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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_WASM_COMPILER_H_ | 5 #ifndef V8_COMPILER_WASM_COMPILER_H_ |
6 #define V8_COMPILER_WASM_COMPILER_H_ | 6 #define V8_COMPILER_WASM_COMPILER_H_ |
7 | 7 |
8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
10 #include "src/compiler.h" | 10 #include "src/compiler.h" |
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115 //----------------------------------------------------------------------- | 115 //----------------------------------------------------------------------- |
116 Node* Error(); | 116 Node* Error(); |
117 Node* Start(unsigned params); | 117 Node* Start(unsigned params); |
118 Node* Param(unsigned index, wasm::LocalType type); | 118 Node* Param(unsigned index, wasm::LocalType type); |
119 Node* Loop(Node* entry); | 119 Node* Loop(Node* entry); |
120 Node* Terminate(Node* effect, Node* control); | 120 Node* Terminate(Node* effect, Node* control); |
121 Node* Merge(unsigned count, Node** controls); | 121 Node* Merge(unsigned count, Node** controls); |
122 Node* Phi(wasm::LocalType type, unsigned count, Node** vals, Node* control); | 122 Node* Phi(wasm::LocalType type, unsigned count, Node** vals, Node* control); |
123 Node* EffectPhi(unsigned count, Node** effects, Node* control); | 123 Node* EffectPhi(unsigned count, Node** effects, Node* control); |
124 Node* NumberConstant(int32_t value); | 124 Node* NumberConstant(int32_t value); |
| 125 Node* Uint32Constant(uint32_t value); |
125 Node* Int32Constant(int32_t value); | 126 Node* Int32Constant(int32_t value); |
126 Node* Int64Constant(int64_t value); | 127 Node* Int64Constant(int64_t value); |
127 Node* Float32Constant(float value); | 128 Node* Float32Constant(float value); |
128 Node* Float64Constant(double value); | 129 Node* Float64Constant(double value); |
129 Node* HeapConstant(Handle<HeapObject> value); | 130 Node* HeapConstant(Handle<HeapObject> value); |
130 Node* Binop(wasm::WasmOpcode opcode, Node* left, Node* right, | 131 Node* Binop(wasm::WasmOpcode opcode, Node* left, Node* right, |
131 wasm::WasmCodePosition position = wasm::kNoCodePosition); | 132 wasm::WasmCodePosition position = wasm::kNoCodePosition); |
132 Node* Unop(wasm::WasmOpcode opcode, Node* input, | 133 Node* Unop(wasm::WasmOpcode opcode, Node* input, |
133 wasm::WasmCodePosition position = wasm::kNoCodePosition); | 134 wasm::WasmCodePosition position = wasm::kNoCodePosition); |
134 unsigned InputCount(Node* node); | 135 unsigned InputCount(Node* node); |
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146 Node* Return(unsigned count, Node** vals); | 147 Node* Return(unsigned count, Node** vals); |
147 Node* ReturnVoid(); | 148 Node* ReturnVoid(); |
148 Node* Unreachable(wasm::WasmCodePosition position); | 149 Node* Unreachable(wasm::WasmCodePosition position); |
149 | 150 |
150 Node* CallDirect(uint32_t index, Node** args, | 151 Node* CallDirect(uint32_t index, Node** args, |
151 wasm::WasmCodePosition position); | 152 wasm::WasmCodePosition position); |
152 Node* CallImport(uint32_t index, Node** args, | 153 Node* CallImport(uint32_t index, Node** args, |
153 wasm::WasmCodePosition position); | 154 wasm::WasmCodePosition position); |
154 Node* CallIndirect(uint32_t index, Node** args, | 155 Node* CallIndirect(uint32_t index, Node** args, |
155 wasm::WasmCodePosition position); | 156 wasm::WasmCodePosition position); |
| 157 Node* JITSingleFunction(Node* base, Node* length, Node* index, |
