| Index: cc/surfaces/surface_id.h
|
| diff --git a/cc/surfaces/surface_id.h b/cc/surfaces/surface_id.h
|
| index c48e8129192ddc8b98287a5e846c157bc910f396..48a434affe1309ba155534537d63b381d938bff8 100644
|
| --- a/cc/surfaces/surface_id.h
|
| +++ b/cc/surfaces/surface_id.h
|
| @@ -18,58 +18,57 @@ namespace cc {
|
|
|
| class SurfaceId {
|
| public:
|
| - SurfaceId() : id_namespace_(0), local_id_(0), nonce_(0) {}
|
| + SurfaceId() : client_id_(0), local_id_(0), nonce_(0) {}
|
|
|
| SurfaceId(const SurfaceId& other)
|
| - : id_namespace_(other.id_namespace_),
|
| + : client_id_(other.client_id_),
|
| local_id_(other.local_id_),
|
| nonce_(other.nonce_) {}
|
|
|
| - // A SurfaceId consists of three components: namespace, local Id, and nonce.
|
| - // An |id_namespace| is a display compositor service allocated ID that
|
| + // A SurfaceId consists of three components: client Id, local Id, and nonce.
|
| + // A |client_id| is a display compositor service allocated ID that
|
| // uniquely identifies a client.
|
| // A |local_id| is a sequentially allocated ID generated by the display
|
| - // compositor client.
|
| + // compositor client that uniquely identifies a surface.
|
| // A |nonce| is a cryptographically secure random int that makes a SurfaceId
|
| // unguessable by other clients.
|
| - SurfaceId(uint32_t id_namespace, uint32_t local_id, uint64_t nonce)
|
| - : id_namespace_(id_namespace), local_id_(local_id), nonce_(nonce) {}
|
| + SurfaceId(uint32_t client_id, uint32_t local_id, uint64_t nonce)
|
| + : client_id_(client_id), local_id_(local_id), nonce_(nonce) {}
|
|
|
| bool is_null() const {
|
| - return id_namespace_ == 0 && nonce_ == 0 && local_id_ == 0;
|
| + return client_id_ == 0 && nonce_ == 0 && local_id_ == 0;
|
| }
|
|
|
| size_t hash() const {
|
| - size_t interim = base::HashInts(id_namespace_, local_id_);
|
| + size_t interim = base::HashInts(client_id_, local_id_);
|
| return base::HashInts(static_cast<uint64_t>(interim), nonce_);
|
| }
|
|
|
| - uint32_t id_namespace() const { return id_namespace_; }
|
| + uint32_t client_id() const { return client_id_; }
|
|
|
| uint32_t local_id() const { return local_id_; }
|
|
|
| uint64_t nonce() const { return nonce_; }
|
|
|
| std::string ToString() const {
|
| - return base::StringPrintf("%d:%d:%" PRIu64, id_namespace_, local_id_,
|
| - nonce_);
|
| + return base::StringPrintf("%d:%d:%" PRIu64, client_id_, local_id_, nonce_);
|
| }
|
|
|
| bool operator==(const SurfaceId& other) const {
|
| - return id_namespace_ == other.id_namespace_ &&
|
| - local_id_ == other.local_id_ && nonce_ == other.nonce_;
|
| + return client_id_ == other.client_id_ && local_id_ == other.local_id_ &&
|
| + nonce_ == other.nonce_;
|
| }
|
|
|
| bool operator!=(const SurfaceId& other) const { return !(*this == other); }
|
|
|
| bool operator<(const SurfaceId& other) const {
|
| - return std::tie(id_namespace_, local_id_, nonce_) <
|
| - std::tie(other.id_namespace_, other.local_id_, other.nonce_);
|
| + return std::tie(client_id_, local_id_, nonce_) <
|
| + std::tie(other.client_id_, other.local_id_, other.nonce_);
|
| }
|
|
|
| private:
|
| // See SurfaceIdAllocator::GenerateId.
|
| - uint32_t id_namespace_;
|
| + uint32_t client_id_;
|
| uint32_t local_id_;
|
| uint64_t nonce_;
|
| };
|
|
|