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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_SURFACES_SURFACES_STATE_H_ | 5 #ifndef SERVICES_UI_SURFACES_SURFACES_STATE_H_ |
6 #define SERVICES_UI_SURFACES_SURFACES_STATE_H_ | 6 #define SERVICES_UI_SURFACES_SURFACES_STATE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "cc/surfaces/surface_manager.h" | 12 #include "cc/surfaces/surface_manager.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 class SurfaceHittest; | 15 class SurfaceHittest; |
16 class SurfaceManager; | 16 class SurfaceManager; |
17 } // namespace cc | 17 } // namespace cc |
18 | 18 |
19 namespace ui { | 19 namespace ui { |
20 | 20 |
21 // The SurfacesState object is an object global to the Window Manager app that | 21 // The SurfacesState object is an object global to the Window Manager app that |
22 // holds the SurfaceManager and allocates new Surfaces namespaces. | 22 // holds the SurfaceManager and allocates new Surfaces namespaces. |
23 // This object lives on the main thread of the Window Manager. | 23 // This object lives on the main thread of the Window Manager. |
24 // TODO(rjkroege, fsamuel): This object will need to change to support multiple | 24 // TODO(rjkroege, fsamuel): This object will need to change to support multiple |
25 // displays. | 25 // displays. |
26 class SurfacesState : public base::RefCounted<SurfacesState> { | 26 class SurfacesState : public base::RefCounted<SurfacesState> { |
27 public: | 27 public: |
28 SurfacesState(); | 28 SurfacesState(); |
29 | 29 |
30 uint32_t next_id_namespace() { return next_id_namespace_++; } | 30 uint32_t next_client_id() { return next_client_id_++; } |
31 | 31 |
32 cc::SurfaceManager* manager() { return &manager_; } | 32 cc::SurfaceManager* manager() { return &manager_; } |
33 | 33 |
34 private: | 34 private: |
35 friend class base::RefCounted<SurfacesState>; | 35 friend class base::RefCounted<SurfacesState>; |
36 ~SurfacesState(); | 36 ~SurfacesState(); |
37 | 37 |
38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated | 38 // A Surface ID is an unsigned 64-bit int where the high 32-bits are generated |
39 // by the Surfaces service, and the low 32-bits are generated by the process | 39 // by the Surfaces service, and the low 32-bits are generated by the process |
40 // that requested the Surface. | 40 // that requested the Surface. |
41 uint32_t next_id_namespace_; | 41 uint32_t next_client_id_; |
42 cc::SurfaceManager manager_; | 42 cc::SurfaceManager manager_; |
43 | 43 |
44 DISALLOW_COPY_AND_ASSIGN(SurfacesState); | 44 DISALLOW_COPY_AND_ASSIGN(SurfacesState); |
45 }; | 45 }; |
46 | 46 |
47 } // namespace ui | 47 } // namespace ui |
48 | 48 |
49 #endif // SERVICES_UI_SURFACES_SURFACES_STATE_H_ | 49 #endif // SERVICES_UI_SURFACES_SURFACES_STATE_H_ |
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