| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| 11 void glActiveTextureFn(GLenum texture) override; | 11 void glActiveTextureFn(GLenum texture) override {} |
| 12 void glApplyFramebufferAttachmentCMAAINTELFn(void) override; | 12 void glApplyFramebufferAttachmentCMAAINTELFn() override {} |
| 13 void glAttachShaderFn(GLuint program, GLuint shader) override; | 13 void glAttachShaderFn(GLuint program, GLuint shader) override {} |
| 14 void glBeginQueryFn(GLenum target, GLuint id) override; | 14 void glBeginQueryFn(GLenum target, GLuint id) override {} |
| 15 void glBeginTransformFeedbackFn(GLenum primitiveMode) override; | 15 void glBeginTransformFeedbackFn(GLenum primitiveMode) override {} |
| 16 void glBindAttribLocationFn(GLuint program, | 16 void glBindAttribLocationFn(GLuint program, |
| 17 GLuint index, | 17 GLuint index, |
| 18 const char* name) override; | 18 const char* name) override {} |
| 19 void glBindBufferFn(GLenum target, GLuint buffer) override; | 19 void glBindBufferFn(GLenum target, GLuint buffer) override {} |
| 20 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override; | 20 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override {} |
| 21 void glBindBufferRangeFn(GLenum target, | 21 void glBindBufferRangeFn(GLenum target, |
| 22 GLuint index, | 22 GLuint index, |
| 23 GLuint buffer, | 23 GLuint buffer, |
| 24 GLintptr offset, | 24 GLintptr offset, |
| 25 GLsizeiptr size) override; | 25 GLsizeiptr size) override {} |
| 26 void glBindFragDataLocationFn(GLuint program, | 26 void glBindFragDataLocationFn(GLuint program, |
| 27 GLuint colorNumber, | 27 GLuint colorNumber, |
| 28 const char* name) override; | 28 const char* name) override {} |
| 29 void glBindFragDataLocationIndexedFn(GLuint program, | 29 void glBindFragDataLocationIndexedFn(GLuint program, |
| 30 GLuint colorNumber, | 30 GLuint colorNumber, |
| 31 GLuint index, | 31 GLuint index, |
| 32 const char* name) override; | 32 const char* name) override {} |
| 33 void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override; | 33 void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override {} |
| 34 void glBindImageTextureEXTFn(GLuint index, | 34 void glBindImageTextureEXTFn(GLuint index, |
| 35 GLuint texture, | 35 GLuint texture, |
| 36 GLint level, | 36 GLint level, |
| 37 GLboolean layered, | 37 GLboolean layered, |
| 38 GLint layer, | 38 GLint layer, |
| 39 GLenum access, | 39 GLenum access, |
| 40 GLint format) override; | 40 GLint format) override {} |
| 41 void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override; | 41 void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override {} |
| 42 void glBindSamplerFn(GLuint unit, GLuint sampler) override; | 42 void glBindSamplerFn(GLuint unit, GLuint sampler) override {} |
| 43 void glBindTextureFn(GLenum target, GLuint texture) override; | 43 void glBindTextureFn(GLenum target, GLuint texture) override {} |
| 44 void glBindTransformFeedbackFn(GLenum target, GLuint id) override; | 44 void glBindTransformFeedbackFn(GLenum target, GLuint id) override {} |
| 45 void glBindUniformLocationCHROMIUMFn(GLuint program, | 45 void glBindUniformLocationCHROMIUMFn(GLuint program, |
| 46 GLint location, | 46 GLint location, |
| 47 const char* name) override; | 47 const char* name) override {} |
| 48 void glBindVertexArrayOESFn(GLuint array) override; | 48 void glBindVertexArrayOESFn(GLuint array) override {} |
| 49 void glBlendBarrierKHRFn(void) override; | 49 void glBlendBarrierKHRFn() override {} |
| 50 void glBlendColorFn(GLclampf red, | 50 void glBlendColorFn(GLclampf red, |
| 51 GLclampf green, | 51 GLclampf green, |
| 52 GLclampf blue, | 52 GLclampf blue, |
| 53 GLclampf alpha) override; | 53 GLclampf alpha) override {} |
| 54 void glBlendEquationFn(GLenum mode) override; | 54 void glBlendEquationFn(GLenum mode) override {} |
| 55 void glBlendEquationSeparateFn(GLenum modeRGB, GLenum modeAlpha) override; | 55 void glBlendEquationSeparateFn(GLenum modeRGB, GLenum modeAlpha) override {} |
| 56 void glBlendFuncFn(GLenum sfactor, GLenum dfactor) override; | 56 void glBlendFuncFn(GLenum sfactor, GLenum dfactor) override {} |
| 57 void glBlendFuncSeparateFn(GLenum srcRGB, | 57 void glBlendFuncSeparateFn(GLenum srcRGB, |
| 58 GLenum dstRGB, | 58 GLenum dstRGB, |
| 59 GLenum srcAlpha, | 59 GLenum srcAlpha, |
| 60 GLenum dstAlpha) override; | 60 GLenum dstAlpha) override {} |
| 61 void glBlitFramebufferFn(GLint srcX0, | 61 void glBlitFramebufferFn(GLint srcX0, |
| 62 GLint srcY0, | 62 GLint srcY0, |
| 63 GLint srcX1, | 63 GLint srcX1, |
| 64 GLint srcY1, | 64 GLint srcY1, |
| 65 GLint dstX0, | 65 GLint dstX0, |
| 66 GLint dstY0, | 66 GLint dstY0, |
| 67 GLint dstX1, | 67 GLint dstX1, |
| 68 GLint dstY1, | 68 GLint dstY1, |
| 69 GLbitfield mask, | 69 GLbitfield mask, |
| 70 GLenum filter) override; | 70 GLenum filter) override {} |
| 71 void glBlitFramebufferANGLEFn(GLint srcX0, | 71 void glBlitFramebufferANGLEFn(GLint srcX0, |
| 72 GLint srcY0, | 72 GLint srcY0, |
| 73 GLint srcX1, | 73 GLint srcX1, |
| 74 GLint srcY1, | 74 GLint srcY1, |
| 75 GLint dstX0, | 75 GLint dstX0, |
| 76 GLint dstY0, | 76 GLint dstY0, |
| 77 GLint dstX1, | 77 GLint dstX1, |
| 78 GLint dstY1, | 78 GLint dstY1, |
| 79 GLbitfield mask, | 79 GLbitfield mask, |
| 80 GLenum filter) override; | 80 GLenum filter) override {} |
| 81 void glBlitFramebufferEXTFn(GLint srcX0, | 81 void glBlitFramebufferEXTFn(GLint srcX0, |
| 82 GLint srcY0, | 82 GLint srcY0, |
| 83 GLint srcX1, | 83 GLint srcX1, |
| 84 GLint srcY1, | 84 GLint srcY1, |
| 85 GLint dstX0, | 85 GLint dstX0, |
| 86 GLint dstY0, | 86 GLint dstY0, |
| 87 GLint dstX1, | 87 GLint dstX1, |
| 88 GLint dstY1, | 88 GLint dstY1, |
| 89 GLbitfield mask, | 89 GLbitfield mask, |
| 90 GLenum filter) override; | 90 GLenum filter) override {} |
| 91 void glBufferDataFn(GLenum target, | 91 void glBufferDataFn(GLenum target, |
| 92 GLsizeiptr size, | 92 GLsizeiptr size, |
| 93 const void* data, | 93 const void* data, |
| 94 GLenum usage) override; | 94 GLenum usage) override {} |
| 95 void glBufferSubDataFn(GLenum target, | 95 void glBufferSubDataFn(GLenum target, |
| 96 GLintptr offset, | 96 GLintptr offset, |
| 97 GLsizeiptr size, | 97 GLsizeiptr size, |
| 98 const void* data) override; | 98 const void* data) override {} |
| 99 GLenum glCheckFramebufferStatusEXTFn(GLenum target) override; | 99 GLenum glCheckFramebufferStatusEXTFn(GLenum target) override; |
| 100 void glClearFn(GLbitfield mask) override; | 100 void glClearFn(GLbitfield mask) override {} |
| 101 void glClearBufferfiFn(GLenum buffer, | 101 void glClearBufferfiFn(GLenum buffer, |
| 102 GLint drawbuffer, | 102 GLint drawbuffer, |
| 103 const GLfloat depth, | 103 const GLfloat depth, |
| 104 GLint stencil) override; | 104 GLint stencil) override {} |
| 105 void glClearBufferfvFn(GLenum buffer, | 105 void glClearBufferfvFn(GLenum buffer, |
| 106 GLint drawbuffer, | 106 GLint drawbuffer, |
| 107 const GLfloat* value) override; | 107 const GLfloat* value) override {} |
| 108 void glClearBufferivFn(GLenum buffer, | 108 void glClearBufferivFn(GLenum buffer, |
| 109 GLint drawbuffer, | 109 GLint drawbuffer, |
| 110 const GLint* value) override; | 110 const GLint* value) override {} |
| 111 void glClearBufferuivFn(GLenum buffer, | 111 void glClearBufferuivFn(GLenum buffer, |
| 112 GLint drawbuffer, | 112 GLint drawbuffer, |
| 113 const GLuint* value) override; | 113 const GLuint* value) override {} |
| 114 void glClearColorFn(GLclampf red, | 114 void glClearColorFn(GLclampf red, |
| 115 GLclampf green, | 115 GLclampf green, |
| 116 GLclampf blue, | 116 GLclampf blue, |
| 117 GLclampf alpha) override; | 117 GLclampf alpha) override {} |
| 118 void glClearDepthFn(GLclampd depth) override; | 118 void glClearDepthFn(GLclampd depth) override {} |
| 119 void glClearDepthfFn(GLclampf depth) override; | 119 void glClearDepthfFn(GLclampf depth) override {} |
| 120 void glClearStencilFn(GLint s) override; | 120 void glClearStencilFn(GLint s) override {} |
| 121 GLenum glClientWaitSyncFn(GLsync sync, | 121 GLenum glClientWaitSyncFn(GLsync sync, |
| 122 GLbitfield flags, | 122 GLbitfield flags, |
| 123 GLuint64 timeout) override; | 123 GLuint64 timeout) override; |
