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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_HEAP_MARK_COMPACT_H_ | 5 #ifndef V8_HEAP_MARK_COMPACT_H_ |
6 #define V8_HEAP_MARK_COMPACT_H_ | 6 #define V8_HEAP_MARK_COMPACT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
11 #include "src/heap/marking.h" | |
11 #include "src/heap/spaces.h" | 12 #include "src/heap/spaces.h" |
12 #include "src/heap/store-buffer.h" | 13 #include "src/heap/store-buffer.h" |
13 | 14 |
14 namespace v8 { | 15 namespace v8 { |
15 namespace internal { | 16 namespace internal { |
16 | 17 |
17 // Callback function, returns whether an object is alive. The heap size | 18 // Callback function, returns whether an object is alive. The heap size |
18 // of the object is returned in size. It optionally updates the offset | 19 // of the object is returned in size. It optionally updates the offset |
19 // to the first live object in the page (only used for old and map objects). | 20 // to the first live object in the page (only used for old and map objects). |
20 typedef bool (*IsAliveFunction)(HeapObject* obj, int* size, int* offset); | 21 typedef bool (*IsAliveFunction)(HeapObject* obj, int* size, int* offset); |
21 | 22 |
22 // Callback function to mark an object in a given heap. | 23 // Callback function to mark an object in a given heap. |
23 typedef void (*MarkObjectFunction)(Heap* heap, HeapObject* object); | 24 typedef void (*MarkObjectFunction)(Heap* heap, HeapObject* object); |
24 | 25 |
25 // Forward declarations. | 26 // Forward declarations. |
26 class CodeFlusher; | 27 class CodeFlusher; |
27 class MarkCompactCollector; | 28 class MarkCompactCollector; |
28 class MarkingVisitor; | 29 class MarkingVisitor; |
29 class RootMarkingVisitor; | 30 class RootMarkingVisitor; |
30 | 31 |
31 class Marking : public AllStatic { | 32 class ObjectMarking : public AllStatic { |
Hannes Payer (out of office)
2016/07/12 14:02:32
Instead of creating this class, we could add the m
Michael Lippautz
2016/07/12 14:22:31
Acknowledged.
| |
32 public: | 33 public: |
33 INLINE(static MarkBit MarkBitFrom(Address addr)) { | 34 INLINE(static MarkBit MarkBitFrom(Address addr)) { |
34 MemoryChunk* p = MemoryChunk::FromAddress(addr); | 35 MemoryChunk* p = MemoryChunk::FromAddress(addr); |
35 return p->markbits()->MarkBitFromIndex(p->AddressToMarkbitIndex(addr)); | 36 return p->markbits()->MarkBitFromIndex(p->AddressToMarkbitIndex(addr)); |
36 } | 37 } |
37 | 38 |
38 INLINE(static MarkBit MarkBitFrom(HeapObject* obj)) { | 39 INLINE(static MarkBit MarkBitFrom(HeapObject* obj)) { |
39 return MarkBitFrom(reinterpret_cast<Address>(obj)); | 40 return MarkBitFrom(reinterpret_cast<Address>(obj)); |
40 } | 41 } |
41 | 42 |
42 // Impossible markbits: 01 | |
43 static const char* kImpossibleBitPattern; | |
44 INLINE(static bool IsImpossible(MarkBit mark_bit)) { | |
45 return !mark_bit.Get() && mark_bit.Next().Get(); | |
46 } | |
47 | |
48 // Black markbits: 11 | |
49 static const char* kBlackBitPattern; | |
50 INLINE(static bool IsBlack(MarkBit mark_bit)) { | |
51 return mark_bit.Get() && mark_bit.Next().Get(); | |
52 } | |
53 | |
54 // White markbits: 00 - this is required by the mark bit clearer. | |
55 static const char* kWhiteBitPattern; | |
56 INLINE(static bool IsWhite(MarkBit mark_bit)) { | |
57 DCHECK(!IsImpossible(mark_bit)); | |
58 return !mark_bit.Get(); | |
59 } | |
60 | |
61 // Grey markbits: 10 | |
62 static const char* kGreyBitPattern; | |
63 INLINE(static bool IsGrey(MarkBit mark_bit)) { | |
64 return mark_bit.Get() && !mark_bit.Next().Get(); | |
65 } | |
66 | |
67 // IsBlackOrGrey assumes that the first bit is set for black or grey | |
68 // objects. | |
69 INLINE(static bool IsBlackOrGrey(MarkBit mark_bit)) { return mark_bit.Get(); } | |
70 | |
71 INLINE(static void MarkBlack(MarkBit mark_bit)) { | |
72 mark_bit.Set(); | |
73 mark_bit.Next().Set(); | |
74 } | |
75 | |
76 INLINE(static void MarkWhite(MarkBit mark_bit)) { | |
77 mark_bit.Clear(); | |
78 mark_bit.Next().Clear(); | |
79 } | |
80 | |
81 INLINE(static void BlackToWhite(MarkBit markbit)) { | |
