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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Flags: --expose-wasm | 5 // Flags: --expose-wasm |
6 | 6 |
7 function __f_61(stdlib, buffer) { | 7 function __f_61(stdlib, foreign, buffer) { |
8 "use asm"; | 8 "use asm"; |
9 var __v_14 = new stdlib.Float64Array(buffer); | 9 var __v_14 = new stdlib.Float64Array(buffer); |
10 function __f_74() { | 10 function __f_74() { |
11 var __v_35 = 6.0; | 11 var __v_35 = 6.0; |
12 __v_14[2] = __v_35 + 1.0; | 12 __v_14[2] = __v_35 + 1.0; |
13 } | 13 } |
14 return {__f_74: __f_74}; | 14 return {__f_74: __f_74}; |
15 } | 15 } |
16 var ok = false; | 16 var ok = false; |
17 try { | 17 try { |
18 var __v_12 = new ArrayBuffer(2147483648); | 18 var __v_12 = new ArrayBuffer(2147483648); |
19 ok = true; | 19 ok = true; |
20 } catch (e) { | 20 } catch (e) { |
21 // Can happen on 32 bit systems. | 21 // Can happen on 32 bit systems. |
22 } | 22 } |
23 if (ok) { | 23 if (ok) { |
24 var module = Wasm.instantiateModuleFromAsm( __f_61.toString(), null, __v_12); | 24 var module = Wasm.instantiateModuleFromAsm( __f_61.toString(), null, __v_12); |
25 } | 25 } |
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