| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkRect_DEFINED | 8 #ifndef SkRect_DEFINED |
| 9 #define SkRect_DEFINED | 9 #define SkRect_DEFINED |
| 10 | 10 |
| 11 #include "SkPoint.h" | 11 #include "SkPoint.h" |
| 12 #include "SkSize.h" | 12 #include "SkSize.h" |
| 13 #include "../private/SkNx.h" | |
| 14 | 13 |
| 15 struct SkRect; | 14 struct SkRect; |
| 16 | 15 |
| 17 /** \struct SkIRect | 16 /** \struct SkIRect |
| 18 | 17 |
| 19 SkIRect holds four 32 bit integer coordinates for a rectangle | 18 SkIRect holds four 32 bit integer coordinates for a rectangle |
| 20 */ | 19 */ |
| 21 struct SK_API SkIRect { | 20 struct SK_API SkIRect { |
| 22 int32_t fLeft, fTop, fRight, fBottom; | 21 int32_t fLeft, fTop, fRight, fBottom; |
| 23 | 22 |
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| 863 this->round(&ir); | 862 this->round(&ir); |
| 864 return ir; | 863 return ir; |
| 865 } | 864 } |
| 866 | 865 |
| 867 //! Returns the result of calling roundOut(&dst) | 866 //! Returns the result of calling roundOut(&dst) |
| 868 SkIRect roundOut() const { | 867 SkIRect roundOut() const { |
| 869 SkIRect ir; | 868 SkIRect ir; |
| 870 this->roundOut(&ir); | 869 this->roundOut(&ir); |
| 871 return ir; | 870 return ir; |
| 872 } | 871 } |
| 873 | 872 |
| 874 /** | |
| 875 * Round the rect's values and return the result as a new SkIRect. | |
| 876 * This follows the same semantics as SkScalarRoundToInt(). | |
| 877 */ | |
| 878 SkIRect round2i() const { | |
| 879 SkIRect dst; | |
| 880 Sk4s rd = (Sk4s::Load(&fLeft) + Sk4s(0.5)).floor(); | |
| 881 SkNx_cast<int32_t>(rd).store(&dst.fLeft); | |
| 882 return dst; | |
| 883 } | |
| 884 | |
| 885 /** | |
| 886 * Round the rect's values and return the result as a new SkRect. | |
| 887 * This follows the same semantics as SkScalarRoundToScalar(). | |
| 888 */ | |
| 889 SkRect round2s() const { | |
| 890 SkRect dst; | |
| 891 (Sk4s::Load(&fLeft) + Sk4s(0.5)).floor().store(&dst.fLeft); | |
| 892 return dst; | |
| 893 } | |
| 894 | |
| 895 /** | 873 /** |
| 896 * Swap top/bottom or left/right if there are flipped (i.e. if width() | 874 * Swap top/bottom or left/right if there are flipped (i.e. if width() |
| 897 * or height() would have returned a negative value.) This should be called | 875 * or height() would have returned a negative value.) This should be called |
| 898 * if the edges are computed separately, and may have crossed over each | 876 * if the edges are computed separately, and may have crossed over each |
| 899 * other. When this returns, left <= right && top <= bottom | 877 * other. When this returns, left <= right && top <= bottom |
| 900 */ | 878 */ |
| 901 void sort() { | 879 void sort() { |
| 902 if (fLeft > fRight) { | 880 if (fLeft > fRight) { |
| 903 SkTSwap<SkScalar>(fLeft, fRight); | 881 SkTSwap<SkScalar>(fLeft, fRight); |
| 904 } | 882 } |
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| 918 void dumpHex() const { this->dump(true); } | 896 void dumpHex() const { this->dump(true); } |
| 919 }; | 897 }; |
| 920 | 898 |
| 921 inline bool SkIRect::contains(const SkRect& r) const { | 899 inline bool SkIRect::contains(const SkRect& r) const { |
| 922 return !r.isEmpty() && !this->isEmpty() && // check for empties | 900 return !r.isEmpty() && !this->isEmpty() && // check for empties |
| 923 (SkScalar)fLeft <= r.fLeft && (SkScalar)fTop <= r.fTop && | 901 (SkScalar)fLeft <= r.fLeft && (SkScalar)fTop <= r.fTop && |
| 924 (SkScalar)fRight >= r.fRight && (SkScalar)fBottom >= r.fBottom; | 902 (SkScalar)fRight >= r.fRight && (SkScalar)fBottom >= r.fBottom; |
| 925 } | 903 } |
| 926 | 904 |
| 927 #endif | 905 #endif |
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