| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE | 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "modules/gamepad/NavigatorGamepad.h" | 26 #include "modules/gamepad/NavigatorGamepad.h" |
| 27 | 27 |
| 28 #include "core/dom/Document.h" | 28 #include "core/dom/Document.h" |
| 29 #include "core/frame/LocalDOMWindow.h" | |
| 30 #include "core/frame/LocalFrame.h" | 29 #include "core/frame/LocalFrame.h" |
| 31 #include "core/frame/Navigator.h" | 30 #include "core/frame/Navigator.h" |
| 32 #include "core/page/Page.h" | 31 #include "core/page/Page.h" |
| 33 #include "modules/gamepad/GamepadDispatcher.h" | 32 #include "modules/gamepad/GamepadDispatcher.h" |
| 34 #include "modules/gamepad/GamepadEvent.h" | 33 #include "modules/gamepad/GamepadEvent.h" |
| 35 #include "modules/gamepad/GamepadList.h" | 34 #include "modules/gamepad/GamepadList.h" |
| 36 | 35 |
| 37 namespace blink { | 36 namespace blink { |
| 38 | 37 |
| 39 template<typename T> | 38 template<typename T> |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 102 } | 101 } |
| 103 | 102 |
| 104 DEFINE_TRACE(NavigatorGamepad) | 103 DEFINE_TRACE(NavigatorGamepad) |
| 105 { | 104 { |
| 106 visitor->trace(m_gamepads); | 105 visitor->trace(m_gamepads); |
| 107 visitor->trace(m_pendingEvents); | 106 visitor->trace(m_pendingEvents); |
| 108 visitor->trace(m_dispatchOneEventRunner); | 107 visitor->trace(m_dispatchOneEventRunner); |
| 109 Supplement<Navigator>::trace(visitor); | 108 Supplement<Navigator>::trace(visitor); |
| 110 DOMWindowProperty::trace(visitor); | 109 DOMWindowProperty::trace(visitor); |
| 111 PlatformEventController::trace(visitor); | 110 PlatformEventController::trace(visitor); |
| 112 DOMWindowLifecycleObserver::trace(visitor); | |
| 113 } | 111 } |
| 114 | 112 |
| 115 bool NavigatorGamepad::startUpdatingIfAttached() | 113 bool NavigatorGamepad::startUpdatingIfAttached() |
| 116 { | 114 { |
| 117 // The frame must be attached to start updating. | 115 // The frame must be attached to start updating. |
| 118 if (frame() && frame()->host()) { | 116 if (frame() && frame()->host()) { |
| 119 startUpdating(); | 117 startUpdating(); |
| 120 return true; | 118 return true; |
| 121 } | 119 } |
| 122 return false; | 120 return false; |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 161 const AtomicString& eventName = gamepad->connected() ? EventTypeNames::gamep
adconnected : EventTypeNames::gamepaddisconnected; | 159 const AtomicString& eventName = gamepad->connected() ? EventTypeNames::gamep
adconnected : EventTypeNames::gamepaddisconnected; |
| 162 frame()->domWindow()->dispatchEvent(GamepadEvent::create(eventName, false, t
rue, gamepad)); | 160 frame()->domWindow()->dispatchEvent(GamepadEvent::create(eventName, false, t
rue, gamepad)); |
| 163 | 161 |
| 164 if (!m_pendingEvents.isEmpty()) | 162 if (!m_pendingEvents.isEmpty()) |
| 165 m_dispatchOneEventRunner->runAsync(); | 163 m_dispatchOneEventRunner->runAsync(); |
| 166 } | 164 } |
| 167 | 165 |
| 168 NavigatorGamepad::NavigatorGamepad(LocalFrame* frame) | 166 NavigatorGamepad::NavigatorGamepad(LocalFrame* frame) |
| 169 : DOMWindowProperty(frame) | 167 : DOMWindowProperty(frame) |
| 170 , PlatformEventController(frame ? frame->page() : 0) | 168 , PlatformEventController(frame ? frame->page() : 0) |
| 171 , DOMWindowLifecycleObserver(frame ? frame->localDOMWindow() : 0) | |
| 172 , m_dispatchOneEventRunner(AsyncMethodRunner<NavigatorGamepad>::create(this,
&NavigatorGamepad::dispatchOneEvent)) | 169 , m_dispatchOneEventRunner(AsyncMethodRunner<NavigatorGamepad>::create(this,
&NavigatorGamepad::dispatchOneEvent)) |
| 173 { | 170 { |
| 171 if (frame) |
| 172 frame->localDOMWindow()->registerEventListenerObserver(this); |
| 174 } | 173 } |
| 175 | 174 |
| 176 NavigatorGamepad::~NavigatorGamepad() | 175 NavigatorGamepad::~NavigatorGamepad() |
| 177 { | 176 { |
| 178 } | 177 } |
| 179 | 178 |
| 180 const char* NavigatorGamepad::supplementName() | 179 const char* NavigatorGamepad::supplementName() |
| 181 { | 180 { |
| 182 return "NavigatorGamepad"; | 181 return "NavigatorGamepad"; |
| 183 } | 182 } |
| (...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 279 if (connectedGamepadChanged || (!oldWasConnected && newIsConnected)) { | 278 if (connectedGamepadChanged || (!oldWasConnected && newIsConnected)) { |
| 280 m_pendingEvents.append(newGamepad); | 279 m_pendingEvents.append(newGamepad); |
| 281 } | 280 } |
| 282 } | 281 } |
| 283 | 282 |
| 284 if (!m_pendingEvents.isEmpty()) | 283 if (!m_pendingEvents.isEmpty()) |
| 285 m_dispatchOneEventRunner->runAsync(); | 284 m_dispatchOneEventRunner->runAsync(); |
| 286 } | 285 } |
| 287 | 286 |
| 288 } // namespace blink | 287 } // namespace blink |
| OLD | NEW |