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| 1 /* | |
| 2 * Copyright 2016 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "gm.h" | |
| 9 | |
| 10 #include "SkBitmapProcShader.h" | |
| 11 #include "SkLightingShader.h" | |
| 12 #include "SkNormalSource.h" | |
| 13 #include "SkPoint3.h" | |
| 14 #include "SkShader.h" | |
| 15 | |
| 16 // Create a truncated pyramid normal map | |
| 17 static SkBitmap make_frustum_normalmap(int texSize) { | |
| 18 SkBitmap frustum; | |
| 19 frustum.allocN32Pixels(texSize, texSize); | |
| 20 | |
| 21 sk_tool_utils::create_frustum_normal_map(&frustum, SkIRect::MakeWH(texSize, texSize)); | |
| 22 return frustum; | |
| 23 } | |
| 24 | |
| 25 namespace skiagm { | |
| 26 | |
| 27 // This GM exercises lighting shaders. Specifically, nullptr arguments, scaling when using | |
| 28 // normal maps, and paint transparency. | |
| 29 class LightingShader2GM : public GM { | |
| 30 public: | |
| 31 LightingShader2GM() { | |
| 32 this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); | |
| 33 } | |
| 34 | |
| 35 protected: | |
| 36 SkString onShortName() override { | |
| 37 return SkString("lightingshader2"); | |
| 38 } | |
| 39 | |
| 40 SkISize onISize() override { | |
| 41 return SkISize::Make(kGMSize, kGMSize); | |
| 42 } | |
| 43 | |
| 44 void onOnceBeforeDraw() override { | |
| 45 SkLights::Builder builder; | |
| 46 const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0 .473f); | |
| 47 | |
| 48 builder.add(SkLights::Light(SkColor3f::Make(1.0f, 1.0f, 1.0f), | |
| 49 kLightFromUpperRight)); | |
| 50 builder.add(SkLights::Light(SkColor3f::Make(0.2f, 0.2f, 0.2f))); | |
| 51 fLights = builder.finish(); | |
| 52 | |
| 53 fRect = SkRect::MakeWH(SkIntToScalar(kTexSize), SkIntToScalar(kTexSize)) ; | |
| 54 SkMatrix matrix; | |
| 55 SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize); | |
| 56 matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit); | |
| 57 | |
| 58 SkBitmap opaqueDiffuseMap = sk_tool_utils::create_checkerboard_bitmap( | |
| 59 kTexSize, kTexSize, | |
| 60 sk_tool_utils::color_to_565(0x0), | |
| 61 sk_tool_utils::color_to_565(0xFF804020), | |
| 62 8); | |
| 63 fOpaqueDiffuse = SkMakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_T ileMode, | |
| 64 SkShader::kClamp_TileMode, &matrix, nullptr); | |
| 65 | |
| 66 SkBitmap translucentDiffuseMap = sk_tool_utils::create_checkerboard_bitm ap( | |
| 67 kTexSize, kTexSize, | |
| 68 SkColorSetARGB(0x55, 0x00, 0x00, 0x00), | |
| 69 SkColorSetARGB(0x55, 0x80, 0x40, 0x20), | |
| 70 8); | |
| 71 fTranslucentDiffuse = SkMakeBitmapShader(translucentDiffuseMap, SkShader ::kClamp_TileMode, | |
| 72 SkShader::kClamp_TileMode, &mat rix, nullptr); | |
| 73 | |
| 74 SkBitmap normalMap = make_frustum_normalmap(kTexSize); | |
| 75 fNormalMapShader = SkMakeBitmapShader(normalMap, SkShader::kClamp_TileMo de, | |
| 76 SkShader::kClamp_TileMode, &matrix , nullptr); | |
| 77 | |
| 78 } | |
| 79 | |
| 80 // Scales shape around origin, rotates shape around origin, then translates shape to origin | |
| 81 void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScala r rotate) const { | |
| 82 canvas->translate(kTexSize/2.0f, kTexSize/2.0f); | |
| 83 canvas->scale(scaleX, scaleY); | |
| 84 canvas->rotate(rotate); | |
| 85 canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f); | |
| 86 } | |
| 87 | |
| 88 static constexpr int NUM_BOOLEAN_PARAMS = 4; | |
| 89 void drawRect(SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY, | |
| 90 SkScalar rotate, bool useNormalSource, bool useDiffuseShader, | |
| 91 bool useTranslucentPaint, bool useTranslucentShader) { | |
| 92 canvas->save(); | |
| 93 | |
| 94 this->positionCTM(canvas, scaleX, scaleY, rotate); | |
| 95 | |
| 96 const SkMatrix& ctm = canvas->getTotalMatrix(); | |
| 97 | |
| 98 SkPaint paint; | |
| 99 sk_sp<SkNormalSource> normalSource = nullptr; | |
| 100 sk_sp<SkShader> diffuseShader = nullptr; | |
| 101 | |
| 102 if (useNormalSource) { | |
| 103 normalSource = SkNormalSource::MakeFromNormalMap(fNormalMapShader, c tm); | |
| 104 } | |
| 105 | |
| 106 if (useDiffuseShader) { | |
| 107 diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaq ueDiffuse; | |
| 108 } else { | |
| 109 paint.setColor(0xFF00FF00); | |
| 110 } | |
| 111 | |
| 112 if (useTranslucentPaint) { | |
| 113 paint.setAlpha(0x99); | |
| 114 } | |
| 115 | |
| 116 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::mo ve(normalSource), | |
| 117 fLights)); | |
| 118 canvas->drawRect(fRect, paint); | |
| 119 | |
| 120 canvas->restore(); | |
| 121 } | |
| 122 | |
| 123 void onDraw(SkCanvas* canvas) override { | |
| 124 | |
| 125 constexpr SkScalar LABEL_SIZE = 10.0f; | |
| 126 SkPaint labelPaint; | |
| 127 labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-ser if", | |
| 128 SkFontSty le())); | |
| 129 labelPaint.setAntiAlias(true); | |
| 130 labelPaint.setTextSize(LABEL_SIZE); | |
| 131 | |
| 132 constexpr int GRID_COLUMN_NUM = 4; | |
| 133 constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 20.0f + NUM_BOOLEAN_PARA MS * LABEL_SIZE; | |
| 134 | |
| 135 int gridNum = 0; | |
| 136 | |
| 137 // Running through all possible bool parameter combinations | |
| 138 for (bool useNormalSource : {true, false}) { | |
|
egdaniel
2016/07/20 16:48:00
you don't need the extra spaces here anymore since
dvonbeck
2016/07/20 17:17:24
Oops! Done.
