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|   1 // Copyright 2016 the V8 project authors. All rights reserved. |   1 // Copyright 2016 the V8 project authors. All rights reserved. | 
|   2 // Use of this source code is governed by a BSD-style license that can be |   2 // Use of this source code is governed by a BSD-style license that can be | 
|   3 // found in the LICENSE file. |   3 // found in the LICENSE file. | 
|   4  |   4  | 
|   5 // Flags: --expose-wasm |   5 // Flags: --expose-wasm | 
|   6  |   6  | 
|   7 function __f_61(stdlib, buffer) { |   7 function __f_61(stdlib, foreign, buffer) { | 
|   8   "use asm"; |   8   "use asm"; | 
|   9   var __v_14 = new stdlib.Float64Array(buffer); |   9   var __v_14 = new stdlib.Float64Array(buffer); | 
|  10   function __f_74() { |  10   function __f_74() { | 
|  11     var __v_35 = 6.0; |  11     var __v_35 = 6.0; | 
|  12     __v_14[2] = __v_35 + 1.0; |  12     __v_14[2] = __v_35 + 1.0; | 
|  13   } |  13   } | 
|  14   return {__f_74: __f_74}; |  14   return {__f_74: __f_74}; | 
|  15 } |  15 } | 
|  16 var ok = false; |  16 var ok = false; | 
|  17 try { |  17 try { | 
|  18   var __v_12 = new ArrayBuffer(2147483648); |  18   var __v_12 = new ArrayBuffer(2147483648); | 
|  19   ok = true; |  19   ok = true; | 
|  20 } catch (e) { |  20 } catch (e) { | 
|  21   // Can happen on 32 bit systems. |  21   // Can happen on 32 bit systems. | 
|  22 } |  22 } | 
|  23 if (ok) { |  23 if (ok) { | 
|  24   var module = Wasm.instantiateModuleFromAsm( __f_61.toString(), null, __v_12); |  24   var module = Wasm.instantiateModuleFromAsm( __f_61.toString(), null, __v_12); | 
|  25 } |  25 } | 
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