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1 /* | 1 /* |
2 * Copyright (c) 2011 Google Inc. All rights reserved. | 2 * Copyright (c) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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60 explicit MainThreadDebugger(v8::Isolate*); | 60 explicit MainThreadDebugger(v8::Isolate*); |
61 ~MainThreadDebugger() override; | 61 ~MainThreadDebugger() override; |
62 | 62 |
63 static MainThreadDebugger* instance(); | 63 static MainThreadDebugger* instance(); |
64 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); | 64 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); |
65 | 65 |
66 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } | 66 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } |
67 bool isWorker() override { return false; } | 67 bool isWorker() override { return false; } |
68 bool isPaused() const { return m_paused; } | 68 bool isPaused() const { return m_paused; } |
69 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); | 69 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); |
| 70 void reportConsoleMessage(ExecutionContext*, ConsoleMessage*) override; |
| 71 |
70 // TODO(dgozman): by making this method virtual, we can move many methods to
ThreadDebugger and avoid some duplication. Should be careful about performance. | 72 // TODO(dgozman): by making this method virtual, we can move many methods to
ThreadDebugger and avoid some duplication. Should be careful about performance. |
71 int contextGroupId(LocalFrame*); | 73 int contextGroupId(LocalFrame*); |
72 void didClearContextsForFrame(LocalFrame*); | 74 void didClearContextsForFrame(LocalFrame*); |
73 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); | 75 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); |
74 void contextWillBeDestroyed(ScriptState*); | 76 void contextWillBeDestroyed(ScriptState*); |
75 void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_pt
r<SourceLocation>); | 77 void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_pt
r<SourceLocation>); |
76 bool addConsoleMessage(LocalFrame*, ConsoleMessage*); | 78 bool addConsoleMessage(LocalFrame*, ConsoleMessage*); |
77 | 79 |
78 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; | 80 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; |
79 | 81 |
80 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; | 82 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; |
81 void messageAddedToConsole(int contextGroupId, MessageSource, MessageLevel,
const String16& message, const String16& url, unsigned lineNumber, unsigned colu
mnNumber, V8StackTrace*) override; | |
82 | 83 |
83 private: | 84 private: |
84 // V8DebuggerClient implementation. | 85 // V8DebuggerClient implementation. |
85 void runMessageLoopOnPause(int contextGroupId) override; | 86 void runMessageLoopOnPause(int contextGroupId) override; |
86 void quitMessageLoopOnPause() override; | 87 void quitMessageLoopOnPause() override; |
87 void muteWarningsAndDeprecations() override; | 88 void muteWarningsAndDeprecations() override; |
88 void unmuteWarningsAndDeprecations() override; | 89 void unmuteWarningsAndDeprecations() override; |
89 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; | 90 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; |
90 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; | 91 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; |
| 92 void consoleAPIMessage(int contextGroupId, MessageLevel, const String16& mes
sage, const String16& url, unsigned lineNumber, unsigned columnNumber, V8StackTr
ace*) override; |
91 | 93 |
92 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; | 94 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; |
93 std::unique_ptr<InspectorTaskRunner> m_taskRunner; | 95 std::unique_ptr<InspectorTaskRunner> m_taskRunner; |
94 bool m_paused; | 96 bool m_paused; |
95 int m_muteConsoleCount; | 97 int m_muteConsoleCount; |
96 | 98 |
97 static MainThreadDebugger* s_instance; | 99 static MainThreadDebugger* s_instance; |
98 | 100 |
99 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 101 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
100 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); | 102 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); |
101 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 103 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
102 }; | 104 }; |
103 | 105 |
104 } // namespace blink | 106 } // namespace blink |
105 | 107 |
106 | 108 |
107 #endif // MainThreadDebugger_h | 109 #endif // MainThreadDebugger_h |
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