82 DCHECK(IsBlack(markbit)); | |
83 markbit.Clear(); | |
84 markbit.Next().Clear(); | |
85 } | |
86 | |
87 INLINE(static void GreyToWhite(MarkBit markbit)) { | |
88 DCHECK(IsGrey(markbit)); | |
89 markbit.Clear(); | |
90 markbit.Next().Clear(); | |
91 } | |
92 | |
93 INLINE(static void BlackToGrey(MarkBit markbit)) { | |
94 DCHECK(IsBlack(markbit)); | |
95 markbit.Next().Clear(); | |
96 } | |
97 | |
98 INLINE(static void WhiteToGrey(MarkBit markbit)) { | |
99 DCHECK(IsWhite(markbit)); | |
100 markbit.Set(); | |
101 } | |
102 | |
103 INLINE(static void WhiteToBlack(MarkBit markbit)) { | |
104 DCHECK(IsWhite(markbit)); | |
105 markbit.Set(); | |
106 markbit.Next().Set(); | |
107 } | |
108 | |
109 INLINE(static void GreyToBlack(MarkBit markbit)) { | |
110 DCHECK(IsGrey(markbit)); | |
111 markbit.Next().Set(); | |
112 } | |
113 | |
114 INLINE(static void BlackToGrey(HeapObject* obj)) { | |
115 BlackToGrey(MarkBitFrom(obj)); | |
116 } | |
117 | |
118 INLINE(static void AnyToGrey(MarkBit markbit)) { | |
119 markbit.Set(); | |
120 markbit.Next().Clear(); | |
121 } | |
122 | |
123 static void TransferMark(Heap* heap, Address old_start, Address new_start); | |
124 | |
125 #ifdef DEBUG | 43 #ifdef DEBUG |
126 enum ObjectColor { | 44 static Marking::ObjectColor Color(HeapObject* obj) { |
127 BLACK_OBJECT, | 45 return Marking::Color(ObjectMarking::MarkBitFrom(obj)); |
128 WHITE_OBJECT, | |
129 GREY_OBJECT, | |
130 IMPOSSIBLE_COLOR | |
131 }; | |
132 | |
133 static const char* ColorName(ObjectColor color) { | |
134 switch (color) { | |
135 case BLACK_OBJECT: | |
136 return "black"; | |
137 case WHITE_OBJECT: | |
138 return "white"; | |
139 case GREY_OBJECT: | |
140 return "grey"; | |
141 case IMPOSSIBLE_COLOR: | |
142 return "impossible"; | |
143 } | |
144 return "error"; | |
145 } | |
146 | |
147 static ObjectColor Color(HeapObject* obj) { | |
148 return Color(Marking::MarkBitFrom(obj)); | |
149 } | |
150 | |
151 static ObjectColor Color(MarkBit mark_bit) { | |
152 if (IsBlack(mark_bit)) return BLACK_OBJECT; | |
153 if (IsWhite(mark_bit)) return WHITE_OBJECT; | |
154 if (IsGrey(mark_bit)) return GREY_OBJECT; | |
155 UNREACHABLE(); | |
156 return IMPOSSIBLE_COLOR; | |
157 } | 46 } |
158 #endif | 47 #endif |
159 | 48 |
160 // Returns true if the transferred color is black. | |
161 INLINE(static bool TransferColor(HeapObject* from, HeapObject* to)) { | |
162 if (Page::FromAddress(to->address())->IsFlagSet(Page::BLACK_PAGE)) | |
163 return true; | |
164 MarkBit from_mark_bit = MarkBitFrom(from); | |
165 MarkBit to_mark_bit = MarkBitFrom(to); | |
166 DCHECK(Marking::IsWhite(to_mark_bit)); | |
167 if (from_mark_bit.Get()) { | |
168 to_mark_bit.Set(); | |
169 if (from_mark_bit.Next().Get()) { | |
170 to_mark_bit.Next().Set(); | |
171 return true; | |
172 } | |
173 } | |
174 return false; | |
175 } | |
176 | |
177 private: | 49 private: |
178 DISALLOW_IMPLICIT_CONSTRUCTORS(Marking); | 50 DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectMarking); |
179 }; | 51 }; |
180 | 52 |
181 // ---------------------------------------------------------------------------- | 53 // ---------------------------------------------------------------------------- |
182 // Marking deque for tracing live objects. | 54 // Marking deque for tracing live objects. |
183 class MarkingDeque { | 55 class MarkingDeque { |
184 public: | 56 public: |
185 MarkingDeque() | 57 MarkingDeque() |
186 : array_(NULL), | 58 : array_(NULL), |
187 top_(0), | 59 top_(0), |
188 bottom_(0), | 60 bottom_(0), |
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886 private: | 758 private: |
887 MarkCompactCollector* collector_; | 759 MarkCompactCollector* collector_; |
888 }; | 760 }; |
889 | 761 |
890 | 762 |
891 const char* AllocationSpaceName(AllocationSpace space); | 763 const char* AllocationSpaceName(AllocationSpace space); |
892 } // namespace internal | 764 } // namespace internal |
893 } // namespace v8 | 765 } // namespace v8 |
894 | 766 |
895 #endif // V8_HEAP_MARK_COMPACT_H_ | 767 #endif // V8_HEAP_MARK_COMPACT_H_ |
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