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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/font_fallback_win.h" | 5 #include "ui/gfx/font_fallback_win.h" |
| 6 | 6 |
| 7 #include <dwrite_2.h> | 7 #include <dwrite_2.h> |
| 8 #include <usp10.h> | 8 #include <usp10.h> |
| 9 #include <wrl.h> | 9 #include <wrl.h> |
| 10 | 10 |
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| 24 #include "ui/gfx/font.h" | 24 #include "ui/gfx/font.h" |
| 25 #include "ui/gfx/font_fallback.h" | 25 #include "ui/gfx/font_fallback.h" |
| 26 #include "ui/gfx/platform_font_win.h" | 26 #include "ui/gfx/platform_font_win.h" |
| 27 #include "ui/gfx/win/direct_write.h" | 27 #include "ui/gfx/win/direct_write.h" |
| 28 #include "ui/gfx/win/text_analysis_source.h" | 28 #include "ui/gfx/win/text_analysis_source.h" |
| 29 | 29 |
| 30 namespace gfx { | 30 namespace gfx { |
| 31 | 31 |
| 32 namespace { | 32 namespace { |
| 33 | 33 |
| 34 IDWriteFactory* g_factory = nullptr; | |
| 35 | |
| 36 // Queries the registry to get a mapping from font filenames to font names. | 34 // Queries the registry to get a mapping from font filenames to font names. |
| 37 void QueryFontsFromRegistry(std::map<std::string, std::string>* map) { | 35 void QueryFontsFromRegistry(std::map<std::string, std::string>* map) { |
| 38 const wchar_t* kFonts = | 36 const wchar_t* kFonts = |
| 39 L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"; | 37 L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"; |
| 40 | 38 |
| 41 base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts); | 39 base::win::RegistryValueIterator it(HKEY_LOCAL_MACHINE, kFonts); |
| 42 for (; it.Valid(); ++it) { | 40 for (; it.Valid(); ++it) { |
| 43 const std::string filename = | 41 const std::string filename = |
| 44 base::ToLowerASCII(base::WideToUTF8(it.Value())); | 42 base::ToLowerASCII(base::WideToUTF8(it.Value())); |
| 45 (*map)[filename] = base::WideToUTF8(it.Name()); | 43 (*map)[filename] = base::WideToUTF8(it.Name()); |
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| 351 // renderer this can cause hangs. Code that needs font fallback in the | 349 // renderer this can cause hangs. Code that needs font fallback in the |
| 352 // renderer should instead use the font proxy. | 350 // renderer should instead use the font proxy. |
| 353 DCHECK(base::MessageLoopForUI::IsCurrent()); | 351 DCHECK(base::MessageLoopForUI::IsCurrent()); |
| 354 | 352 |
| 355 // Check that we have at least as much text as was claimed. If we have less | 353 // Check that we have at least as much text as was claimed. If we have less |
| 356 // text than expected then DirectWrite will become confused and crash. This | 354 // text than expected then DirectWrite will become confused and crash. This |
| 357 // shouldn't happen, but crbug.com/624905 shows that it happens sometimes. | 355 // shouldn't happen, but crbug.com/624905 shows that it happens sometimes. |
| 358 DCHECK_GE(wcslen(text), static_cast<size_t>(text_length)); | 356 DCHECK_GE(wcslen(text), static_cast<size_t>(text_length)); |
| 359 text_length = std::min(wcslen(text), static_cast<size_t>(text_length)); | 357 text_length = std::min(wcslen(text), static_cast<size_t>(text_length)); |
| 360 | 358 |
| 361 if (g_factory == nullptr) { | 359 base::win::ScopedComPtr<IDWriteFactory> factory; |
| 362 gfx::win::CreateDWriteFactory(&g_factory); | 360 gfx::win::CreateDWriteFactory(factory.Receive()); |
| 363 } | |
| 364 base::win::ScopedComPtr<IDWriteFactory2> factory2; | 361 base::win::ScopedComPtr<IDWriteFactory2> factory2; |
| 365 g_factory->QueryInterface(factory2.Receive()); | 362 factory.QueryInterface(factory2.Receive()); |
| 366 if (!factory2) { | 363 if (!factory2) { |
| 367 // IDWriteFactory2 is not available before Win8.1 | 364 // IDWriteFactory2 is not available before Win8.1 |
| 368 return GetUniscribeFallbackFont(font, text, text_length, result); | 365 return GetUniscribeFallbackFont(font, text, text_length, result); |
| 369 } | 366 } |
| 370 | 367 |
| 371 base::win::ScopedComPtr<IDWriteFontFallback> fallback; | 368 base::win::ScopedComPtr<IDWriteFontFallback> fallback; |
| 372 if (FAILED(factory2->GetSystemFontFallback(fallback.Receive()))) | 369 if (FAILED(factory2->GetSystemFontFallback(fallback.Receive()))) |
| 373 return false; | 370 return false; |
| 374 | 371 |
| 375 base::string16 locale = base::UTF8ToUTF16(base::i18n::GetConfiguredLocale()); | 372 base::string16 locale = base::UTF8ToUTF16(base::i18n::GetConfiguredLocale()); |
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| 409 base::string16 name; | 406 base::string16 name; |
| 410 if (FAILED(GetFamilyNameFromDirectWriteFont(mapped_font.get(), &name))) | 407 if (FAILED(GetFamilyNameFromDirectWriteFont(mapped_font.get(), &name))) |
| 411 return false; | 408 return false; |
| 412 *result = Font(base::UTF16ToUTF8(name), font.GetFontSize() * scale); | 409 *result = Font(base::UTF16ToUTF8(name), font.GetFontSize() * scale); |
| 413 return true; | 410 return true; |
| 414 } | 411 } |
| 415 return false; | 412 return false; |
| 416 } | 413 } |
| 417 | 414 |
| 418 } // namespace gfx | 415 } // namespace gfx |
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