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| 1 /* | |
| 2 * Copyright 2012 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 #ifndef GrClipMaskManager_DEFINED | |
| 8 #define GrClipMaskManager_DEFINED | |
| 9 | |
| 10 #include "GrReducedClip.h" | |
| 11 #include "SkClipStack.h" | |
| 12 #include "SkTypes.h" | |
| 13 | |
| 14 class GrAppliedClip; | |
| 15 class GrClipStackClip; | |
| 16 class GrContext; | |
| 17 class GrDrawContext; | |
| 18 class GrFixedClip; | |
| 19 class GrPathRenderer; | |
| 20 class GrPathRendererChain; | |
| 21 class GrPipelineBuilder; | |
| 22 class GrResourceProvider; | |
| 23 class GrTexture; | |
| 24 class GrTextureProvider; | |
| 25 class GrUniqueKey; | |
| 26 struct GrUserStencilSettings; | |
| 27 | |
| 28 | |
| 29 /** | |
| 30 * The clip mask creator handles the generation of the clip mask. If anti | |
| 31 * aliasing is requested it will (in the future) generate a single channel | |
| 32 * (8bit) mask. If no anti aliasing is requested it will generate a 1-bit | |
| 33 * mask in the stencil buffer. In the non anti-aliasing case, if the clip | |
| 34 * mask can be represented as a rectangle then scissoring is used. In all | |
| 35 * cases scissoring is used to bound the range of the clip mask. | |
| 36 */ | |
| 37 // This has to remain a class, for now, so it can be friended (by GrDrawContext
& GrContext) | |
| 38 class GrClipMaskManager { | |
| 39 public: | |
| 40 /** | |
| 41 * Creates a clip mask if necessary as a stencil buffer or alpha texture | |
| 42 * and sets the GrGpu's scissor and stencil state. If the return is false | |
| 43 * then the draw can be skipped. devBounds is optional but can help optimize | |
| 44 * clipping. | |
| 45 */ | |
| 46 static bool SetupClipping(GrContext*, const GrPipelineBuilder&, GrDrawContex
t*, | |
| 47 const GrClipStackClip&, const SkRect* devBounds, G
rAppliedClip*); | |
| 48 | |
| 49 private: | |
| 50 static bool PathNeedsSWRenderer(GrContext* context, | |
| 51 bool hasUserStencilSettings, | |
| 52 const GrDrawContext*, | |
| 53 const SkMatrix& viewMatrix, | |
| 54 const SkClipStack::Element* element, | |
| 55 GrPathRenderer** prOut, | |
| 56 bool needsStencil); | |
| 57 | |
| 58 // Draws the clip into the stencil buffer | |
| 59 static bool CreateStencilClipMask(GrContext*, | |
| 60 GrDrawContext*, | |
| 61 int32_t elementsGenID, | |
| 62 GrReducedClip::InitialState initialState, | |
| 63 const GrReducedClip::ElementList& elements
, | |
| 64 const SkIRect& clipSpaceIBounds, | |
| 65 const SkIPoint& clipSpaceToStencilOffset); | |
| 66 | |
| 67 // Creates an alpha mask of the clip. The mask is a rasterization of element
s through the | |
| 68 // rect specified by clipSpaceIBounds. | |
| 69 static sk_sp<GrTexture> CreateAlphaClipMask(GrContext*, | |
| 70 int32_t elementsGenID, | |
| 71 GrReducedClip::InitialState init
ialState, | |
| 72 const GrReducedClip::ElementList
& elements, | |
| 73 const SkVector& clipToMaskOffset
, | |
| 74 const SkIRect& clipSpaceIBounds)
; | |
| 75 | |
| 76 // Similar to createAlphaClipMask but it rasterizes in SW and uploads to the
result texture. | |
| 77 static sk_sp<GrTexture> CreateSoftwareClipMask(GrTextureProvider*, | |
| 78 int32_t elementsGenID, | |
| 79 GrReducedClip::InitialState i
nitialState, | |
| 80 const GrReducedClip::ElementL
ist& elements, | |
| 81 const SkVector& clipToMaskOff
set, | |
| 82 const SkIRect& clipSpaceIBoun
ds); | |
| 83 | |
| 84 static bool UseSWOnlyPath(GrContext*, | |
| 85 const GrPipelineBuilder&, | |
| 86 const GrDrawContext*, | |
| 87 const SkVector& clipToMaskOffset, | |
| 88 const GrReducedClip::ElementList& elements); | |
| 89 | |
| 90 static GrTexture* CreateCachedMask(int width, int height, const GrUniqueKey&
key, | |
| 91 bool renderTarget); | |
| 92 }; | |
| 93 | |
| 94 #endif // GrClipMaskManager_DEFINED | |
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