| 124 void glColorMaskFn(GLboolean red, | 124 void glColorMaskFn(GLboolean red, |
| 125 GLboolean green, | 125 GLboolean green, |
| 126 GLboolean blue, | 126 GLboolean blue, |
| 127 GLboolean alpha) override; | 127 GLboolean alpha) override {} |
| 128 void glCompileShaderFn(GLuint shader) override; | 128 void glCompileShaderFn(GLuint shader) override {} |
| 129 void glCompressedTexImage2DFn(GLenum target, | 129 void glCompressedTexImage2DFn(GLenum target, |
| 130 GLint level, | 130 GLint level, |
| 131 GLenum internalformat, | 131 GLenum internalformat, |
| 132 GLsizei width, | 132 GLsizei width, |
| 133 GLsizei height, | 133 GLsizei height, |
| 134 GLint border, | 134 GLint border, |
| 135 GLsizei imageSize, | 135 GLsizei imageSize, |
| 136 const void* data) override; | 136 const void* data) override {} |
| 137 void glCompressedTexImage3DFn(GLenum target, | 137 void glCompressedTexImage3DFn(GLenum target, |
| 138 GLint level, | 138 GLint level, |
| 139 GLenum internalformat, | 139 GLenum internalformat, |
| 140 GLsizei width, | 140 GLsizei width, |
| 141 GLsizei height, | 141 GLsizei height, |
| 142 GLsizei depth, | 142 GLsizei depth, |
| 143 GLint border, | 143 GLint border, |
| 144 GLsizei imageSize, | 144 GLsizei imageSize, |
| 145 const void* data) override; | 145 const void* data) override {} |
| 146 void glCompressedTexSubImage2DFn(GLenum target, | 146 void glCompressedTexSubImage2DFn(GLenum target, |
| 147 GLint level, | 147 GLint level, |
| 148 GLint xoffset, | 148 GLint xoffset, |
| 149 GLint yoffset, | 149 GLint yoffset, |
| 150 GLsizei width, | 150 GLsizei width, |
| 151 GLsizei height, | 151 GLsizei height, |
| 152 GLenum format, | 152 GLenum format, |
| 153 GLsizei imageSize, | 153 GLsizei imageSize, |
| 154 const void* data) override; | 154 const void* data) override {} |
| 155 void glCompressedTexSubImage3DFn(GLenum target, | 155 void glCompressedTexSubImage3DFn(GLenum target, |
| 156 GLint level, | 156 GLint level, |
| 157 GLint xoffset, | 157 GLint xoffset, |
| 158 GLint yoffset, | 158 GLint yoffset, |
| 159 GLint zoffset, | 159 GLint zoffset, |
| 160 GLsizei width, | 160 GLsizei width, |
| 161 GLsizei height, | 161 GLsizei height, |
| 162 GLsizei depth, | 162 GLsizei depth, |
| 163 GLenum format, | 163 GLenum format, |
| 164 GLsizei imageSize, | 164 GLsizei imageSize, |
| 165 const void* data) override; | 165 const void* data) override {} |
| 166 void glCopyBufferSubDataFn(GLenum readTarget, | 166 void glCopyBufferSubDataFn(GLenum readTarget, |
| 167 GLenum writeTarget, | 167 GLenum writeTarget, |
| 168 GLintptr readOffset, | 168 GLintptr readOffset, |
| 169 GLintptr writeOffset, | 169 GLintptr writeOffset, |
| 170 GLsizeiptr size) override; | 170 GLsizeiptr size) override {} |
| 171 void glCopyTexImage2DFn(GLenum target, | 171 void glCopyTexImage2DFn(GLenum target, |
| 172 GLint level, | 172 GLint level, |
| 173 GLenum internalformat, | 173 GLenum internalformat, |
| 174 GLint x, | 174 GLint x, |
| 175 GLint y, | 175 GLint y, |
| 176 GLsizei width, | 176 GLsizei width, |
| 177 GLsizei height, | 177 GLsizei height, |
| 178 GLint border) override; | 178 GLint border) override {} |
| 179 void glCopyTexSubImage2DFn(GLenum target, | 179 void glCopyTexSubImage2DFn(GLenum target, |
| 180 GLint level, | 180 GLint level, |
| 181 GLint xoffset, | 181 GLint xoffset, |
| 182 GLint yoffset, | 182 GLint yoffset, |
| 183 GLint x, | 183 GLint x, |
| 184 GLint y, | 184 GLint y, |
| 185 GLsizei width, | 185 GLsizei width, |
| 186 GLsizei height) override; | 186 GLsizei height) override {} |
| 187 void glCopyTexSubImage3DFn(GLenum target, | 187 void glCopyTexSubImage3DFn(GLenum target, |
| 188 GLint level, | 188 GLint level, |
| 189 GLint xoffset, | 189 GLint xoffset, |
| 190 GLint yoffset, | 190 GLint yoffset, |
| 191 GLint zoffset, | 191 GLint zoffset, |
| 192 GLint x, | 192 GLint x, |
| 193 GLint y, | 193 GLint y, |
| 194 GLsizei width, | 194 GLsizei width, |
| 195 GLsizei height) override; | 195 GLsizei height) override {} |
| 196 void glCoverageModulationNVFn(GLenum components) override; | 196 void glCoverageModulationNVFn(GLenum components) override {} |
| 197 void glCoverFillPathInstancedNVFn(GLsizei numPaths, | 197 void glCoverFillPathInstancedNVFn(GLsizei numPaths, |
| 198 GLenum pathNameType, | 198 GLenum pathNameType, |
| 199 const void* paths, | 199 const void* paths, |
| 200 GLuint pathBase, | 200 GLuint pathBase, |
| 201 GLenum coverMode, | 201 GLenum coverMode, |
| 202 GLenum transformType, | 202 GLenum transformType, |
| 203 const GLfloat* transformValues) override; | 203 const GLfloat* transformValues) override {} |
| 204 void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override; | 204 void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override {} |
| 205 void glCoverStrokePathInstancedNVFn(GLsizei numPaths, | 205 void glCoverStrokePathInstancedNVFn(GLsizei numPaths, |
| 206 GLenum pathNameType, | 206 GLenum pathNameType, |
| 207 const void* paths, | 207 const void* paths, |
| 208 GLuint pathBase, | 208 GLuint pathBase, |
| 209 GLenum coverMode, | 209 GLenum coverMode, |
| 210 GLenum transformType, | 210 GLenum transformType, |
| 211 const GLfloat* transformValues) override; | 211 const GLfloat* transformValues) override {} |
| 212 void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override; | 212 void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override {} |
| 213 GLuint glCreateProgramFn(void) override; | 213 GLuint glCreateProgramFn() override; |
| 214 GLuint glCreateShaderFn(GLenum type) override; | 214 GLuint glCreateShaderFn(GLenum type) override; |
| 215 void glCullFaceFn(GLenum mode) override; | 215 void glCullFaceFn(GLenum mode) override {} |
| 216 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; | 216 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override {} |
| 217 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; | 217 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override {} |
| 218 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; | 218 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override {} |
| 219 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; | 219 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override { |
| 220 void glDeletePathsNVFn(GLuint path, GLsizei range) override; | 220 } |
| 221 void glDeleteProgramFn(GLuint program) override; | 221 void glDeletePathsNVFn(GLuint path, GLsizei range) override {} |
| 222 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; | 222 void glDeleteProgramFn(GLuint program) override {} |
| 223 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override {} |
| 223 void glDeleteRenderbuffersEXTFn(GLsizei n, | 224 void glDeleteRenderbuffersEXTFn(GLsizei n, |
| 224 const GLuint* renderbuffers) override; | 225 const GLuint* renderbuffers) override {} |
| 225 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; | 226 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override {} |
| 226 void glDeleteShaderFn(GLuint shader) override; | 227 void glDeleteShaderFn(GLuint shader) override {} |
| 227 void glDeleteSyncFn(GLsync sync) override; | 228 void glDeleteSyncFn(GLsync sync) override {} |
| 228 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; | 229 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override {} |
| 229 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; | 230 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override {} |
| 230 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; | 231 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override {} |
| 231 void glDepthFuncFn(GLenum func) override; | 232 void glDepthFuncFn(GLenum func) override {} |
| 232 void glDepthMaskFn(GLboolean flag) override; | 233 void glDepthMaskFn(GLboolean flag) override {} |
| 233 void glDepthRangeFn(GLclampd zNear, GLclampd zFar) override; | 234 void glDepthRangeFn(GLclampd zNear, GLclampd zFar) override {} |
| 234 void glDepthRangefFn(GLclampf zNear, GLclampf zFar) override; | 235 void glDepthRangefFn(GLclampf zNear, GLclampf zFar) override {} |
| 235 void glDetachShaderFn(GLuint program, GLuint shader) override; | 236 void glDetachShaderFn(GLuint program, GLuint shader) override {} |
