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| 1 /* |
| 2 * Copyright 2016 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "gm.h" |
| 9 |
| 10 #include "SkBitmapProcShader.h" |
| 11 #include "SkLightingShader.h" |
| 12 #include "SkNormalSource.h" |
| 13 #include "SkPoint3.h" |
| 14 #include "SkShader.h" |
| 15 |
| 16 // Create a truncated pyramid normal map |
| 17 static SkBitmap make_frustum_normalmap(int texSize) { |
| 18 SkBitmap frustum; |
| 19 frustum.allocN32Pixels(texSize, texSize); |
| 20 |
| 21 sk_tool_utils::create_frustum_normal_map(&frustum, SkIRect::MakeWH(texSize,
texSize)); |
| 22 return frustum; |
| 23 } |
| 24 |
| 25 namespace skiagm { |
| 26 |
| 27 // This GM exercises lighting shaders. Specifically, nullptr arguments, scaling
when using |
| 28 // normal maps, and paint transparency. |
| 29 class LightingShader2GM : public GM { |
| 30 public: |
| 31 LightingShader2GM() { |
| 32 this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); |
| 33 } |
| 34 |
| 35 protected: |
| 36 SkString onShortName() override { |
| 37 return SkString("lightingshader2"); |
| 38 } |
| 39 |
| 40 SkISize onISize() override { |
| 41 return SkISize::Make(kGMSize, kGMSize); |
| 42 } |
| 43 |
| 44 void onOnceBeforeDraw() override { |
| 45 SkLights::Builder builder; |
| 46 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0
.473f); |
| 47 |
| 48 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), |
| 49 kLightFromUpperRight)); |
| 50 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); |
| 51 fLights = builder.finish(); |
| 52 |
| 53 fRect = SkRect::MakeIWH(kTexSize, kTexSize); |
| 54 SkMatrix matrix; |
| 55 SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); |
| 56 matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); |
| 57 |
| 58 SkBitmap opaqueDiffuseMap = sk_tool_utils::create_checkerboard_bitmap( |
| 59 kTexSize, kTexSize, |
| 60 sk_tool_utils::color_to_565(0x0), |
| 61 sk_tool_utils::color_to_565(0xFF804020), |
| 62 8); |
| 63 fOpaqueDiffuse = SkMakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_T
ileMode, |
| 64 SkShader::kClamp_TileMode, &matrix,
nullptr); |
| 65 |
| 66 SkBitmap translucentDiffuseMap = sk_tool_utils::create_checkerboard_bitm
ap( |
| 67 kTexSize, kTexSize, |
| 68 SkColorSetARGB(0x55, 0x00, 0x00, 0x00), |
| 69 SkColorSetARGB(0x55, 0x80, 0x40, 0x20), |
| 70 8); |
| 71 fTranslucentDiffuse = SkMakeBitmapShader(translucentDiffuseMap, SkShader
::kClamp_TileMode, |
| 72 SkShader::kClamp_TileMode, &mat
rix, nullptr); |
| 73 |
| 74 SkBitmap normalMap = make_frustum_normalmap(kTexSize); |
| 75 fNormalMapShader = SkMakeBitmapShader(normalMap, SkShader::kClamp_TileMo
de, |
| 76 SkShader::kClamp_TileMode, &matrix
, nullptr); |
| 77 |
| 78 } |
| 79 |
| 80 // Scales shape around origin, rotates shape around origin, then translates
shape to origin |
| 81 void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScala
r rotate) const { |
| 82 canvas->translate(kTexSize/2.0f, kTexSize/2.0f); |
| 83 canvas->scale(scaleX, scaleY); |
| 84 canvas->rotate(rotate); |
| 85 canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f); |
| 86 } |
| 87 |
| 88 static constexpr int NUM_BOOLEAN_PARAMS = 4; |
| 89 void drawRect(SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY, |
| 90 SkScalar rotate, bool useNormalSource, bool useDiffuseShader, |
| 91 bool useTranslucentPaint, bool useTranslucentShader) { |
| 92 canvas->save(); |
| 93 |
| 94 this->positionCTM(canvas, scaleX, scaleY, rotate); |
| 95 |
| 96 const SkMatrix& ctm = canvas->getTotalMatrix(); |
| 97 |
| 98 SkPaint paint; |
| 99 sk_sp<SkNormalSource> normalSource = nullptr; |
| 100 sk_sp<SkShader> diffuseShader = nullptr; |
| 101 |
| 102 if (useNormalSource) { |
| 103 normalSource = SkNormalSource::MakeFromNormalMap(fNormalMapShader, c
tm); |
| 104 } |
| 105 |
| 106 if (useDiffuseShader) { |
| 107 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaq
ueDiffuse; |
| 108 } else { |
| 109 paint.setColor(0xFF00FF00); |
