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1 <!DOCTYPE html> | |
2 <script src="../resources/testharness.js"></script> | |
3 <script src="../resources/testharnessreport.js"></script> | |
4 | |
5 <!-- This tests that animation timeline current time affects players correctly.
--> | |
6 | |
7 <div id='element'></div> | |
8 | |
9 <script> | |
10 async_test(function(t) { | |
11 var player = element.animate([], 10); | |
12 var readyPromise = player.ready.then(function() { | |
13 t.step(function() { | |
14 assert_equals(player.currentTime, 0); | |
15 document.timeline.currentTime = player.startTime + 5; | |
16 assert_approx_equals(player.currentTime, 5, 0.1); | |
17 assert_equals(player.playState, "running"); | |
18 | |
19 document.timeline.currentTime = player.startTime + 15; | |
20 assert_approx_equals(player.currentTime, 10, 0.1); | |
21 assert_equals(player.playState, "finished"); | |
22 | |
23 document.timeline.currentTime = player.startTime; | |
24 assert_equals(player.currentTime, 0); | |
25 assert_equals(player.playState, "running"); | |
26 | |
27 document.timeline.currentTime = player.startTime + 5; | |
28 assert_approx_equals(player.currentTime, 5, 0.1); | |
29 assert_equals(player.playState, "running"); | |
30 }); | |
31 t.done(); | |
32 }); | |
33 }, 'Animation players are retriggered if timeline time changes'); | |
34 | |
35 </script> | |
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