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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | 5 #ifndef GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ |
6 #define GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | 6 #define GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ |
7 | 7 |
8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
9 #include "google_apis/gcm/base/gcm_export.h" | 9 #include "google_apis/gcm/base/gcm_export.h" |
10 #include "google_apis/gcm/engine/connection_handler.h" | 10 #include "google_apis/gcm/engine/connection_handler.h" |
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23 typedef base::Callback<void(mcs_proto::LoginRequest* login_request)> | 23 typedef base::Callback<void(mcs_proto::LoginRequest* login_request)> |
24 BuildLoginRequestCallback; | 24 BuildLoginRequestCallback; |
25 | 25 |
26 // Reasons for triggering a connection reset. Note that these enums are | 26 // Reasons for triggering a connection reset. Note that these enums are |
27 // consumed by a histogram, so ordering should not be modified. | 27 // consumed by a histogram, so ordering should not be modified. |
28 enum ConnectionResetReason { | 28 enum ConnectionResetReason { |
29 LOGIN_FAILURE, // Login response included an error. | 29 LOGIN_FAILURE, // Login response included an error. |
30 CLOSE_COMMAND, // Received a close command. | 30 CLOSE_COMMAND, // Received a close command. |
31 HEARTBEAT_FAILURE, // Heartbeat was not acknowledged in time. | 31 HEARTBEAT_FAILURE, // Heartbeat was not acknowledged in time. |
32 SOCKET_FAILURE, // net::Socket error. | 32 SOCKET_FAILURE, // net::Socket error. |
| 33 NETWORK_CHANGE, // NetworkChangeNotifier notified of a network change. |
33 // Count of total number of connection reset reasons. All new reset reasons | 34 // Count of total number of connection reset reasons. All new reset reasons |
34 // should be added above this line. | 35 // should be added above this line. |
35 CONNECTION_RESET_COUNT, | 36 CONNECTION_RESET_COUNT, |
36 }; | 37 }; |
37 | 38 |
38 ConnectionFactory(); | 39 ConnectionFactory(); |
39 virtual ~ConnectionFactory(); | 40 virtual ~ConnectionFactory(); |
40 | 41 |
41 // Initialize the factory, creating a connection handler with a disconnected | 42 // Initialize the factory, creating a connection handler with a disconnected |
42 // socket. Should only be called once. | 43 // socket. Should only be called once. |
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73 // Manually reset the connection. This can occur if an application specific | 74 // Manually reset the connection. This can occur if an application specific |
74 // event forced a reset (e.g. server sends a close connection response). | 75 // event forced a reset (e.g. server sends a close connection response). |
75 // If the last connection was made within kConnectionResetWindowSecs, the old | 76 // If the last connection was made within kConnectionResetWindowSecs, the old |
76 // backoff is restored, else a new backoff kicks off. | 77 // backoff is restored, else a new backoff kicks off. |
77 virtual void SignalConnectionReset(ConnectionResetReason reason) = 0; | 78 virtual void SignalConnectionReset(ConnectionResetReason reason) = 0; |
78 }; | 79 }; |
79 | 80 |
80 } // namespace gcm | 81 } // namespace gcm |
81 | 82 |
82 #endif // GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | 83 #endif // GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ |
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