| Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| index c6d86e4e7897291fa812573e9e04fc06a5227c81..70d792f32019918c34dbb1df7c641e01946b4dd0 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| @@ -260,11 +260,6 @@ private:
|
| GLuint textureId = 0;
|
| GLuint imageId = 0;
|
| bool immutable = false;
|
| -
|
| - // A GpuMemoryBuffer is a concept that the compositor understands. and
|
| - // is able to operate on. The id is scoped to renderer process.
|
| - GLint gpuMemoryBufferId = -1;
|
| -
|
| TextureParameters parameters;
|
| };
|
|
|
|
|