| 158 uint32_t sig_index, wasm::FunctionSig* sig); |
156 void BuildJSToWasmWrapper(Handle<Code> wasm_code, wasm::FunctionSig* sig); | 159 void BuildJSToWasmWrapper(Handle<Code> wasm_code, wasm::FunctionSig* sig); |
157 void BuildWasmToJSWrapper(Handle<JSFunction> function, | 160 void BuildWasmToJSWrapper(Handle<JSFunction> function, |
158 wasm::FunctionSig* sig); | 161 wasm::FunctionSig* sig); |
159 | 162 |
160 Node* ToJS(Node* node, Node* context, wasm::LocalType type); | 163 Node* ToJS(Node* node, Node* context, wasm::LocalType type); |
161 Node* FromJS(Node* node, Node* context, wasm::LocalType type); | 164 Node* FromJS(Node* node, Node* context, wasm::LocalType type); |
162 Node* Invert(Node* node); | 165 Node* Invert(Node* node); |
163 Node* FunctionTable(); | 166 Node* FunctionTable(); |
164 | 167 |
165 //----------------------------------------------------------------------- | 168 //----------------------------------------------------------------------- |
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312 Node* BuildDiv64Call(Node* left, Node* right, ExternalReference ref, | 315 Node* BuildDiv64Call(Node* left, Node* right, ExternalReference ref, |
313 MachineType result_type, int trap_zero, | 316 MachineType result_type, int trap_zero, |
314 wasm::WasmCodePosition position); | 317 wasm::WasmCodePosition position); |
315 | 318 |
316 Node* BuildJavaScriptToNumber(Node* node, Node* context, Node* effect, | 319 Node* BuildJavaScriptToNumber(Node* node, Node* context, Node* effect, |
317 Node* control); | 320 Node* control); |
318 Node* BuildChangeInt32ToTagged(Node* value); | 321 Node* BuildChangeInt32ToTagged(Node* value); |
319 Node* BuildChangeFloat64ToTagged(Node* value); | 322 Node* BuildChangeFloat64ToTagged(Node* value); |
320 Node* BuildChangeTaggedToFloat64(Node* value); | 323 Node* BuildChangeTaggedToFloat64(Node* value); |
321 | 324 |
| 325 Node* BuildChangeIntPtrToSmi(Node* value); |
322 Node* BuildChangeInt32ToSmi(Node* value); | 326 Node* BuildChangeInt32ToSmi(Node* value); |
323 Node* BuildChangeSmiToInt32(Node* value); | 327 Node* BuildChangeSmiToInt32(Node* value); |
324 Node* BuildChangeUint32ToSmi(Node* value); | 328 Node* BuildChangeUint32ToSmi(Node* value); |
325 Node* BuildChangeSmiToFloat64(Node* value); | 329 Node* BuildChangeSmiToFloat64(Node* value); |
326 Node* BuildTestNotSmi(Node* value); | 330 Node* BuildTestNotSmi(Node* value); |
327 Node* BuildSmiShiftBitsConstant(); | 331 Node* BuildSmiShiftBitsConstant(); |
328 | 332 |
329 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control); | 333 Node* BuildAllocateHeapNumberWithValue(Node* value, Node* control); |
330 Node* BuildLoadHeapNumberValue(Node* value, Node* control); | 334 Node* BuildLoadHeapNumberValue(Node* value, Node* control); |
331 Node* BuildHeapNumberValueIndexConstant(); | 335 Node* BuildHeapNumberValueIndexConstant(); |
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347 Node** buf = Buffer(new_count); | 351 Node** buf = Buffer(new_count); |
348 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); | 352 if (buf != buffer) memcpy(buf, buffer, old_count * sizeof(Node*)); |
349 return buf; | 353 return buf; |
350 } | 354 } |
351 }; | 355 }; |
352 } // namespace compiler | 356 } // namespace compiler |
353 } // namespace internal | 357 } // namespace internal |
354 } // namespace v8 | 358 } // namespace v8 |
355 | 359 |
356 #endif // V8_COMPILER_WASM_COMPILER_H_ | 360 #endif // V8_COMPILER_WASM_COMPILER_H_ |
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