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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkNormalSource_DEFINED | 8 #ifndef SkNormalSource_DEFINED |
| 9 #define SkNormalSource_DEFINED | 9 #define SkNormalSource_DEFINED |
| 10 | 10 |
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| 58 is retrieved by: | 58 is retrieved by: |
| 59 N.x = R-127; | 59 N.x = R-127; |
| 60 N.y = G-127; | 60 N.y = G-127; |
| 61 N.z = B-127; | 61 N.z = B-127; |
| 62 N.normalize(); | 62 N.normalize(); |
| 63 The +Z axis is thus encoded in RGB as (127, 127, 255) while the -Z axis
is | 63 The +Z axis is thus encoded in RGB as (127, 127, 255) while the -Z axis
is |
| 64 (127, 127, 0). | 64 (127, 127, 0). |
| 65 */ | 65 */ |
| 66 static sk_sp<SkNormalSource> MakeFromNormalMap(sk_sp<SkShader> map, const Sk
Matrix& ctm); | 66 static sk_sp<SkNormalSource> MakeFromNormalMap(sk_sp<SkShader> map, const Sk
Matrix& ctm); |
| 67 | 67 |
| 68 /** Returns a normal source that provides straight-up normals only (0, 0, 1)
. |
| 69 */ |
| 70 static sk_sp<SkNormalSource> MakeFlat(); |
| 71 |
| 68 SK_DEFINE_FLATTENABLE_TYPE(SkNormalSource) | 72 SK_DEFINE_FLATTENABLE_TYPE(SkNormalSource) |
| 69 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | 73 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() |
| 70 }; | 74 }; |
| 71 | 75 |
| 72 #endif | 76 #endif |
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