Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
index c6d86e4e7897291fa812573e9e04fc06a5227c81..70d792f32019918c34dbb1df7c641e01946b4dd0 100644 |
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h |
@@ -260,11 +260,6 @@ private: |
GLuint textureId = 0; |
GLuint imageId = 0; |
bool immutable = false; |
- |
- // A GpuMemoryBuffer is a concept that the compositor understands. and |
- // is able to operate on. The id is scoped to renderer process. |
- GLint gpuMemoryBufferId = -1; |
- |
TextureParameters parameters; |
}; |