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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/surfaces/display_compositor.h" | 5 #include "services/ui/surfaces/display_compositor.h" |
| 6 | 6 |
| 7 #include "cc/output/copy_output_request.h" | 7 #include "cc/output/copy_output_request.h" |
| 8 #include "cc/output/output_surface.h" | 8 #include "cc/output/output_surface.h" |
| 9 #include "cc/output/renderer_settings.h" | 9 #include "cc/output/renderer_settings.h" |
| 10 #include "cc/output/texture_mailbox_deleter.h" | 10 #include "cc/output/texture_mailbox_deleter.h" |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 namespace ui { | 23 namespace ui { |
| 24 | 24 |
| 25 DisplayCompositor::DisplayCompositor( | 25 DisplayCompositor::DisplayCompositor( |
| 26 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 26 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 27 gfx::AcceleratedWidget widget, | 27 gfx::AcceleratedWidget widget, |
| 28 const scoped_refptr<GpuState>& gpu_state, | 28 const scoped_refptr<GpuState>& gpu_state, |
| 29 const scoped_refptr<SurfacesState>& surfaces_state) | 29 const scoped_refptr<SurfacesState>& surfaces_state) |
| 30 : task_runner_(task_runner), | 30 : task_runner_(task_runner), |
| 31 surfaces_state_(surfaces_state), | 31 surfaces_state_(surfaces_state), |
| 32 factory_(surfaces_state->manager(), this), | 32 factory_(surfaces_state->manager(), this), |
| 33 allocator_(surfaces_state->next_id_namespace()) { | 33 allocator_(0 /* gpu_id */, surfaces_state->next_client_id()) { |
| 34 allocator_.RegisterSurfaceIdNamespace(surfaces_state_->manager()); | 34 allocator_.RegisterSurfaceClientId(surfaces_state_->manager()); |
| 35 surfaces_state_->manager()->RegisterSurfaceFactoryClient( | 35 surfaces_state_->manager()->RegisterSurfaceFactoryClient( |
| 36 allocator_.id_namespace(), this); | 36 allocator_.client_id(), this); |
| 37 | 37 |
| 38 scoped_refptr<SurfacesContextProvider> surfaces_context_provider( | 38 scoped_refptr<SurfacesContextProvider> surfaces_context_provider( |
| 39 new SurfacesContextProvider(widget, gpu_state)); | 39 new SurfacesContextProvider(widget, gpu_state)); |
| 40 // TODO(rjkroege): If there is something better to do than CHECK, add it. | 40 // TODO(rjkroege): If there is something better to do than CHECK, add it. |
| 41 CHECK(surfaces_context_provider->BindToCurrentThread()); | 41 CHECK(surfaces_context_provider->BindToCurrentThread()); |
| 42 | 42 |
| 43 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source( | 43 std::unique_ptr<cc::SyntheticBeginFrameSource> synthetic_begin_frame_source( |
| 44 new cc::DelayBasedBeginFrameSource( | 44 new cc::DelayBasedBeginFrameSource( |
| 45 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get()))); | 45 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get()))); |
| 46 | 46 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 62 display_output_surface->capabilities().max_frames_pending; | 62 display_output_surface->capabilities().max_frames_pending; |
| 63 DCHECK_GT(max_frames_pending, 0); | 63 DCHECK_GT(max_frames_pending, 0); |
| 64 | 64 |
| 65 std::unique_ptr<cc::DisplayScheduler> scheduler( | 65 std::unique_ptr<cc::DisplayScheduler> scheduler( |
| 66 new cc::DisplayScheduler(synthetic_begin_frame_source.get(), | 66 new cc::DisplayScheduler(synthetic_begin_frame_source.get(), |
| 67 task_runner_.get(), max_frames_pending)); | 67 task_runner_.get(), max_frames_pending)); |
| 68 | 68 |
| 69 display_.reset(new cc::Display( | 69 display_.reset(new cc::Display( |
| 70 surfaces_state_->manager(), nullptr /* bitmap_manager */, | 70 surfaces_state_->manager(), nullptr /* bitmap_manager */, |
| 71 nullptr /* gpu_memory_buffer_manager */, cc::RendererSettings(), | 71 nullptr /* gpu_memory_buffer_manager */, cc::RendererSettings(), |
| 72 allocator_.id_namespace(), std::move(synthetic_begin_frame_source), | 72 allocator_.client_id(), std::move(synthetic_begin_frame_source), |
| 73 std::move(display_output_surface), std::move(scheduler), | 73 std::move(display_output_surface), std::move(scheduler), |
| 74 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); | 74 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); |
| 75 display_->Initialize(this); | 75 display_->Initialize(this); |
| 76 } | 76 } |
| 77 | 77 |
| 78 DisplayCompositor::~DisplayCompositor() { | 78 DisplayCompositor::~DisplayCompositor() { |
| 79 surfaces_state_->manager()->UnregisterSurfaceFactoryClient( | 79 surfaces_state_->manager()->UnregisterSurfaceFactoryClient( |
| 80 allocator_.id_namespace()); | 80 allocator_.client_id()); |
| 81 } | 81 } |
| 82 | 82 |
| 83 void DisplayCompositor::SubmitCompositorFrame( | 83 void DisplayCompositor::SubmitCompositorFrame( |
| 84 cc::CompositorFrame frame, | 84 cc::CompositorFrame frame, |
| 85 const base::Callback<void(cc::SurfaceDrawStatus)>& callback) { | 85 const base::Callback<void(cc::SurfaceDrawStatus)>& callback) { |
| 86 gfx::Size frame_size = | 86 gfx::Size frame_size = |
| 87 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); | 87 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); |
| 88 if (frame_size.IsEmpty() || frame_size != display_size_) { | 88 if (frame_size.IsEmpty() || frame_size != display_size_) { |
| 89 if (!surface_id_.is_null()) | 89 if (!surface_id_.is_null()) |
| 90 factory_.Destroy(surface_id_); | 90 factory_.Destroy(surface_id_); |
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| 115 void DisplayCompositor::DisplayOutputSurfaceLost() { | 115 void DisplayCompositor::DisplayOutputSurfaceLost() { |
| 116 // TODO(fsamuel): This looks like it would crash if a frame was in flight and | 116 // TODO(fsamuel): This looks like it would crash if a frame was in flight and |
| 117 // will be submitted. | 117 // will be submitted. |
| 118 display_.reset(); | 118 display_.reset(); |
| 119 } | 119 } |
| 120 | 120 |
| 121 void DisplayCompositor::DisplaySetMemoryPolicy( | 121 void DisplayCompositor::DisplaySetMemoryPolicy( |
| 122 const cc::ManagedMemoryPolicy& policy) {} | 122 const cc::ManagedMemoryPolicy& policy) {} |
| 123 | 123 |
| 124 } // namespace ui | 124 } // namespace ui |
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