| 236 void glDisableFn(GLenum cap) override; | 237 void glDisableFn(GLenum cap) override {} |
| 237 void glDisableVertexAttribArrayFn(GLuint index) override; | 238 void glDisableVertexAttribArrayFn(GLuint index) override {} |
| 238 void glDiscardFramebufferEXTFn(GLenum target, | 239 void glDiscardFramebufferEXTFn(GLenum target, |
| 239 GLsizei numAttachments, | 240 GLsizei numAttachments, |
| 240 const GLenum* attachments) override; | 241 const GLenum* attachments) override {} |
| 241 void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override; | 242 void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override {} |
| 242 void glDrawArraysInstancedANGLEFn(GLenum mode, | 243 void glDrawArraysInstancedANGLEFn(GLenum mode, |
| 243 GLint first, | 244 GLint first, |
| 244 GLsizei count, | 245 GLsizei count, |
| 245 GLsizei primcount) override; | 246 GLsizei primcount) override {} |
| 246 void glDrawBufferFn(GLenum mode) override; | 247 void glDrawBufferFn(GLenum mode) override {} |
| 247 void glDrawBuffersARBFn(GLsizei n, const GLenum* bufs) override; | 248 void glDrawBuffersARBFn(GLsizei n, const GLenum* bufs) override {} |
| 248 void glDrawElementsFn(GLenum mode, | 249 void glDrawElementsFn(GLenum mode, |
| 249 GLsizei count, | 250 GLsizei count, |
| 250 GLenum type, | 251 GLenum type, |
| 251 const void* indices) override; | 252 const void* indices) override {} |
| 252 void glDrawElementsInstancedANGLEFn(GLenum mode, | 253 void glDrawElementsInstancedANGLEFn(GLenum mode, |
| 253 GLsizei count, | 254 GLsizei count, |
| 254 GLenum type, | 255 GLenum type, |
| 255 const void* indices, | 256 const void* indices, |
| 256 GLsizei primcount) override; | 257 GLsizei primcount) override {} |
| 257 void glDrawRangeElementsFn(GLenum mode, | 258 void glDrawRangeElementsFn(GLenum mode, |
| 258 GLuint start, | 259 GLuint start, |
| 259 GLuint end, | 260 GLuint end, |
| 260 GLsizei count, | 261 GLsizei count, |
| 261 GLenum type, | 262 GLenum type, |
| 262 const void* indices) override; | 263 const void* indices) override {} |
| 263 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, | 264 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, |
| 264 GLeglImageOES image) override; | 265 GLeglImageOES image) override {} |
| 265 void glEGLImageTargetTexture2DOESFn(GLenum target, | 266 void glEGLImageTargetTexture2DOESFn(GLenum target, |
| 266 GLeglImageOES image) override; | 267 GLeglImageOES image) override {} |
| 267 void glEnableFn(GLenum cap) override; | 268 void glEnableFn(GLenum cap) override {} |
| 268 void glEnableVertexAttribArrayFn(GLuint index) override; | 269 void glEnableVertexAttribArrayFn(GLuint index) override {} |
| 269 void glEndQueryFn(GLenum target) override; | 270 void glEndQueryFn(GLenum target) override {} |
| 270 void glEndTransformFeedbackFn(void) override; | 271 void glEndTransformFeedbackFn() override {} |
| 271 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; | 272 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; |
| 272 void glFinishFn(void) override; | 273 void glFinishFn() override {} |
| 273 void glFinishFenceAPPLEFn(GLuint fence) override; | 274 void glFinishFenceAPPLEFn(GLuint fence) override {} |
| 274 void glFinishFenceNVFn(GLuint fence) override; | 275 void glFinishFenceNVFn(GLuint fence) override {} |
| 275 void glFlushFn(void) override; | 276 void glFlushFn() override {} |
| 276 void glFlushMappedBufferRangeFn(GLenum target, | 277 void glFlushMappedBufferRangeFn(GLenum target, |
| 277 GLintptr offset, | 278 GLintptr offset, |
| 278 GLsizeiptr length) override; | 279 GLsizeiptr length) override {} |
| 279 void glFramebufferRenderbufferEXTFn(GLenum target, | 280 void glFramebufferRenderbufferEXTFn(GLenum target, |
| 280 GLenum attachment, | 281 GLenum attachment, |
| 281 GLenum renderbuffertarget, | 282 GLenum renderbuffertarget, |
| 282 GLuint renderbuffer) override; | 283 GLuint renderbuffer) override {} |
| 283 void glFramebufferTexture2DEXTFn(GLenum target, | 284 void glFramebufferTexture2DEXTFn(GLenum target, |
| 284 GLenum attachment, | 285 GLenum attachment, |
| 285 GLenum textarget, | 286 GLenum textarget, |
| 286 GLuint texture, | 287 GLuint texture, |
| 287 GLint level) override; | 288 GLint level) override {} |
| 288 void glFramebufferTexture2DMultisampleEXTFn(GLenum target, | 289 void glFramebufferTexture2DMultisampleEXTFn(GLenum target, |
| 289 GLenum attachment, | 290 GLenum attachment, |
| 290 GLenum textarget, | 291 GLenum textarget, |
| 291 GLuint texture, | 292 GLuint texture, |
| 292 GLint level, | 293 GLint level, |
| 293 GLsizei samples) override; | 294 GLsizei samples) override {} |
| 294 void glFramebufferTexture2DMultisampleIMGFn(GLenum target, | 295 void glFramebufferTexture2DMultisampleIMGFn(GLenum target, |
| 295 GLenum attachment, | 296 GLenum attachment, |
| 296 GLenum textarget, | 297 GLenum textarget, |
| 297 GLuint texture, | 298 GLuint texture, |
| 298 GLint level, | 299 GLint level, |
| 299 GLsizei samples) override; | 300 GLsizei samples) override {} |
| 300 void glFramebufferTextureLayerFn(GLenum target, | 301 void glFramebufferTextureLayerFn(GLenum target, |
| 301 GLenum attachment, | 302 GLenum attachment, |
| 302 GLuint texture, | 303 GLuint texture, |
| 303 GLint level, | 304 GLint level, |
| 304 GLint layer) override; | 305 GLint layer) override {} |
| 305 void glFrontFaceFn(GLenum mode) override; | 306 void glFrontFaceFn(GLenum mode) override {} |
| 306 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; | 307 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override {} |
| 307 void glGenerateMipmapEXTFn(GLenum target) override; | 308 void glGenerateMipmapEXTFn(GLenum target) override {} |
| 308 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; | 309 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override {} |
| 309 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; | 310 void glGenFencesNVFn(GLsizei n, GLuint* fences) override {} |
| 310 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; | 311 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override {} |
| 311 GLuint glGenPathsNVFn(GLsizei range) override; | 312 GLuint glGenPathsNVFn(GLsizei range) override; |
| 312 void glGenQueriesFn(GLsizei n, GLuint* ids) override; | 313 void glGenQueriesFn(GLsizei n, GLuint* ids) override {} |
| 313 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; | 314 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override {} |
| 314 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; | 315 void glGenSamplersFn(GLsizei n, GLuint* samplers) override {} |
| 315 void glGenTexturesFn(GLsizei n, GLuint* textures) override; | 316 void glGenTexturesFn(GLsizei n, GLuint* textures) override {} |
| 316 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; | 317 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override {} |
| 317 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; | 318 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override {} |
| 318 void glGetActiveAttribFn(GLuint program, | 319 void glGetActiveAttribFn(GLuint program, |
| 319 GLuint index, | 320 GLuint index, |
| 320 GLsizei bufsize, | 321 GLsizei bufsize, |
| 321 GLsizei* length, | 322 GLsizei* length, |
| 322 GLint* size, | 323 GLint* size, |
| 323 GLenum* type, | 324 GLenum* type, |
| 324 char* name) override; | 325 char* name) override {} |
| 325 void glGetActiveUniformFn(GLuint program, | 326 void glGetActiveUniformFn(GLuint program, |
| 326 GLuint index, | 327 GLuint index, |
| 327 GLsizei bufsize, | 328 GLsizei bufsize, |
| 328 GLsizei* length, | 329 GLsizei* length, |
| 329 GLint* size, | 330 GLint* size, |
| 330 GLenum* type, | 331 GLenum* type, |
| 331 char* name) override; | 332 char* name) override {} |
| 332 void glGetActiveUniformBlockivFn(GLuint program, | 333 void glGetActiveUniformBlockivFn(GLuint program, |
| 333 GLuint uniformBlockIndex, | 334 GLuint uniformBlockIndex, |
| 334 GLenum pname, | 335 GLenum pname, |
| 335 GLint* params) override; | 336 GLint* params) override {} |
| 336 void glGetActiveUniformBlockNameFn(GLuint program, | 337 void glGetActiveUniformBlockNameFn(GLuint program, |
