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Issue 2132593002: Remove remaining calls to deprecated MessageLoop methods on Mac. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: h264_vt_encoder_unittest.cc Created 4 years, 5 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h" 5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h"
6 6
7 #include <CoreGraphics/CoreGraphics.h> 7 #include <CoreGraphics/CoreGraphics.h>
8 #include <IOSurface/IOSurface.h> 8 #include <IOSurface/IOSurface.h>
9 #include <OpenGL/CGLRenderers.h> 9 #include <OpenGL/CGLRenderers.h>
10 #include <OpenGL/CGLTypes.h> 10 #include <OpenGL/CGLTypes.h>
11 #include <OpenGL/gl.h> 11 #include <OpenGL/gl.h>
12 #include <stddef.h> 12 #include <stddef.h>
13 13
14 #include <algorithm> 14 #include <algorithm>
15 15
16 // This type consistently causes problem on Mac, and needs to be dealt with 16 // This type consistently causes problem on Mac, and needs to be dealt with
17 // in a systemic way. 17 // in a systemic way.
18 // http://crbug.com/517208 18 // http://crbug.com/517208
19 #ifndef GL_OES_EGL_image 19 #ifndef GL_OES_EGL_image
20 typedef void* GLeglImageOES; 20 typedef void* GLeglImageOES;
21 #endif 21 #endif
22 22
23 #include "base/bind.h" 23 #include "base/bind.h"
24 #include "base/bind_helpers.h" 24 #include "base/bind_helpers.h"
25 #include "base/threading/thread_task_runner_handle.h"
25 #include "base/trace_event/trace_event.h" 26 #include "base/trace_event/trace_event.h"
26 #include "gpu/ipc/common/gpu_messages.h" 27 #include "gpu/ipc/common/gpu_messages.h"
27 #include "gpu/ipc/service/gpu_channel_manager.h" 28 #include "gpu/ipc/service/gpu_channel_manager.h"
28 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 29 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
29 #include "ui/accelerated_widget_mac/ca_layer_tree_coordinator.h" 30 #include "ui/accelerated_widget_mac/ca_layer_tree_coordinator.h"
30 #include "ui/accelerated_widget_mac/io_surface_context.h" 31 #include "ui/accelerated_widget_mac/io_surface_context.h"
31 #include "ui/base/cocoa/animation_utils.h" 32 #include "ui/base/cocoa/animation_utils.h"
32 #include "ui/base/cocoa/remote_layer_api.h" 33 #include "ui/base/cocoa/remote_layer_api.h"
33 #include "ui/gfx/geometry/rect_conversions.h" 34 #include "ui/gfx/geometry/rect_conversions.h"
34 #include "ui/gfx/swap_result.h" 35 #include "ui/gfx/swap_result.h"
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373 kCGLCPCurrentRendererID, 374 kCGLCPCurrentRendererID,
374 &context_renderer_id) != kCGLNoError) { 375 &context_renderer_id) != kCGLNoError) {
375 LOG(ERROR) << "Failed to create test context after GPU switch"; 376 LOG(ERROR) << "Failed to create test context after GPU switch";
376 return; 377 return;
377 } 378 }
378 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask; 379 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask;
379 380
380 // Post a task holding a reference to the new GL context. The reason for 381 // Post a task holding a reference to the new GL context. The reason for
381 // this is to avoid creating-then-destroying the context for every image 382 // this is to avoid creating-then-destroying the context for every image
382 // transport surface that is observing the GPU switch. 383 // transport surface that is observing the GPU switch.
383 base::MessageLoop::current()->PostTask( 384 base::ThreadTaskRunnerHandle::Get()->PostTask(
384 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu)); 385 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu));
385 } 386 }
386 387
387 } // namespace gpu 388 } // namespace gpu
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