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Unified Diff: components/audio_modem/modem_impl.h

Issue 2131993002: Delete the audio modem and copresence private APIs. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@eol
Patch Set: Sync again Created 4 years, 5 months ago
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Index: components/audio_modem/modem_impl.h
diff --git a/components/audio_modem/modem_impl.h b/components/audio_modem/modem_impl.h
deleted file mode 100644
index ec6beb529999ecfe0161e34164e18c0eefa2d8c1..0000000000000000000000000000000000000000
--- a/components/audio_modem/modem_impl.h
+++ /dev/null
@@ -1,127 +0,0 @@
-// Copyright 2015 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_
-#define COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_
-
-#include <string>
-#include <vector>
-
-#include "base/callback.h"
-#include "base/cancelable_callback.h"
-#include "base/containers/mru_cache.h"
-#include "base/files/file_path.h"
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "base/memory/scoped_vector.h"
-#include "components/audio_modem/public/audio_modem_types.h"
-#include "components/audio_modem/public/modem.h"
-#include "media/base/audio_bus.h"
-
-namespace base {
-class Time;
-}
-
-namespace audio_modem {
-
-class AudioPlayer;
-class AudioRecorder;
-class WhispernetClient;
-
-// The ModemImpl class manages the playback and recording of tokens.
-// Clients should not necessary expect the modem to play or record continuously.
-// In the future, it may timeslice multiple tokens, or implement carrier sense.
-class ModemImpl final : public Modem {
- public:
- ModemImpl();
- ~ModemImpl() override;
-
- // Modem overrides:
- void Initialize(WhispernetClient* client,
- const TokensCallback& tokens_cb) override;
- void StartPlaying(AudioType type) override;
- void StopPlaying(AudioType type) override;
- void StartRecording(AudioType type) override;
- void StopRecording(AudioType type) override;
- void SetToken(AudioType type, const std::string& url_safe_token) override;
- const std::string GetToken(AudioType type) const override;
- bool IsPlayingTokenHeard(AudioType type) const override;
- void SetTokenParams(AudioType type, const TokenParameters& params) override;
-
- void set_player_for_testing(AudioType type, AudioPlayer* player) {
- player_[type] = player;
- }
- void set_recorder_for_testing(AudioRecorder* recorder) {
- recorder_ = recorder;
- }
-
- private:
- using SamplesMap = base::MRUCache<std::string,
- scoped_refptr<media::AudioBusRefCounted>>;
-
- // Receives the audio samples from encoding a token.
- void OnTokenEncoded(AudioType type,
- const std::string& token,
- const scoped_refptr<media::AudioBusRefCounted>& samples);
-
- // Receives any tokens found by decoding audio samples.
- void OnTokensFound(const std::vector<AudioToken>& tokens);
-
- // Update our currently playing token with the new token. Change the playing
- // samples if needed. Prerequisite: Samples corresponding to this token
- // should already be in the samples cache.
- void UpdateToken(AudioType type, const std::string& token);
-
- void RestartPlaying(AudioType type);
-
- void DecodeSamplesConnector(const std::string& samples);
-
- void DumpToken(AudioType audio_type,
- const std::string& token,
- const media::AudioBus* samples);
-
- WhispernetClient* client_;
-
- // Callbacks to send tokens back to the client.
- TokensCallback tokens_cb_;
-
- // This cancelable callback is passed to the recorder. The recorder's
- // destruction will happen on the audio thread, so it can outlive us.
- base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_;
-
- // We use the AudioType enum to index into all our data structures that work
- // on values for both audible and inaudible.
- static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0.");
- static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1.");
-
- // Indexed using enum AudioType.
- bool player_enabled_[2];
- bool should_be_playing_[2];
- bool should_be_recording_[2];
-
- // AudioPlayer and AudioRecorder objects are self-deleting. When we call
- // Finalize on them, they clean themselves up on the Audio thread.
- // Indexed using enum AudioType.
- AudioPlayer* player_[2];
- AudioRecorder* recorder_;
-
- // Indexed using enum AudioType.
- std::string playing_token_[2];
- TokenParameters token_params_[2];
- base::Time started_playing_[2];
- base::Time heard_own_token_[2];
-
- // Cache that holds the encoded samples. After reaching its limit, the cache
- // expires the oldest samples first.
- // Indexed using enum AudioType.
- ScopedVector<SamplesMap> samples_caches_;
-
- base::FilePath dump_tokens_dir_;
-
- DISALLOW_COPY_AND_ASSIGN(ModemImpl);
-};
-
-} // namespace audio_modem
-
-#endif // COMPONENTS_AUDIO_MODEM_MODEM_IMPL_H_
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