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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/capture/system_message_window_win.h" | 5 #include "media/capture/system_message_window_win.h" |
6 | 6 |
7 #include <dbt.h> | 7 #include <dbt.h> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/files/file_path.h" | 11 #include "base/files/file_path.h" |
| 12 #include "base/message_loop/message_loop.h" |
12 #include "base/system_monitor/system_monitor.h" | 13 #include "base/system_monitor/system_monitor.h" |
13 #include "base/test/mock_devices_changed_observer.h" | 14 #include "base/test/mock_devices_changed_observer.h" |
14 #include "testing/gmock/include/gmock/gmock.h" | 15 #include "testing/gmock/include/gmock/gmock.h" |
15 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
16 | 17 |
17 namespace media { | 18 namespace media { |
18 | 19 |
19 class SystemMessageWindowWinTest : public testing::Test { | 20 class SystemMessageWindowWinTest : public testing::Test { |
20 public: | 21 public: |
21 ~SystemMessageWindowWinTest() override {} | 22 ~SystemMessageWindowWinTest() override {} |
(...skipping 14 matching lines...) Expand all Loading... |
36 window_.OnDeviceChange(DBT_DEVNODES_CHANGED, NULL); | 37 window_.OnDeviceChange(DBT_DEVNODES_CHANGED, NULL); |
37 message_loop_.RunUntilIdle(); | 38 message_loop_.RunUntilIdle(); |
38 } | 39 } |
39 | 40 |
40 TEST_F(SystemMessageWindowWinTest, RandomMessage) { | 41 TEST_F(SystemMessageWindowWinTest, RandomMessage) { |
41 window_.OnDeviceChange(DBT_DEVICEQUERYREMOVE, NULL); | 42 window_.OnDeviceChange(DBT_DEVICEQUERYREMOVE, NULL); |
42 message_loop_.RunUntilIdle(); | 43 message_loop_.RunUntilIdle(); |
43 } | 44 } |
44 | 45 |
45 } // namespace media | 46 } // namespace media |
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