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Side by Side Diff: Source/core/rendering/compositing/RenderLayerCompositor.h

Issue 213773002: Make compositing updates 30.7% faster for calculator (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix ASSERT Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef RenderLayerCompositor_h 26 #ifndef RenderLayerCompositor_h
27 #define RenderLayerCompositor_h 27 #define RenderLayerCompositor_h
28 28
29 #include "core/page/ChromeClient.h" 29 #include "core/page/ChromeClient.h"
30 #include "core/rendering/RenderLayer.h" 30 #include "core/rendering/RenderLayer.h"
31 #include "core/rendering/compositing/CompositingPropertyUpdater.h"
31 #include "core/rendering/compositing/CompositingReasonFinder.h" 32 #include "core/rendering/compositing/CompositingReasonFinder.h"
32 #include "core/rendering/compositing/GraphicsLayerUpdater.h" 33 #include "core/rendering/compositing/GraphicsLayerUpdater.h"
33 #include "platform/graphics/GraphicsLayerClient.h" 34 #include "platform/graphics/GraphicsLayerClient.h"
34 #include "wtf/HashMap.h" 35 #include "wtf/HashMap.h"
35 36
36 namespace WebCore { 37 namespace WebCore {
37 38
38 class FixedPositionViewportConstraints; 39 class FixedPositionViewportConstraints;
39 class GraphicsLayer; 40 class GraphicsLayer;
40 class RenderEmbeddedObject; 41 class RenderEmbeddedObject;
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55 // RenderLayerCompositor manages the hierarchy of 56 // RenderLayerCompositor manages the hierarchy of
56 // composited RenderLayers. It determines which RenderLayers 57 // composited RenderLayers. It determines which RenderLayers
57 // become compositing, and creates and maintains a hierarchy of 58 // become compositing, and creates and maintains a hierarchy of
58 // GraphicsLayers based on the RenderLayer painting order. 59 // GraphicsLayers based on the RenderLayer painting order.
59 // 60 //
60 // There is one RenderLayerCompositor per RenderView. 61 // There is one RenderLayerCompositor per RenderView.
61 62
62 class RenderLayerCompositor FINAL : public GraphicsLayerClient { 63 class RenderLayerCompositor FINAL : public GraphicsLayerClient {
63 WTF_MAKE_FAST_ALLOCATED; 64 WTF_MAKE_FAST_ALLOCATED;
64 public: 65 public:
65 enum BoundsUpdateType {
66 DoNotForceUpdate,
67 ForceUpdate,
68 };
69
70 // FIXME: This constructor should take a reference. 66 // FIXME: This constructor should take a reference.
71 explicit RenderLayerCompositor(RenderView&); 67 explicit RenderLayerCompositor(RenderView&);
72 virtual ~RenderLayerCompositor(); 68 virtual ~RenderLayerCompositor();
73 69
74 // Return true if this RenderView is in "compositing mode" (i.e. has one or more 70 // Return true if this RenderView is in "compositing mode" (i.e. has one or more
75 // composited RenderLayers) 71 // composited RenderLayers)
76 bool inCompositingMode() const { return m_compositing; } 72 bool inCompositingMode() const { return m_compositing; }
77 // This will make a compositing layer at the root automatically, and hook up to 73 // This will make a compositing layer at the root automatically, and hook up to
78 // the native view/window system. 74 // the native view/window system.
79 void enableCompositingMode(bool enable = true); 75 void enableCompositingMode(bool enable = true);
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326 OwnPtr<GraphicsLayer> m_rootTransformLayer; 322 OwnPtr<GraphicsLayer> m_rootTransformLayer;
327 323
328 CompositingReasonFinder m_compositingReasonFinder; 324 CompositingReasonFinder m_compositingReasonFinder;
329 325
330 bool m_hasAcceleratedCompositing; 326 bool m_hasAcceleratedCompositing;
331 bool m_showRepaintCounter; 327 bool m_showRepaintCounter;
332 328
333 // FIXME: This should absolutely not be mutable. 329 // FIXME: This should absolutely not be mutable.
334 mutable bool m_needsToRecomputeCompositingRequirements; 330 mutable bool m_needsToRecomputeCompositingRequirements;
335 bool m_needsToUpdateLayerTreeGeometry; 331 bool m_needsToUpdateLayerTreeGeometry;
332
333 // FIXME: We should remove m_pendingUpdateType and propagate the bits with C ompositingPropertyUpdater instead.
336 GraphicsLayerUpdater::UpdateType m_pendingUpdateType; 334 GraphicsLayerUpdater::UpdateType m_pendingUpdateType;
337 335 CompositingPropertyUpdater::UpdateType m_pendingPropertyUpdateType;
338 RenderLayerCompositor::BoundsUpdateType m_recomputeLayerBoundsUpdateType;
339 336
340 bool m_compositing; 337 bool m_compositing;
341 bool m_compositingLayersNeedRebuild; 338 bool m_compositingLayersNeedRebuild;
342 bool m_forceCompositingMode; 339 bool m_forceCompositingMode;
343 bool m_needsUpdateCompositingRequirementsState; 340 bool m_needsUpdateCompositingRequirementsState;
344 341
345 bool m_isTrackingRepaints; // Used for testing. 342 bool m_isTrackingRepaints; // Used for testing.
346 343
347 RootLayerAttachment m_rootLayerAttachment; 344 RootLayerAttachment m_rootLayerAttachment;
348 345
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366 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 363 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
367 #if USE(RUBBER_BANDING) 364 #if USE(RUBBER_BANDING)
368 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; 365 OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
369 #endif 366 #endif
370 }; 367 };
371 368
372 369
373 } // namespace WebCore 370 } // namespace WebCore
374 371
375 #endif // RenderLayerCompositor_h 372 #endif // RenderLayerCompositor_h
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