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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/mus/render_widget_mus_connection.h" | 5 #include "content/renderer/mus/render_widget_mus_connection.h" |
| 6 | 6 |
| 7 #include <map> | 7 #include <map> |
| 8 | 8 |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 39 if (window_surface_binding_) { | 39 if (window_surface_binding_) { |
| 40 compositor_mus_connection_->AttachSurfaceOnMainThread( | 40 compositor_mus_connection_->AttachSurfaceOnMainThread( |
| 41 std::move(window_surface_binding_)); | 41 std::move(window_surface_binding_)); |
| 42 } | 42 } |
| 43 } | 43 } |
| 44 | 44 |
| 45 std::unique_ptr<cc::OutputSurface> | 45 std::unique_ptr<cc::OutputSurface> |
| 46 RenderWidgetMusConnection::CreateOutputSurface() { | 46 RenderWidgetMusConnection::CreateOutputSurface() { |
| 47 DCHECK(thread_checker_.CalledOnValidThread()); | 47 DCHECK(thread_checker_.CalledOnValidThread()); |
| 48 DCHECK(!window_surface_binding_); | 48 DCHECK(!window_surface_binding_); |
| 49 scoped_refptr<cc::ContextProvider> context_provider(new ui::ContextProvider( | 49 auto* connector = |
|
Ken Rockot(use gerrit already)
2016/07/13 18:29:02
nit: why add the local?
Peng
2016/07/13 19:00:36
Just copy those two lines from somewhere else, so
| |
| 50 MojoShellConnection::GetForProcess()->GetConnector())); | 50 ChildThread::Get()->GetMojoShellConnection()->GetConnector(); |
| 51 scoped_refptr<cc::ContextProvider> context_provider( | |
| 52 new ui::ContextProvider(connector)); | |
| 51 | 53 |
| 52 std::unique_ptr<cc::OutputSurface> surface(new ui::OutputSurface( | 54 std::unique_ptr<cc::OutputSurface> surface(new ui::OutputSurface( |
| 53 context_provider, ui::WindowSurface::Create(&window_surface_binding_))); | 55 context_provider, ui::WindowSurface::Create(&window_surface_binding_))); |
| 54 if (compositor_mus_connection_) { | 56 if (compositor_mus_connection_) { |
| 55 compositor_mus_connection_->AttachSurfaceOnMainThread( | 57 compositor_mus_connection_->AttachSurfaceOnMainThread( |
| 56 std::move(window_surface_binding_)); | 58 std::move(window_surface_binding_)); |
| 57 } | 59 } |
| 58 return surface; | 60 return surface; |
| 59 } | 61 } |
| 60 | 62 |
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| 171 // previous event. | 173 // previous event. |
| 172 // DCHECK(pending_ack_.is_null()); | 174 // DCHECK(pending_ack_.is_null()); |
| 173 pending_ack_ = ack; | 175 pending_ack_ = ack; |
| 174 // TODO(fsamuel, sadrul): Track real latency info. | 176 // TODO(fsamuel, sadrul): Track real latency info. |
| 175 ui::LatencyInfo latency_info; | 177 ui::LatencyInfo latency_info; |
| 176 input_handler_->HandleInputEvent(*input_event, latency_info, | 178 input_handler_->HandleInputEvent(*input_event, latency_info, |
| 177 DISPATCH_TYPE_BLOCKING); | 179 DISPATCH_TYPE_BLOCKING); |
| 178 } | 180 } |
| 179 | 181 |
| 180 } // namespace content | 182 } // namespace content |
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