| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2011 Google Inc. All rights reserved. | 2 * Copyright (c) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 23 matching lines...) Expand all Loading... |
| 34 #include "bindings/core/v8/ScriptState.h" | 34 #include "bindings/core/v8/ScriptState.h" |
| 35 #include "core/CoreExport.h" | 35 #include "core/CoreExport.h" |
| 36 #include "core/inspector/InspectorTaskRunner.h" | 36 #include "core/inspector/InspectorTaskRunner.h" |
| 37 #include "core/inspector/ThreadDebugger.h" | 37 #include "core/inspector/ThreadDebugger.h" |
| 38 #include "platform/heap/Handle.h" | 38 #include "platform/heap/Handle.h" |
| 39 #include <memory> | 39 #include <memory> |
| 40 #include <v8.h> | 40 #include <v8.h> |
| 41 | 41 |
| 42 namespace blink { | 42 namespace blink { |
| 43 | 43 |
| 44 class ConsoleMessage; |
| 44 class LocalFrame; | 45 class LocalFrame; |
| 45 class SecurityOrigin; | 46 class SecurityOrigin; |
| 46 class SourceLocation; | 47 class SourceLocation; |
| 47 | 48 |
| 48 class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger { | 49 class CORE_EXPORT MainThreadDebugger final : public ThreadDebugger { |
| 49 WTF_MAKE_NONCOPYABLE(MainThreadDebugger); | 50 WTF_MAKE_NONCOPYABLE(MainThreadDebugger); |
| 50 public: | 51 public: |
| 51 class ClientMessageLoop { | 52 class ClientMessageLoop { |
| 52 USING_FAST_MALLOC(ClientMessageLoop); | 53 USING_FAST_MALLOC(ClientMessageLoop); |
| 53 public: | 54 public: |
| 54 virtual ~ClientMessageLoop() { } | 55 virtual ~ClientMessageLoop() { } |
| 55 virtual void run(LocalFrame*) = 0; | 56 virtual void run(LocalFrame*) = 0; |
| 56 virtual void quitNow() = 0; | 57 virtual void quitNow() = 0; |
| 57 }; | 58 }; |
| 58 | 59 |
| 59 explicit MainThreadDebugger(v8::Isolate*); | 60 explicit MainThreadDebugger(v8::Isolate*); |
| 60 ~MainThreadDebugger() override; | 61 ~MainThreadDebugger() override; |
| 61 | 62 |
| 62 static MainThreadDebugger* instance(); | 63 static MainThreadDebugger* instance(); |
| 63 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); | 64 static void interruptMainThreadAndRun(std::unique_ptr<InspectorTaskRunner::T
ask>); |
| 64 | 65 |
| 65 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } | 66 InspectorTaskRunner* taskRunner() const { return m_taskRunner.get(); } |
| 66 bool isWorker() override { return false; } | 67 bool isWorker() override { return false; } |
| 68 bool isPaused() const { return m_paused; } |
| 67 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); | 69 void setClientMessageLoop(std::unique_ptr<ClientMessageLoop>); |
| 68 // TODO(dgozman): by making this method virtual, we can move many methods to
ThreadDebugger and avoid some duplication. Should be careful about performance. | 70 // TODO(dgozman): by making this method virtual, we can move many methods to
ThreadDebugger and avoid some duplication. Should be careful about performance. |
| 69 int contextGroupId(LocalFrame*); | 71 int contextGroupId(LocalFrame*); |
| 70 void didClearContextsForFrame(LocalFrame*); | 72 void didClearContextsForFrame(LocalFrame*); |
| 71 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); | 73 void contextCreated(ScriptState*, LocalFrame*, SecurityOrigin*); |
| 72 void contextWillBeDestroyed(ScriptState*); | 74 void contextWillBeDestroyed(ScriptState*); |
| 73 void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_pt
r<SourceLocation>); | 75 void exceptionThrown(LocalFrame*, const String& errorMessage, std::unique_pt
r<SourceLocation>); |
| 76 bool addConsoleMessage(LocalFrame*, ConsoleMessage*); |
| 74 | 77 |
| 75 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; | 78 void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Local<v8::O
bject>) override; |
| 76 | 79 |
| 77 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; | 80 v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Context>) o
verride; |
| 78 void messageAddedToConsole(int contextGroupId, MessageSource, MessageLevel,
const String16& message, const String16& url, unsigned lineNumber, unsigned colu
mnNumber, V8StackTrace*) override; | 81 void messageAddedToConsole(int contextGroupId, MessageSource, MessageLevel,
const String16& message, const String16& url, unsigned lineNumber, unsigned colu
mnNumber, V8StackTrace*) override; |
| 79 | 82 |
| 80 private: | 83 private: |
| 81 // V8DebuggerClient implementation. | 84 // V8DebuggerClient implementation. |
| 82 void runMessageLoopOnPause(int contextGroupId) override; | 85 void runMessageLoopOnPause(int contextGroupId) override; |
| 83 void quitMessageLoopOnPause() override; | 86 void quitMessageLoopOnPause() override; |
| 84 void muteWarningsAndDeprecations() override; | 87 void muteWarningsAndDeprecations() override; |
| 85 void unmuteWarningsAndDeprecations() override; | 88 void unmuteWarningsAndDeprecations() override; |
| 86 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; | 89 bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Loca
l<v8::Context> target) override; |
| 87 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; | 90 v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupId) overr
ide; |
| 88 | 91 |
| 89 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; | 92 std::unique_ptr<ClientMessageLoop> m_clientMessageLoop; |
| 90 std::unique_ptr<InspectorTaskRunner> m_taskRunner; | 93 std::unique_ptr<InspectorTaskRunner> m_taskRunner; |
| 94 bool m_paused; |
| 95 int m_muteConsoleCount; |
| 91 | 96 |
| 92 static MainThreadDebugger* s_instance; | 97 static MainThreadDebugger* s_instance; |
| 93 | 98 |
| 94 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 99 static void querySelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
| 95 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); | 100 static void querySelectorAllCallback(const v8::FunctionCallbackInfo<v8::Valu
e>&); |
| 96 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); | 101 static void xpathSelectorCallback(const v8::FunctionCallbackInfo<v8::Value>&
); |
| 97 }; | 102 }; |
| 98 | 103 |
| 99 } // namespace blink | 104 } // namespace blink |
| 100 | 105 |
| 101 | 106 |
| 102 #endif // MainThreadDebugger_h | 107 #endif // MainThreadDebugger_h |
| OLD | NEW |