| Index: cc/output/bsp_tree.cc
|
| diff --git a/cc/output/bsp_tree.cc b/cc/output/bsp_tree.cc
|
| index 080866f58f9a9bd8c9ed222d802906a48f6eac6c..300ba2aebb98a3e5527818c4c776fbb203d36b54 100644
|
| --- a/cc/output/bsp_tree.cc
|
| +++ b/cc/output/bsp_tree.cc
|
| @@ -44,46 +44,24 @@ void BspTree::BuildTree(
|
| // find a splitting plane, then classify polygons as either in front of
|
| // or behind that splitting plane.
|
| while (!polygon_list->empty()) {
|
| - // Is this particular polygon in front of or behind our splitting polygon.
|
| - BspCompareResult comparer_result =
|
| - GetNodePositionRelative(*polygon_list->front(), *(node->node_data));
|
| -
|
| - // If it's clearly behind or in front of the splitting plane, we use the
|
| - // heuristic to decide whether or not we should put it at the back
|
| - // or front of the list.
|
| - switch (comparer_result) {
|
| - case BSP_FRONT:
|
| - front_list.push_back(PopFront(polygon_list));
|
| - break;
|
| - case BSP_BACK:
|
| - back_list.push_back(PopFront(polygon_list));
|
| - break;
|
| - case BSP_SPLIT:
|
| - {
|
| - std::unique_ptr<DrawPolygon> polygon;
|
| - std::unique_ptr<DrawPolygon> new_front;
|
| - std::unique_ptr<DrawPolygon> new_back;
|
| - // Time to split this geometry, *it needs to be split by node_data.
|
| - polygon = PopFront(polygon_list);
|
| - bool split_result =
|
| - polygon->Split(*(node->node_data), &new_front, &new_back);
|
| - DCHECK(split_result);
|
| - if (!split_result) {
|
| - break;
|
| - }
|
| + std::unique_ptr<DrawPolygon> polygon;
|
| + std::unique_ptr<DrawPolygon> new_front;
|
| + std::unique_ptr<DrawPolygon> new_back;
|
| + // Time to split this geometry, *it needs to be split by node_data.
|
| + polygon = PopFront(polygon_list);
|
| + bool is_coplanar;
|
| + node->node_data->SplitPolygon(std::move(polygon), &new_front, &new_back,
|
| + &is_coplanar);
|
| + if (is_coplanar) {
|
| + if (new_front)
|
| + node->coplanars_front.push_back(std::move(new_front));
|
| + if (new_back)
|
| + node->coplanars_back.push_back(std::move(new_back));
|
| + } else {
|
| + if (new_front)
|
| front_list.push_back(std::move(new_front));
|
| + if (new_back)
|
| back_list.push_back(std::move(new_back));
|
| - break;
|
| - }
|
| - case BSP_COPLANAR_FRONT:
|
| - node->coplanars_front.push_back(PopFront(polygon_list));
|
| - break;
|
| - case BSP_COPLANAR_BACK:
|
| - node->coplanars_back.push_back(PopFront(polygon_list));
|
| - break;
|
| - default:
|
| - NOTREACHED();
|
| - break;
|
| }
|
| }
|
|
|
| @@ -100,11 +78,6 @@ void BspTree::BuildTree(
|
| }
|
| }
|
|
|
| -BspCompareResult BspTree::GetNodePositionRelative(const DrawPolygon& node_a,
|
| - const DrawPolygon& node_b) {
|
| - return DrawPolygon::SideCompare(node_a, node_b);
|
| -}
|
| -
|
| // The base comparer with 0,0,0 as camera position facing forward
|
| BspCompareResult BspTree::GetCameraPositionRelative(const DrawPolygon& node) {
|
| if (node.normal().z() > 0.0f) {
|
|
|