OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/child/fling_animator_impl_android.h" | 5 #include "content/child/fling_animator_impl_android.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "third_party/WebKit/public/platform/WebFloatSize.h" | 8 #include "third_party/WebKit/public/platform/WebFloatSize.h" |
9 #include "third_party/WebKit/public/platform/WebGestureCurveTarget.h" | 9 #include "third_party/WebKit/public/platform/WebGestureCurveTarget.h" |
10 #include "ui/gfx/android/view_configuration.h" | 10 #include "ui/gfx/android/view_configuration.h" |
(...skipping 54 matching lines...) Loading... |
65 blink::WebGestureCurveTarget* target) { | 65 blink::WebGestureCurveTarget* target) { |
66 // Historically, Android's Scroller used |currentAnimationTimeMillis()|, | 66 // Historically, Android's Scroller used |currentAnimationTimeMillis()|, |
67 // which is equivalent to gfx::FrameTime::Now(). In practice, this produces | 67 // which is equivalent to gfx::FrameTime::Now(). In practice, this produces |
68 // smoother results than using |time|, so continue using FrameTime::Now(). | 68 // smoother results than using |time|, so continue using FrameTime::Now(). |
69 // TODO(jdduke): Use |time| upon resolution of crbug.com/345459. | 69 // TODO(jdduke): Use |time| upon resolution of crbug.com/345459. |
70 if (!scroller_.ComputeScrollOffset(gfx::FrameTime::Now())) { | 70 if (!scroller_.ComputeScrollOffset(gfx::FrameTime::Now())) { |
71 is_active_ = false; | 71 is_active_ = false; |
72 return false; | 72 return false; |
73 } | 73 } |
74 | 74 |
| 75 target->notifyCurrentFlingVelocity(blink::WebFloatSize( |
| 76 scroller_.GetCurrVelocityX(), scroller_.GetCurrVelocityY())); |
| 77 |
75 gfx::PointF current_position(scroller_.GetCurrX(), scroller_.GetCurrY()); | 78 gfx::PointF current_position(scroller_.GetCurrX(), scroller_.GetCurrY()); |
76 gfx::Vector2dF scroll_amount(current_position - last_position_); | 79 gfx::Vector2dF scroll_amount(current_position - last_position_); |
77 last_position_ = current_position; | 80 last_position_ = current_position; |
78 | 81 |
79 // scrollBy() could delete this curve if the animation is over, so don't touch | 82 // scrollBy() could delete this curve if the animation is over, so don't touch |
80 // any member variables after making that call. | 83 // any member variables after making that call. |
81 return target->scrollBy(blink::WebFloatSize(scroll_amount), | 84 target->scrollBy(blink::WebFloatSize(scroll_amount)); |
82 blink::WebFloatSize(scroller_.GetCurrVelocityX(), | 85 return true; |
83 scroller_.GetCurrVelocityY())); | |
84 } | 86 } |
85 | 87 |
86 FlingAnimatorImpl* FlingAnimatorImpl::CreateAndroidGestureCurve( | 88 FlingAnimatorImpl* FlingAnimatorImpl::CreateAndroidGestureCurve( |
87 const blink::WebFloatPoint& velocity, | 89 const blink::WebFloatPoint& velocity, |
88 const blink::WebSize&) { | 90 const blink::WebSize&) { |
89 FlingAnimatorImpl* gesture_curve = new FlingAnimatorImpl(); | 91 FlingAnimatorImpl* gesture_curve = new FlingAnimatorImpl(); |
90 gesture_curve->StartFling(velocity); | 92 gesture_curve->StartFling(velocity); |
91 return gesture_curve; | 93 return gesture_curve; |
92 } | 94 } |
93 | 95 |
94 } // namespace content | 96 } // namespace content |
OLD | NEW |