| 337 GLuint uniformBlockIndex, | 338 GLuint uniformBlockIndex, |
| 338 GLsizei bufSize, | 339 GLsizei bufSize, |
| 339 GLsizei* length, | 340 GLsizei* length, |
| 340 char* uniformBlockName) override; | 341 char* uniformBlockName) override {} |
| 341 void glGetActiveUniformsivFn(GLuint program, | 342 void glGetActiveUniformsivFn(GLuint program, |
| 342 GLsizei uniformCount, | 343 GLsizei uniformCount, |
| 343 const GLuint* uniformIndices, | 344 const GLuint* uniformIndices, |
| 344 GLenum pname, | 345 GLenum pname, |
| 345 GLint* params) override; | 346 GLint* params) override {} |
| 346 void glGetAttachedShadersFn(GLuint program, | 347 void glGetAttachedShadersFn(GLuint program, |
| 347 GLsizei maxcount, | 348 GLsizei maxcount, |
| 348 GLsizei* count, | 349 GLsizei* count, |
| 349 GLuint* shaders) override; | 350 GLuint* shaders) override {} |
| 350 GLint glGetAttribLocationFn(GLuint program, const char* name) override; | 351 GLint glGetAttribLocationFn(GLuint program, const char* name) override; |
| 351 void glGetBooleanvFn(GLenum pname, GLboolean* params) override; | 352 void glGetBooleanvFn(GLenum pname, GLboolean* params) override {} |
| 352 void glGetBufferParameterivFn(GLenum target, | 353 void glGetBufferParameterivFn(GLenum target, |
| 353 GLenum pname, | 354 GLenum pname, |
| 354 GLint* params) override; | 355 GLint* params) override {} |
| 355 GLenum glGetErrorFn(void) override; | 356 GLenum glGetErrorFn() override; |
| 356 void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override; | 357 void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override {} |
| 357 void glGetFloatvFn(GLenum pname, GLfloat* params) override; | 358 void glGetFloatvFn(GLenum pname, GLfloat* params) override {} |
| 358 GLint glGetFragDataIndexFn(GLuint program, const char* name) override; | 359 GLint glGetFragDataIndexFn(GLuint program, const char* name) override; |
| 359 GLint glGetFragDataLocationFn(GLuint program, const char* name) override; | 360 GLint glGetFragDataLocationFn(GLuint program, const char* name) override; |
| 360 void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, | 361 void glGetFramebufferAttachmentParameterivEXTFn(GLenum target, |
| 361 GLenum attachment, | 362 GLenum attachment, |
| 362 GLenum pname, | 363 GLenum pname, |
| 363 GLint* params) override; | 364 GLint* params) override {} |
| 364 GLenum glGetGraphicsResetStatusARBFn(void) override; | 365 GLenum glGetGraphicsResetStatusARBFn() override; |
| 365 void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override; | 366 void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override {} |
| 366 void glGetInteger64vFn(GLenum pname, GLint64* params) override; | 367 void glGetInteger64vFn(GLenum pname, GLint64* params) override {} |
| 367 void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override; | 368 void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override {} |
| 368 void glGetIntegervFn(GLenum pname, GLint* params) override; | 369 void glGetIntegervFn(GLenum pname, GLint* params) override {} |
| 369 void glGetInternalformativFn(GLenum target, | 370 void glGetInternalformativFn(GLenum target, |
| 370 GLenum internalformat, | 371 GLenum internalformat, |
| 371 GLenum pname, | 372 GLenum pname, |
| 372 GLsizei bufSize, | 373 GLsizei bufSize, |
| 373 GLint* params) override; | 374 GLint* params) override {} |
| 374 void glGetProgramBinaryFn(GLuint program, | 375 void glGetProgramBinaryFn(GLuint program, |
| 375 GLsizei bufSize, | 376 GLsizei bufSize, |
| 376 GLsizei* length, | 377 GLsizei* length, |
| 377 GLenum* binaryFormat, | 378 GLenum* binaryFormat, |
| 378 GLvoid* binary) override; | 379 GLvoid* binary) override {} |
| 379 void glGetProgramInfoLogFn(GLuint program, | 380 void glGetProgramInfoLogFn(GLuint program, |
| 380 GLsizei bufsize, | 381 GLsizei bufsize, |
| 381 GLsizei* length, | 382 GLsizei* length, |
| 382 char* infolog) override; | 383 char* infolog) override {} |
| 383 void glGetProgramInterfaceivFn(GLuint program, | 384 void glGetProgramInterfaceivFn(GLuint program, |
| 384 GLenum programInterface, | 385 GLenum programInterface, |
| 385 GLenum pname, | 386 GLenum pname, |
| 386 GLint* params) override; | 387 GLint* params) override {} |
| 387 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; | 388 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override {} |
| 388 void glGetProgramResourceivFn(GLuint program, | 389 void glGetProgramResourceivFn(GLuint program, |
| 389 GLenum programInterface, | 390 GLenum programInterface, |
| 390 GLuint index, | 391 GLuint index, |
| 391 GLsizei propCount, | 392 GLsizei propCount, |
| 392 const GLenum* props, | 393 const GLenum* props, |
| 393 GLsizei bufSize, | 394 GLsizei bufSize, |
| 394 GLsizei* length, | 395 GLsizei* length, |
| 395 GLint* params) override; | 396 GLint* params) override {} |
| 396 GLint glGetProgramResourceLocationFn(GLuint program, | 397 GLint glGetProgramResourceLocationFn(GLuint program, |
| 397 GLenum programInterface, | 398 GLenum programInterface, |
| 398 const char* name) override; | 399 const char* name) override; |
| 399 void glGetProgramResourceNameFn(GLuint program, | 400 void glGetProgramResourceNameFn(GLuint program, |
| 400 GLenum programInterface, | 401 GLenum programInterface, |
| 401 GLuint index, | 402 GLuint index, |
| 402 GLsizei bufSize, | 403 GLsizei bufSize, |
| 403 GLsizei* length, | 404 GLsizei* length, |
| 404 GLchar* name) override; | 405 GLchar* name) override {} |
| 405 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; | 406 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override {} |
| 406 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; | 407 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override { |
| 407 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; | 408 } |
| 409 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override {} |
| 408 void glGetQueryObjectui64vFn(GLuint id, | 410 void glGetQueryObjectui64vFn(GLuint id, |
| 409 GLenum pname, | 411 GLenum pname, |
| 410 GLuint64* params) override; | 412 GLuint64* params) override {} |
| 411 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; | 413 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override {} |
| 412 void glGetRenderbufferParameterivEXTFn(GLenum target, | 414 void glGetRenderbufferParameterivEXTFn(GLenum target, |
| 413 GLenum pname, | 415 GLenum pname, |
| 414 GLint* params) override; | 416 GLint* params) override {} |
| 415 void glGetSamplerParameterfvFn(GLuint sampler, | 417 void glGetSamplerParameterfvFn(GLuint sampler, |
| 416 GLenum pname, | 418 GLenum pname, |
| 417 GLfloat* params) override; | 419 GLfloat* params) override {} |
| 418 void glGetSamplerParameterivFn(GLuint sampler, | 420 void glGetSamplerParameterivFn(GLuint sampler, |
| 419 GLenum pname, | 421 GLenum pname, |
| 420 GLint* params) override; | 422 GLint* params) override {} |
| 421 void glGetShaderInfoLogFn(GLuint shader, | 423 void glGetShaderInfoLogFn(GLuint shader, |
| 422 GLsizei bufsize, | 424 GLsizei bufsize, |
| 423 GLsizei* length, | 425 GLsizei* length, |
| 424 char* infolog) override; | 426 char* infolog) override {} |
| 425 void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override; | 427 void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override {} |
| 426 void glGetShaderPrecisionFormatFn(GLenum shadertype, | 428 void glGetShaderPrecisionFormatFn(GLenum shadertype, |
| 427 GLenum precisiontype, | 429 GLenum precisiontype, |
| 428 GLint* range, | 430 GLint* range, |
| 429 GLint* precision) override; | 431 GLint* precision) override {} |
| 430 void glGetShaderSourceFn(GLuint shader, | 432 void glGetShaderSourceFn(GLuint shader, |
| 431 GLsizei bufsize, | 433 GLsizei bufsize, |
| 432 GLsizei* length, | 434 GLsizei* length, |
| 433 char* source) override; | 435 char* source) override {} |
| 434 const GLubyte* glGetStringFn(GLenum name) override; | 436 const GLubyte* glGetStringFn(GLenum name) override; |
| 435 const GLubyte* glGetStringiFn(GLenum name, GLuint index) override; | 437 const GLubyte* glGetStringiFn(GLenum name, GLuint index) override; |
| 436 void glGetSyncivFn(GLsync sync, | 438 void glGetSyncivFn(GLsync sync, |