| 110 } |
| 111 |
| 112 if (useTranslucentPaint) { |
| 113 paint.setAlpha(0x99); |
| 114 } |
| 115 |
| 116 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::mo
ve(normalSource), |
| 117 fLights)); |
| 118 canvas->drawRect(fRect, paint); |
| 119 |
| 120 canvas->restore(); |
| 121 } |
| 122 |
| 123 void onDraw(SkCanvas* canvas) override { |
| 124 |
| 125 constexpr SkScalar LABEL_SIZE = 10.0f; |
| 126 SkPaint labelPaint; |
| 127 labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-ser
if", |
| 128 SkFontSty
le())); |
| 129 labelPaint.setAntiAlias(true); |
| 130 labelPaint.setTextSize(LABEL_SIZE); |
| 131 |
| 132 constexpr int GRID_COLUMN_NUM = 4; |
| 133 constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 20.0f + NUM_BOOLEAN_PARA
MS * LABEL_SIZE; |
| 134 |
| 135 int gridNum = 0; |
| 136 |
| 137 // Running through all possible bool parameter combinations |
| 138 for (bool useNormalSource : {true, false}) { |
| 139 for (bool useDiffuseShader : {true, false}) { |
| 140 for (bool useTranslucentPaint : {true, false}) { |
| 141 for (bool useTranslucentShader : {true, false}) { |
| 142 |
| 143 // Determining position |
| 144 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_
WIDTH; |
| 145 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_
WIDTH; |
| 146 |
| 147 canvas->save(); |
| 148 |
| 149 canvas->translate(xPos, yPos); |
| 150 this->drawRect(canvas, 1.0f, 1.0f, 0.f, useNormalSource,
useDiffuseShader, |
| 151 useTranslucentPaint, useTranslucentShader
); |
| 152 // Drawing labels |
| 153 canvas->translate(0.0f, SkIntToScalar(kTexSize)); |
| 154 { |
| 155 canvas->translate(0.0f, LABEL_SIZE); |
| 156 SkString label; |
| 157 label.appendf("useNormalSource: %d", useNormalSource
); |
| 158 canvas->drawText(label.c_str(), label.size(), 0.0f,
0.0f, labelPaint); |
| 159 } |
| 160 { |
| 161 canvas->translate(0.0f, LABEL_SIZE); |
| 162 SkString label; |
| 163 label.appendf("useDiffuseShader: %d", useDiffuseShad
er); |
| 164 canvas->drawText(label.c_str(), label.size(), 0.0f,
0.0f, labelPaint); |
| 165 } |
| 166 { |
| 167 canvas->translate(0.0f, LABEL_SIZE); |
| 168 SkString label; |
| 169 label.appendf("useTranslucentPaint: %d", useTransluc
entPaint); |
| 170 canvas->drawText(label.c_str(), label.size(), 0.0f,
0.0f, labelPaint); |
| 171 } |
| 172 { |
| 173 canvas->translate(0.0f, LABEL_SIZE); |
| 174 SkString label; |
| 175 label.appendf("useTranslucentShader: %d", useTranslu
centShader); |
| 176 canvas->drawText(label.c_str(), label.size(), 0.0f,
0.0f, labelPaint); |
| 177 } |
| 178 |
| 179 canvas->restore(); |
| 180 |
| 181 gridNum++; |
| 182 } |
| 183 } |
| 184 } |
| 185 } |
| 186 |
| 187 |
| 188 // Rotation/scale test |
| 189 { |
| 190 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| 191 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| 192 |
| 193 canvas->save(); |
| 194 canvas->translate(xPos, yPos); |
| 195 this->drawRect(canvas, 0.6f, 0.6f, 45.0f, true, true, true, true); |
| 196 canvas->restore(); |
| 197 |
| 198 gridNum++; |
| 199 } |
| 200 |
| 201 // Anisotropic scale test |
| 202 { |
| 203 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| 204 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH; |
| 205 |
| 206 canvas->save(); |
| 207 canvas->translate(xPos, yPos); |
| 208 this->drawRect(canvas, 0.6f, 0.4f, 30.0f, true, true, true, true); |
| 209 canvas->restore(); |
| 210 |
| 211 gridNum++; |
| 212 } |
| 213 } |
| 214 |
| 215 private: |
| 216 static const int kTexSize = 96; |
| 217 static const int kGMSize = 512; |
| 218 |
| 219 sk_sp<SkShader> fOpaqueDiffuse; |
| 220 sk_sp<SkShader> fTranslucentDiffuse; |
| 221 sk_sp<SkShader> fNormalMapShader; |
| 222 |
| 223 SkRect fRect; |
| 224 sk_sp<SkLights> fLights; |
| 225 |
| 226 typedef GM INHERITED; |
| 227 }; |
| 228 |
| 229 ////////////////////////////////////////////////////////////////////////////// |
| 230 |
| 231 DEF_GM(return new LightingShader2GM;) |
| 232 } |
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