), callable.descriptor(), 0, flags, |
1869 Operator::kNoThrow); | 2053 Operator::kNoThrow); |
1870 to_number_operator_.set(common()->Call(desc)); | 2054 to_number_operator_.set(common()->Call(desc)); |
1871 } | 2055 } |
1872 return to_number_operator_.get(); | 2056 return to_number_operator_.get(); |
1873 } | 2057 } |
1874 | 2058 |
1875 } // namespace compiler | 2059 } // namespace compiler |
1876 } // namespace internal | 2060 } // namespace internal |
1877 } // namespace v8 | 2061 } // namespace v8 |
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