| 437 GLenum pname, | 439 GLenum pname, |
| 438 GLsizei bufSize, | 440 GLsizei bufSize, |
| 439 GLsizei* length, | 441 GLsizei* length, |
| 440 GLint* values) override; | 442 GLint* values) override {} |
| 441 void glGetTexLevelParameterfvFn(GLenum target, | 443 void glGetTexLevelParameterfvFn(GLenum target, |
| 442 GLint level, | 444 GLint level, |
| 443 GLenum pname, | 445 GLenum pname, |
| 444 GLfloat* params) override; | 446 GLfloat* params) override {} |
| 445 void glGetTexLevelParameterivFn(GLenum target, | 447 void glGetTexLevelParameterivFn(GLenum target, |
| 446 GLint level, | 448 GLint level, |
| 447 GLenum pname, | 449 GLenum pname, |
| 448 GLint* params) override; | 450 GLint* params) override {} |
| 449 void glGetTexParameterfvFn(GLenum target, | 451 void glGetTexParameterfvFn(GLenum target, |
| 450 GLenum pname, | 452 GLenum pname, |
| 451 GLfloat* params) override; | 453 GLfloat* params) override {} |
| 452 void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override; | 454 void glGetTexParameterivFn(GLenum target, |
| 455 GLenum pname, |
| 456 GLint* params) override {} |
| 453 void glGetTransformFeedbackVaryingFn(GLuint program, | 457 void glGetTransformFeedbackVaryingFn(GLuint program, |
| 454 GLuint index, | 458 GLuint index, |
| 455 GLsizei bufSize, | 459 GLsizei bufSize, |
| 456 GLsizei* length, | 460 GLsizei* length, |
| 457 GLsizei* size, | 461 GLsizei* size, |
| 458 GLenum* type, | 462 GLenum* type, |
| 459 char* name) override; | 463 char* name) override {} |
| 460 void glGetTranslatedShaderSourceANGLEFn(GLuint shader, | 464 void glGetTranslatedShaderSourceANGLEFn(GLuint shader, |
| 461 GLsizei bufsize, | 465 GLsizei bufsize, |
| 462 GLsizei* length, | 466 GLsizei* length, |
| 463 char* source) override; | 467 char* source) override {} |
| 464 GLuint glGetUniformBlockIndexFn(GLuint program, | 468 GLuint glGetUniformBlockIndexFn(GLuint program, |
| 465 const char* uniformBlockName) override; | 469 const char* uniformBlockName) override; |
| 466 void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override; | 470 void glGetUniformfvFn(GLuint program, |
| 471 GLint location, |
| 472 GLfloat* params) override {} |
| 467 void glGetUniformIndicesFn(GLuint program, | 473 void glGetUniformIndicesFn(GLuint program, |
| 468 GLsizei uniformCount, | 474 GLsizei uniformCount, |
| 469 const char* const* uniformNames, | 475 const char* const* uniformNames, |
| 470 GLuint* uniformIndices) override; | 476 GLuint* uniformIndices) override {} |
| 471 void glGetUniformivFn(GLuint program, GLint location, GLint* params) override; | 477 void glGetUniformivFn(GLuint program, GLint location, GLint* params) override {} |
| 472 GLint glGetUniformLocationFn(GLuint program, const char* name) override; | 478 GLint glGetUniformLocationFn(GLuint program, const char* name) override; |
| 473 void glGetUniformuivFn(GLuint program, GLint location, GLuint* params) override; | 479 void glGetUniformuivFn(GLuint program, |
| 480 GLint location, |
| 481 GLuint* params) override {} |
| 474 void glGetVertexAttribfvFn(GLuint index, | 482 void glGetVertexAttribfvFn(GLuint index, |
| 475 GLenum pname, | 483 GLenum pname, |
| 476 GLfloat* params) override; | 484 GLfloat* params) override {} |
| 477 void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override; | 485 void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override { |
| 486 } |
| 478 void glGetVertexAttribPointervFn(GLuint index, | 487 void glGetVertexAttribPointervFn(GLuint index, |
| 479 GLenum pname, | 488 GLenum pname, |
| 480 void** pointer) override; | 489 void** pointer) override {} |
| 481 void glHintFn(GLenum target, GLenum mode) override; | 490 void glHintFn(GLenum target, GLenum mode) override {} |
| 482 void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override; | 491 void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override {} |
| 483 void glInvalidateFramebufferFn(GLenum target, | 492 void glInvalidateFramebufferFn(GLenum target, |
| 484 GLsizei numAttachments, | 493 GLsizei numAttachments, |
| 485 const GLenum* attachments) override; | 494 const GLenum* attachments) override {} |
| 486 void glInvalidateSubFramebufferFn(GLenum target, | 495 void glInvalidateSubFramebufferFn(GLenum target, |
| 487 GLsizei numAttachments, | 496 GLsizei numAttachments, |
| 488 const GLenum* attachments, | 497 const GLenum* attachments, |
| 489 GLint x, | 498 GLint x, |
| 490 GLint y, | 499 GLint y, |
| 491 GLint width, | 500 GLint width, |
| 492 GLint height) override; | 501 GLint height) override {} |
| 493 GLboolean glIsBufferFn(GLuint buffer) override; | 502 GLboolean glIsBufferFn(GLuint buffer) override; |
| 494 GLboolean glIsEnabledFn(GLenum cap) override; | 503 GLboolean glIsEnabledFn(GLenum cap) override; |
| 495 GLboolean glIsFenceAPPLEFn(GLuint fence) override; | 504 GLboolean glIsFenceAPPLEFn(GLuint fence) override; |
| 496 GLboolean glIsFenceNVFn(GLuint fence) override; | 505 GLboolean glIsFenceNVFn(GLuint fence) override; |
| 497 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; | 506 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
| 498 GLboolean glIsPathNVFn(GLuint path) override; | 507 GLboolean glIsPathNVFn(GLuint path) override; |
| 499 GLboolean glIsProgramFn(GLuint program) override; | 508 GLboolean glIsProgramFn(GLuint program) override; |
| 500 GLboolean glIsQueryFn(GLuint query) override; | 509 GLboolean glIsQueryFn(GLuint query) override; |
| 501 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; | 510 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
| 502 GLboolean glIsSamplerFn(GLuint sampler) override; | 511 GLboolean glIsSamplerFn(GLuint sampler) override; |
| 503 GLboolean glIsShaderFn(GLuint shader) override; | 512 GLboolean glIsShaderFn(GLuint shader) override; |
| 504 GLboolean glIsSyncFn(GLsync sync) override; | 513 GLboolean glIsSyncFn(GLsync sync) override; |
| 505 GLboolean glIsTextureFn(GLuint texture) override; | 514 GLboolean glIsTextureFn(GLuint texture) override; |
| 506 GLboolean glIsTransformFeedbackFn(GLuint id) override; | 515 GLboolean glIsTransformFeedbackFn(GLuint id) override; |
| 507 GLboolean glIsVertexArrayOESFn(GLuint array) override; | 516 GLboolean glIsVertexArrayOESFn(GLuint array) override; |
| 508 void glLineWidthFn(GLfloat width) override; | 517 void glLineWidthFn(GLfloat width) override {} |
| 509 void glLinkProgramFn(GLuint program) override; | 518 void glLinkProgramFn(GLuint program) override {} |
| 510 void* glMapBufferFn(GLenum target, GLenum access) override; | 519 void* glMapBufferFn(GLenum target, GLenum access) override; |
| 511 void* glMapBufferRangeFn(GLenum target, | 520 void* glMapBufferRangeFn(GLenum target, |
| 512 GLintptr offset, | 521 GLintptr offset, |
| 513 GLsizeiptr length, | 522 GLsizeiptr length, |
| 514 GLbitfield access) override; | 523 GLbitfield access) override; |
| 515 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; | 524 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override {} |
| 516 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; | 525 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override {} |
| 517 void glMemoryBarrierEXTFn(GLbitfield barriers) override; | 526 void glMemoryBarrierEXTFn(GLbitfield barriers) override {} |
| 518 void glPathCommandsNVFn(GLuint path, | 527 void glPathCommandsNVFn(GLuint path, |
| 519 GLsizei numCommands, | 528 GLsizei numCommands, |
| 520 const GLubyte* commands, | 529 const GLubyte* commands, |
| 521 GLsizei numCoords, | 530 GLsizei numCoords, |
| 522 GLenum coordType, | 531 GLenum coordType, |
| 523 const GLvoid* coords) override; | 532 const GLvoid* coords) override {} |
| 524 void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override; | 533 void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override {} |
| 525 void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override; | 534 void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override {} |
| 526 void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override; | 535 void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override {} |
| 527 void glPauseTransformFeedbackFn(void) override; | 536 void glPauseTransformFeedbackFn() override {} |
