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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.idl

Issue 2138673002: IDL: Remove duplicated typedefs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: comment Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 typedef unsigned long GLenum;
6 typedef boolean GLboolean;
7 typedef unsigned long GLbitfield;
8 typedef byte GLbyte; // 'byte' should be a signed 8 bit type.
9 typedef short GLshort;
10 typedef long GLint;
11 typedef long GLsizei;
12 typedef long long GLintptr;
13 typedef long long GLsizeiptr;
14 typedef octet GLubyte; // 'octet' should be an unsigned 8 bit type.
15 typedef unsigned short GLushort;
16 typedef unsigned long GLuint;
17 typedef unrestricted float GLfloat;
18 typedef unrestricted float GLclampf;
19 typedef long long GLint64; 5 typedef long long GLint64;
20 6
21 [ 7 [
22 RuntimeEnabled=UnsafeES3APIs, 8 RuntimeEnabled=UnsafeES3APIs,
23 NoInterfaceObject, 9 NoInterfaceObject,
24 ] interface WebGL2RenderingContextBase { 10 ] interface WebGL2RenderingContextBase {
25 const GLenum READ_BUFFER = 0x0C02; 11 const GLenum READ_BUFFER = 0x0C02;
26 const GLenum UNPACK_ROW_LENGTH = 0x0CF2; 12 const GLenum UNPACK_ROW_LENGTH = 0x0CF2;
27 const GLenum UNPACK_SKIP_ROWS = 0x0CF3; 13 const GLenum UNPACK_SKIP_ROWS = 0x0CF3;
28 const GLenum UNPACK_SKIP_PIXELS = 0x0CF4; 14 const GLenum UNPACK_SKIP_PIXELS = 0x0CF4;
(...skipping 411 matching lines...) Expand 10 before | Expand all | Expand 10 after
440 /* Vertex Array Objects */ 426 /* Vertex Array Objects */
441 WebGLVertexArrayObject createVertexArray(); 427 WebGLVertexArrayObject createVertexArray();
442 [CallWith=ScriptState] void deleteVertexArray(WebGLVertexArrayObject? vertex Array); 428 [CallWith=ScriptState] void deleteVertexArray(WebGLVertexArrayObject? vertex Array);
443 GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray); 429 GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray);
444 [CallWith=ScriptState] void bindVertexArray(WebGLVertexArrayObject? vertexAr ray); 430 [CallWith=ScriptState] void bindVertexArray(WebGLVertexArrayObject? vertexAr ray);
445 431
446 /* Reading */ 432 /* Reading */
447 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form at, GLenum type, GLintptr offset); 433 void readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum form at, GLenum type, GLintptr offset);
448 }; 434 };
449 WebGL2RenderingContextBase implements WebGLRenderingContextBase; 435 WebGL2RenderingContextBase implements WebGLRenderingContextBase;
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