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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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27 | 27 |
28 GL_EXPORT void InitializeStaticGLBindingsGL(); | 28 GL_EXPORT void InitializeStaticGLBindingsGL(); |
29 void InitializeDynamicGLBindingsGL(GLContext* context); | 29 void InitializeDynamicGLBindingsGL(GLContext* context); |
30 GL_EXPORT void InitializeDebugGLBindingsGL(); | 30 GL_EXPORT void InitializeDebugGLBindingsGL(); |
31 void InitializeNullDrawGLBindingsGL(); | 31 void InitializeNullDrawGLBindingsGL(); |
32 // TODO(danakj): Remove this when all test suites are using null-draw. | 32 // TODO(danakj): Remove this when all test suites are using null-draw. |
33 bool HasInitializedNullDrawGLBindingsGL(); | 33 bool HasInitializedNullDrawGLBindingsGL(); |
34 bool SetNullDrawGLBindingsEnabledGL(bool enabled); | 34 bool SetNullDrawGLBindingsEnabledGL(bool enabled); |
35 GL_EXPORT void ClearGLBindingsGL(); | 35 GL_EXPORT void ClearGLBindingsGL(); |
36 void SetGLToRealGLApi(); | 36 void SetGLToRealGLApi(); |
| 37 void SetGLToStubGLApi(); |
37 void SetGLApi(GLApi* api); | 38 void SetGLApi(GLApi* api); |
38 void SetGLApiToNoContext(); | 39 void SetGLApiToNoContext(); |
39 GLApi* GetCurrentGLApi(); | 40 GLApi* GetCurrentGLApi(); |
| 41 GL_EXPORT void SetStubGLApi(GLApi* api); |
40 const GLVersionInfo* GetGLVersionInfo(); | 42 const GLVersionInfo* GetGLVersionInfo(); |
41 | 43 |
42 class GL_EXPORT GLApiBase : public GLApi { | 44 class GL_EXPORT GLApiBase : public GLApi { |
43 public: | 45 public: |
44 // Include the auto-generated part of this class. We split this because | 46 // Include the auto-generated part of this class. We split this because |
45 // it means we can easily edit the non-auto generated parts right here in | 47 // it means we can easily edit the non-auto generated parts right here in |
46 // this file instead of having to edit some template or the code generator. | 48 // this file instead of having to edit some template or the code generator. |
47 #include "gl_bindings_api_autogen_gl.h" | 49 #include "gl_bindings_api_autogen_gl.h" |
48 | 50 |
49 protected: | 51 protected: |
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103 | 105 |
104 // Include the auto-generated part of this class. We split this because | 106 // Include the auto-generated part of this class. We split this because |
105 // it means we can easily edit the non-auto generated parts right here in | 107 // it means we can easily edit the non-auto generated parts right here in |
106 // this file instead of having to edit some template or the code generator. | 108 // this file instead of having to edit some template or the code generator. |
107 #include "gl_bindings_api_autogen_gl.h" | 109 #include "gl_bindings_api_autogen_gl.h" |
108 }; | 110 }; |
109 | 111 |
110 } // namespace gl | 112 } // namespace gl |
111 | 113 |
112 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 114 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
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