| 528 void glPixelStoreiFn(GLenum pname, GLint param) override; | 537 void glPixelStoreiFn(GLenum pname, GLint param) override {} |
| 529 void glPointParameteriFn(GLenum pname, GLint param) override; | 538 void glPointParameteriFn(GLenum pname, GLint param) override {} |
| 530 void glPolygonOffsetFn(GLfloat factor, GLfloat units) override; | 539 void glPolygonOffsetFn(GLfloat factor, GLfloat units) override {} |
| 531 void glPopGroupMarkerEXTFn(void) override; | 540 void glPopGroupMarkerEXTFn() override {} |
| 532 void glPrimitiveRestartIndexFn(GLuint index) override; | 541 void glPrimitiveRestartIndexFn(GLuint index) override {} |
| 533 void glProgramBinaryFn(GLuint program, | 542 void glProgramBinaryFn(GLuint program, |
| 534 GLenum binaryFormat, | 543 GLenum binaryFormat, |
| 535 const GLvoid* binary, | 544 const GLvoid* binary, |
| 536 GLsizei length) override; | 545 GLsizei length) override {} |
| 537 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override; | 546 void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override { |
| 547 } |
| 538 void glProgramPathFragmentInputGenNVFn(GLuint program, | 548 void glProgramPathFragmentInputGenNVFn(GLuint program, |
| 539 GLint location, | 549 GLint location, |
| 540 GLenum genMode, | 550 GLenum genMode, |
| 541 GLint components, | 551 GLint components, |
| 542 const GLfloat* coeffs) override; | 552 const GLfloat* coeffs) override {} |
| 543 void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override; | 553 void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override {} |
| 544 void glQueryCounterFn(GLuint id, GLenum target) override; | 554 void glQueryCounterFn(GLuint id, GLenum target) override {} |
| 545 void glReadBufferFn(GLenum src) override; | 555 void glReadBufferFn(GLenum src) override {} |
| 546 void glReadPixelsFn(GLint x, | 556 void glReadPixelsFn(GLint x, |
| 547 GLint y, | 557 GLint y, |
| 548 GLsizei width, | 558 GLsizei width, |
| 549 GLsizei height, | 559 GLsizei height, |
| 550 GLenum format, | 560 GLenum format, |
| 551 GLenum type, | 561 GLenum type, |
| 552 void* pixels) override; | 562 void* pixels) override {} |
| 553 void glReleaseShaderCompilerFn(void) override; | 563 void glReleaseShaderCompilerFn() override {} |
| 554 void glRenderbufferStorageEXTFn(GLenum target, | 564 void glRenderbufferStorageEXTFn(GLenum target, |
| 555 GLenum internalformat, | 565 GLenum internalformat, |
| 556 GLsizei width, | 566 GLsizei width, |
| 557 GLsizei height) override; | 567 GLsizei height) override {} |
| 558 void glRenderbufferStorageMultisampleFn(GLenum target, | 568 void glRenderbufferStorageMultisampleFn(GLenum target, |
| 559 GLsizei samples, | 569 GLsizei samples, |
| 560 GLenum internalformat, | 570 GLenum internalformat, |
| 561 GLsizei width, | 571 GLsizei width, |
| 562 GLsizei height) override; | 572 GLsizei height) override {} |
| 563 void glRenderbufferStorageMultisampleANGLEFn(GLenum target, | 573 void glRenderbufferStorageMultisampleANGLEFn(GLenum target, |
| 564 GLsizei samples, | 574 GLsizei samples, |
| 565 GLenum internalformat, | 575 GLenum internalformat, |
| 566 GLsizei width, | 576 GLsizei width, |
| 567 GLsizei height) override; | 577 GLsizei height) override {} |
| 568 void glRenderbufferStorageMultisampleEXTFn(GLenum target, | 578 void glRenderbufferStorageMultisampleEXTFn(GLenum target, |
| 569 GLsizei samples, | 579 GLsizei samples, |
| 570 GLenum internalformat, | 580 GLenum internalformat, |
| 571 GLsizei width, | 581 GLsizei width, |
| 572 GLsizei height) override; | 582 GLsizei height) override {} |
| 573 void glRenderbufferStorageMultisampleIMGFn(GLenum target, | 583 void glRenderbufferStorageMultisampleIMGFn(GLenum target, |
| 574 GLsizei samples, | 584 GLsizei samples, |
| 575 GLenum internalformat, | 585 GLenum internalformat, |
| 576 GLsizei width, | 586 GLsizei width, |
| 577 GLsizei height) override; | 587 GLsizei height) override {} |
| 578 void glResumeTransformFeedbackFn(void) override; | 588 void glResumeTransformFeedbackFn() override {} |
| 579 void glSampleCoverageFn(GLclampf value, GLboolean invert) override; | 589 void glSampleCoverageFn(GLclampf value, GLboolean invert) override {} |
| 580 void glSamplerParameterfFn(GLuint sampler, | 590 void glSamplerParameterfFn(GLuint sampler, |
| 581 GLenum pname, | 591 GLenum pname, |
| 582 GLfloat param) override; | 592 GLfloat param) override {} |
| 583 void glSamplerParameterfvFn(GLuint sampler, | 593 void glSamplerParameterfvFn(GLuint sampler, |
| 584 GLenum pname, | 594 GLenum pname, |
| 585 const GLfloat* params) override; | 595 const GLfloat* params) override {} |
| 586 void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override; | 596 void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override { |
| 597 } |
| 587 void glSamplerParameterivFn(GLuint sampler, | 598 void glSamplerParameterivFn(GLuint sampler, |
| 588 GLenum pname, | 599 GLenum pname, |
| 589 const GLint* params) override; | 600 const GLint* params) override {} |
| 590 void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override; | 601 void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override {} |
| 591 void glSetFenceAPPLEFn(GLuint fence) override; | 602 void glSetFenceAPPLEFn(GLuint fence) override {} |
| 592 void glSetFenceNVFn(GLuint fence, GLenum condition) override; | 603 void glSetFenceNVFn(GLuint fence, GLenum condition) override {} |
| 593 void glShaderBinaryFn(GLsizei n, | 604 void glShaderBinaryFn(GLsizei n, |
| 594 const GLuint* shaders, | 605 const GLuint* shaders, |
| 595 GLenum binaryformat, | 606 GLenum binaryformat, |
| 596 const void* binary, | 607 const void* binary, |
| 597 GLsizei length) override; | 608 GLsizei length) override {} |
| 598 void glShaderSourceFn(GLuint shader, | 609 void glShaderSourceFn(GLuint shader, |
| 599 GLsizei count, | 610 GLsizei count, |
| 600 const char* const* str, | 611 const char* const* str, |
| 601 const GLint* length) override; | 612 const GLint* length) override {} |
| 602 void glStencilFillPathInstancedNVFn(GLsizei numPaths, | 613 void glStencilFillPathInstancedNVFn(GLsizei numPaths, |
| 603 GLenum pathNameType, | 614 GLenum pathNameType, |
| 604 const void* paths, | 615 const void* paths, |
| 605 GLuint pathBase, | 616 GLuint pathBase, |
| 606 GLenum fillMode, | 617 GLenum fillMode, |
| 607 GLuint mask, | 618 GLuint mask, |
| 608 GLenum transformType, | 619 GLenum transformType, |
| 609 const GLfloat* transformValues) override; | 620 const GLfloat* transformValues) override {} |
| 610 void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override; | 621 void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override { |
| 611 void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override; | 622 } |
| 623 void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override {} |
| 612 void glStencilFuncSeparateFn(GLenum face, | 624 void glStencilFuncSeparateFn(GLenum face, |
| 613 GLenum func, | 625 GLenum func, |
| 614 GLint ref, | 626 GLint ref, |
| 615 GLuint mask) override; | 627 GLuint mask) override {} |
| 616 void glStencilMaskFn(GLuint mask) override; | 628 void glStencilMaskFn(GLuint mask) override {} |
| 617 void glStencilMaskSeparateFn(GLenum face, GLuint mask) override; | 629 void glStencilMaskSeparateFn(GLenum face, GLuint mask) override {} |
| 618 void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override; | 630 void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override {} |
| 619 void glStencilOpSeparateFn(GLenum face, | 631 void glStencilOpSeparateFn(GLenum face, |
| 620 GLenum fail, | 632 GLenum fail, |
| 621 GLenum zfail, | 633 GLenum zfail, |
| 622 GLenum zpass) override; | 634 GLenum zpass) override {} |
| 623 void glStencilStrokePathInstancedNVFn(GLsizei numPaths, | 635 void glStencilStrokePathInstancedNVFn(GLsizei numPaths, |
| 624 GLenum pathNameType, | 636 GLenum pathNameType, |
| 625 const void* paths, | 637 const void* paths, |
| 626 GLuint pathBase, | 638 GLuint pathBase, |
| 627 GLint ref, | 639 GLint ref, |
| 628 GLuint mask, | 640 GLuint mask, |
| 629 GLenum transformType, | 641 GLenum transformType, |
| 630 const GLfloat* transformValues) override; | 642 const GLfloat* transformValues) override { |