| |
| 139 for (bool useDiffuseShader : {true, false}) { | |
| 140 for (bool useTranslucentPaint : {true, false}) { | |
| 141 for (bool useTranslucentShader : {true, false}) { | |
| 142 | |
| 143 // Determining position | |
| 144 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_ WIDTH; | |
| 145 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_ WIDTH; | |
| 146 | |
| 147 canvas->save(); | |
| 148 | |
| 149 canvas->translate(xPos, yPos); | |
| 150 this->drawRect(canvas, 1.0f, 1.0f, 0.f, useNormalSource, useDiffuseShader, | |
| 151 useTranslucentPaint, useTranslucentShader ); | |
| 152 // Drawing labels | |
| 153 canvas->translate(0.0f, kTexSize); | |
| 154 { | |
| 155 canvas->translate(0.0f, LABEL_SIZE); | |
| 156 SkString label; | |
| 157 label.appendf("useNormalSource: %d", useNormalSource ); | |
| 158 canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); | |
| 159 } | |
| 160 { | |
| 161 canvas->translate(0.0f, LABEL_SIZE); | |
| 162 SkString label; | |
| 163 label.appendf("useDiffuseShader: %d", useDiffuseShad er); | |
| 164 canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); | |
| 165 } | |
| 166 { | |
| 167 canvas->translate(0.0f, LABEL_SIZE); | |
| 168 SkString label; | |
| 169 label.appendf("useTranslucentPaint: %d", useTransluc entPaint); | |
| 170 canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); | |
| 171 } | |
| 172 { | |
| 173 canvas->translate(0.0f, LABEL_SIZE); | |
| 174 SkString label; | |
| 175 label.appendf("useTranslucentShader: %d", useTranslu centShader); | |
| 176 canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); | |
| 177 } | |
| 178 | |
| 179 canvas->restore(); | |
| 180 | |
| 181 gridNum++; | |
| 182 } | |
| 183 } | |
| 184 } | |
| 185 } | |
| 186 | |
| 187 | |
| 188 // Rotation/scale test | |
| 189 { | |
| 190 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH; | |
| 191 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH; | |
| 192 | |
| 193 canvas->save(); | |
| 194 canvas->translate(xPos, yPos); | |
| 195 this->drawRect(canvas, 0.6f, 0.6f, 45.0f, true, true, true, true); | |
| 196 canvas->restore(); | |
| 197 | |
| 198 gridNum++; | |
| 199 } | |
| 200 | |
| 201 // Anisotropic scale test | |
| 202 { | |
| 203 SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH; | |
| 204 SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH; | |
| 205 | |
| 206 canvas->save(); | |
| 207 canvas->translate(xPos, yPos); | |
| 208 this->drawRect(canvas, 0.6f, 0.4f, 30.0f, true, true, true, true); | |
| 209 canvas->restore(); | |
| 210 | |
| 211 gridNum++; | |
| 212 } | |
| 213 } | |
| 214 | |
| 215 private: | |
| 216 static const int kTexSize = 96; | |
| 217 static const int kGMSize = 512; | |
| 218 | |
| 219 sk_sp<SkShader> fOpaqueDiffuse; | |
| 220 sk_sp<SkShader> fTranslucentDiffuse; | |
| 221 sk_sp<SkShader> fNormalMapShader; | |
| 222 | |
| 223 SkRect fRect; | |
| 224 sk_sp<SkLights> fLights; | |
| 225 | |
| 226 typedef GM INHERITED; | |
| 227 }; | |
| 228 | |
| 229 ////////////////////////////////////////////////////////////////////////////// | |
| 230 | |
| 231 DEF_GM(return new LightingShader2GM;) | |
| 232 } | |
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