| 643 } |
| 631 void glStencilStrokePathNVFn(GLuint path, | 644 void glStencilStrokePathNVFn(GLuint path, |
| 632 GLint reference, | 645 GLint reference, |
| 633 GLuint mask) override; | 646 GLuint mask) override {} |
| 634 void glStencilThenCoverFillPathInstancedNVFn( | 647 void glStencilThenCoverFillPathInstancedNVFn( |
| 635 GLsizei numPaths, | 648 GLsizei numPaths, |
| 636 GLenum pathNameType, | 649 GLenum pathNameType, |
| 637 const void* paths, | 650 const void* paths, |
| 638 GLuint pathBase, | 651 GLuint pathBase, |
| 639 GLenum fillMode, | 652 GLenum fillMode, |
| 640 GLuint mask, | 653 GLuint mask, |
| 641 GLenum coverMode, | 654 GLenum coverMode, |
| 642 GLenum transformType, | 655 GLenum transformType, |
| 643 const GLfloat* transformValues) override; | 656 const GLfloat* transformValues) override {} |
| 644 void glStencilThenCoverFillPathNVFn(GLuint path, | 657 void glStencilThenCoverFillPathNVFn(GLuint path, |
| 645 GLenum fillMode, | 658 GLenum fillMode, |
| 646 GLuint mask, | 659 GLuint mask, |
| 647 GLenum coverMode) override; | 660 GLenum coverMode) override {} |
| 648 void glStencilThenCoverStrokePathInstancedNVFn( | 661 void glStencilThenCoverStrokePathInstancedNVFn( |
| 649 GLsizei numPaths, | 662 GLsizei numPaths, |
| 650 GLenum pathNameType, | 663 GLenum pathNameType, |
| 651 const void* paths, | 664 const void* paths, |
| 652 GLuint pathBase, | 665 GLuint pathBase, |
| 653 GLint ref, | 666 GLint ref, |
| 654 GLuint mask, | 667 GLuint mask, |
| 655 GLenum coverMode, | 668 GLenum coverMode, |
| 656 GLenum transformType, | 669 GLenum transformType, |
| 657 const GLfloat* transformValues) override; | 670 const GLfloat* transformValues) override {} |
| 658 void glStencilThenCoverStrokePathNVFn(GLuint path, | 671 void glStencilThenCoverStrokePathNVFn(GLuint path, |
| 659 GLint reference, | 672 GLint reference, |
| 660 GLuint mask, | 673 GLuint mask, |
| 661 GLenum coverMode) override; | 674 GLenum coverMode) override {} |
| 662 GLboolean glTestFenceAPPLEFn(GLuint fence) override; | 675 GLboolean glTestFenceAPPLEFn(GLuint fence) override; |
| 663 GLboolean glTestFenceNVFn(GLuint fence) override; | 676 GLboolean glTestFenceNVFn(GLuint fence) override; |
| 664 void glTexImage2DFn(GLenum target, | 677 void glTexImage2DFn(GLenum target, |
| 665 GLint level, | 678 GLint level, |
| 666 GLint internalformat, | 679 GLint internalformat, |
| 667 GLsizei width, | 680 GLsizei width, |
| 668 GLsizei height, | 681 GLsizei height, |
| 669 GLint border, | 682 GLint border, |
| 670 GLenum format, | 683 GLenum format, |
| 671 GLenum type, | 684 GLenum type, |
| 672 const void* pixels) override; | 685 const void* pixels) override {} |
| 673 void glTexImage3DFn(GLenum target, | 686 void glTexImage3DFn(GLenum target, |
| 674 GLint level, | 687 GLint level, |
| 675 GLint internalformat, | 688 GLint internalformat, |
| 676 GLsizei width, | 689 GLsizei width, |
| 677 GLsizei height, | 690 GLsizei height, |
| 678 GLsizei depth, | 691 GLsizei depth, |
| 679 GLint border, | 692 GLint border, |
| 680 GLenum format, | 693 GLenum format, |
| 681 GLenum type, | 694 GLenum type, |
| 682 const void* pixels) override; | 695 const void* pixels) override {} |
| 683 void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override; | 696 void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override {} |
| 684 void glTexParameterfvFn(GLenum target, | 697 void glTexParameterfvFn(GLenum target, |
| 685 GLenum pname, | 698 GLenum pname, |
| 686 const GLfloat* params) override; | 699 const GLfloat* params) override {} |
| 687 void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override; | 700 void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override {} |
| 688 void glTexParameterivFn(GLenum target, | 701 void glTexParameterivFn(GLenum target, |
| 689 GLenum pname, | 702 GLenum pname, |
| 690 const GLint* params) override; | 703 const GLint* params) override {} |
| 691 void glTexStorage2DEXTFn(GLenum target, | 704 void glTexStorage2DEXTFn(GLenum target, |
| 692 GLsizei levels, | 705 GLsizei levels, |
| 693 GLenum internalformat, | 706 GLenum internalformat, |
| 694 GLsizei width, | 707 GLsizei width, |
| 695 GLsizei height) override; | 708 GLsizei height) override {} |
| 696 void glTexStorage3DFn(GLenum target, | 709 void glTexStorage3DFn(GLenum target, |
| 697 GLsizei levels, | 710 GLsizei levels, |
| 698 GLenum internalformat, | 711 GLenum internalformat, |
| 699 GLsizei width, | 712 GLsizei width, |
| 700 GLsizei height, | 713 GLsizei height, |
| 701 GLsizei depth) override; | 714 GLsizei depth) override {} |
| 702 void glTexSubImage2DFn(GLenum target, | 715 void glTexSubImage2DFn(GLenum target, |
| 703 GLint level, | 716 GLint level, |
| 704 GLint xoffset, | 717 GLint xoffset, |
| 705 GLint yoffset, | 718 GLint yoffset, |
| 706 GLsizei width, | 719 GLsizei width, |
| 707 GLsizei height, | 720 GLsizei height, |
| 708 GLenum format, | 721 GLenum format, |
| 709 GLenum type, | 722 GLenum type, |
| 710 const void* pixels) override; | 723 const void* pixels) override {} |
| 711 void glTexSubImage3DFn(GLenum target, | 724 void glTexSubImage3DFn(GLenum target, |
| 712 GLint level, | 725 GLint level, |
| 713 GLint xoffset, | 726 GLint xoffset, |
| 714 GLint yoffset, | 727 GLint yoffset, |
| 715 GLint zoffset, | 728 GLint zoffset, |
| 716 GLsizei width, | 729 GLsizei width, |
| 717 GLsizei height, | 730 GLsizei height, |
| 718 GLsizei depth, | 731 GLsizei depth, |
| 719 GLenum format, | 732 GLenum format, |
| 720 GLenum type, | 733 GLenum type, |
| 721 const void* pixels) override; | 734 const void* pixels) override {} |
| 722 void glTransformFeedbackVaryingsFn(GLuint program, | 735 void glTransformFeedbackVaryingsFn(GLuint program, |
| 723 GLsizei count, | 736 GLsizei count, |
| 724 const char* const* varyings, | 737 const char* const* varyings, |
| 725 GLenum bufferMode) override; | 738 GLenum bufferMode) override {} |
| 726 void glUniform1fFn(GLint location, GLfloat x) override; | 739 void glUniform1fFn(GLint location, GLfloat x) override {} |
| 727 void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override; | 740 void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override {} |
| 728 void glUniform1iFn(GLint location, GLint x) override; | 741 void glUniform1iFn(GLint location, GLint x) override {} |
| 729 void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override; | 742 void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override {} |
| 730 void glUniform1uiFn(GLint location, GLuint v0) override; | 743 void glUniform1uiFn(GLint location, GLuint v0) override {} |
| 731 void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override; | 744 void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override {} |
| 732 void glUniform2fFn(GLint location, GLfloat x, GLfloat y) override; | 745 void glUniform2fFn(GLint location, GLfloat x, GLfloat y) override {} |
| 733 void glUniform2fvFn(GLint location, GLsizei count, const GLfloat* v) override; | 746 void glUniform2fvFn(GLint location, GLsizei count, const GLfloat* v) override {} |
| 734 void glUniform2iFn(GLint location, GLint x, GLint y) override; | 747 void glUniform2iFn(GLint location, GLint x, GLint y) override {} |
| 735 void glUniform2ivFn(GLint location, GLsizei count, const GLint* v) override; | 748 void glUniform2ivFn(GLint location, GLsizei count, const GLint* v) override {} |
| 736 void glUniform2uiFn(GLint location, GLuint v0, GLuint v1) override; | 749 void glUniform2uiFn(GLint location, GLuint v0, GLuint v1) override {} |
| 737 void glUniform2uivFn(GLint location, GLsizei count, const GLuint* v) override; | 750 void glUniform2uivFn(GLint location, GLsizei count, const GLuint* v) override {} |
| 738 void glUniform3fFn(GLint location, GLfloat x, GLfloat y, GLfloat z) override; | 751 void glUniform3fFn(GLint location, GLfloat x, GLfloat y, GLfloat z) override {} |
| 739 void glUniform3fvFn(GLint location, GLsizei count, const GLfloat* v) override; | 752 void glUniform3fvFn(GLint location, GLsizei count, const GLfloat* v) override {} |
| 740 void glUniform3iFn(GLint location, GLint x, GLint y, GLint z) override; | 753 void glUniform3iFn(GLint location, GLint x, GLint y, GLint z) override {} |
| 741 void glUniform3ivFn(GLint location, GLsizei count, const GLint* v) override; | 754 void glUniform3ivFn(GLint location, GLsizei count, const GLint* v) override {} |
| 742 void glUniform3uiFn(GLint location, GLuint v0, GLuint v1, GLuint v2) override; | 755 void glUniform3uiFn(GLint location, GLuint v0, GLuint v1, GLuint v2) override {} |
| 743 void glUniform3uivFn(GLint location, GLsizei count, const GLuint* v) override; | 756 void glUniform3uivFn(GLint location, GLsizei count, const GLuint* v) override {} |
| 744 void glUniform4fFn(GLint location, | 757 void glUniform4fFn(GLint location, |
| 745 GLfloat x, | 758 GLfloat x, |
| 746 GLfloat y, | 759 GLfloat y, |
| 747 GLfloat z, | 760 GLfloat z, |
| 748 GLfloat w) override; | 761 GLfloat w) override {} |
| 749 void glUniform4fvFn(GLint location, GLsizei count, const GLfloat* v) override; | 762 void glUniform4fvFn(GLint location, GLsizei count, const GLfloat* v) override {} |
| 750 void glUniform4iFn(GLint location, GLint x, GLint y, GLint z, GLint w) override; | 763 void glUniform4iFn(GLint location, |
| 751 void glUniform4ivFn(GLint location, GLsizei count, const GLint* v) override; | 764 GLint x, |
| 765 GLint y, |
| 766 GLint z, |
| 767 GLint w) override {} |
| 768 void glUniform4ivFn(GLint location, GLsizei count, const GLint* v) override {} |
| 752 void glUniform4uiFn(GLint location, | 769 void glUniform4uiFn(GLint location, |
| 753 GLuint v0, | 770 GLuint v0, |
| 754 GLuint v1, | 771 GLuint v1, |
| 755 GLuint v2, | 772 GLuint v2, |
| 756 GLuint v3) override; | 773 GLuint v3) override {} |
| 757 void glUniform4uivFn(GLint location, GLsizei count, const GLuint* v) override; | 774 void glUniform4uivFn(GLint location, GLsizei count, const GLuint* v) override {} |
| 758 void glUniformBlockBindingFn(GLuint program, | 775 void glUniformBlockBindingFn(GLuint program, |
| 759 GLuint uniformBlockIndex, | 776 GLuint uniformBlockIndex, |
| 760 GLuint uniformBlockBinding) override; | 777 GLuint uniformBlockBinding) override {} |
| 761 void glUniformMatrix2fvFn(GLint location, | 778 void glUniformMatrix2fvFn(GLint location, |
| 762 GLsizei count, | 779 GLsizei count, |
| 763 GLboolean transpose, | 780 GLboolean transpose, |
| 764 const GLfloat* value) override; | 781 const GLfloat* value) override {} |
| 765 void glUniformMatrix2x3fvFn(GLint location, | 782 void glUniformMatrix2x3fvFn(GLint location, |
| 766 GLsizei count, | 783 GLsizei count, |
| 767 GLboolean transpose, | 784 GLboolean transpose, |
| 768 const GLfloat* value) override; | 785 const GLfloat* value) override {} |
| 769 void glUniformMatrix2x4fvFn(GLint location, | 786 void glUniformMatrix2x4fvFn(GLint location, |
| 770 GLsizei count, | 787 GLsizei count, |
| 771 GLboolean transpose, | 788 GLboolean transpose, |
| 772 const GLfloat* value) override; | 789 const GLfloat* value) override {} |
| 773 void glUniformMatrix3fvFn(GLint location, | 790 void glUniformMatrix3fvFn(GLint location, |
| 774 GLsizei count, | 791 GLsizei count, |
| 775 GLboolean transpose, | 792 GLboolean transpose, |
| 776 const GLfloat* value) override; | 793 const GLfloat* value) override {} |
| 777 void glUniformMatrix3x2fvFn(GLint location, | 794 void glUniformMatrix3x2fvFn(GLint location, |
| 778 GLsizei count, | 795 GLsizei count, |
| 779 GLboolean transpose, | 796 GLboolean transpose, |
| 780 const GLfloat* value) override; | 797 const GLfloat* value) override {} |
| 781 void glUniformMatrix3x4fvFn(GLint location, | 798 void glUniformMatrix3x4fvFn(GLint location, |
| 782 GLsizei count, | 799 GLsizei count, |
| 783 GLboolean transpose, | 800 GLboolean transpose, |
| 784 const GLfloat* value) override; | 801 const GLfloat* value) override {} |
| 785 void glUniformMatrix4fvFn(GLint location, | 802 void glUniformMatrix4fvFn(GLint location, |
| 786 GLsizei count, | 803 GLsizei count, |
| 787 GLboolean transpose, | 804 GLboolean transpose, |
| 788 const GLfloat* value) override; | 805 const GLfloat* value) override {} |
| 789 void glUniformMatrix4x2fvFn(GLint location, | 806 void glUniformMatrix4x2fvFn(GLint location, |
| 790 GLsizei count, | 807 GLsizei count, |
| 791 GLboolean transpose, | 808 GLboolean transpose, |
| 792 const GLfloat* value) override; | 809 const GLfloat* value) override {} |
| 793 void glUniformMatrix4x3fvFn(GLint location, | 810 void glUniformMatrix4x3fvFn(GLint location, |
| 794 GLsizei count, | 811 GLsizei count, |
| 795 GLboolean transpose, | 812 GLboolean transpose, |
| 796 const GLfloat* value) override; | 813 const GLfloat* value) override {} |
| 797 GLboolean glUnmapBufferFn(GLenum target) override; | 814 GLboolean glUnmapBufferFn(GLenum target) override; |
| 798 void glUseProgramFn(GLuint program) override; | 815 void glUseProgramFn(GLuint program) override {} |
| 799 void glValidateProgramFn(GLuint program) override; | 816 void glValidateProgramFn(GLuint program) override {} |
| 800 void glVertexAttrib1fFn(GLuint indx, GLfloat x) override; | 817 void glVertexAttrib1fFn(GLuint indx, GLfloat x) override {} |
| 801 void glVertexAttrib1fvFn(GLuint indx, const GLfloat* values) override; | 818 void glVertexAttrib1fvFn(GLuint indx, const GLfloat* values) override {} |
| 802 void glVertexAttrib2fFn(GLuint indx, GLfloat x, GLfloat y) override; | 819 void glVertexAttrib2fFn(GLuint indx, GLfloat x, GLfloat y) override {} |
| 803 void glVertexAttrib2fvFn(GLuint indx, const GLfloat* values) override; | 820 void glVertexAttrib2fvFn(GLuint indx, const GLfloat* values) override {} |
| 804 void glVertexAttrib3fFn(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override; | 821 void glVertexAttrib3fFn(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override { |
| 805 void glVertexAttrib3fvFn(GLuint indx, const GLfloat* values) override; | 822 } |
| 823 void glVertexAttrib3fvFn(GLuint indx, const GLfloat* values) override {} |
| 806 void glVertexAttrib4fFn(GLuint indx, | 824 void glVertexAttrib4fFn(GLuint indx, |
| 807 GLfloat x, | 825 GLfloat x, |
| 808 GLfloat y, | 826 GLfloat y, |
| 809 GLfloat z, | 827 GLfloat z, |
| 810 GLfloat w) override; | 828 GLfloat w) override {} |
| 811 void glVertexAttrib4fvFn(GLuint indx, const GLfloat* values) override; | 829 void glVertexAttrib4fvFn(GLuint indx, const GLfloat* values) override {} |
| 812 void glVertexAttribDivisorANGLEFn(GLuint index, GLuint divisor) override; | 830 void glVertexAttribDivisorANGLEFn(GLuint index, GLuint divisor) override {} |
| 813 void glVertexAttribI4iFn(GLuint indx, | 831 void glVertexAttribI4iFn(GLuint indx, |
| 814 GLint x, | 832 GLint x, |
| 815 GLint y, | 833 GLint y, |
| 816 GLint z, | 834 GLint z, |
| 817 GLint w) override; | 835 GLint w) override {} |
| 818 void glVertexAttribI4ivFn(GLuint indx, const GLint* values) override; | 836 void glVertexAttribI4ivFn(GLuint indx, const GLint* values) override {} |
| 819 void glVertexAttribI4uiFn(GLuint indx, | 837 void glVertexAttribI4uiFn(GLuint indx, |
| 820 GLuint x, | 838 GLuint x, |
| 821 GLuint y, | 839 GLuint y, |
| 822 GLuint z, | 840 GLuint z, |
| 823 GLuint w) override; | 841 GLuint w) override {} |
| 824 void glVertexAttribI4uivFn(GLuint indx, const GLuint* values) override; | 842 void glVertexAttribI4uivFn(GLuint indx, const GLuint* values) override {} |
| 825 void glVertexAttribIPointerFn(GLuint indx, | 843 void glVertexAttribIPointerFn(GLuint indx, |
| 826 GLint size, | 844 GLint size, |
| 827 GLenum type, | 845 GLenum type, |
| 828 GLsizei stride, | 846 GLsizei stride, |
| 829 const void* ptr) override; | 847 const void* ptr) override {} |
| 830 void glVertexAttribPointerFn(GLuint indx, | 848 void glVertexAttribPointerFn(GLuint indx, |
| 831 GLint size, | 849 GLint size, |
| 832 GLenum type, | 850 GLenum type, |
| 833 GLboolean normalized, | 851 GLboolean normalized, |
| 834 GLsizei stride, | 852 GLsizei stride, |
| 835 const void* ptr) override; | 853 const void* ptr) override {} |
| 836 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; | 854 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override {} |
| 837 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | 855 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; |
| OLD | NEW |