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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_AUDIO_MODEM_PUBLIC_WHISPERNET_CLIENT_H_ | |
| 6 #define COMPONENTS_AUDIO_MODEM_PUBLIC_WHISPERNET_CLIENT_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 | |
| 10 #include "base/memory/ref_counted.h" | |
| 11 #include "components/audio_modem/public/audio_modem_types.h" | |
| 12 #include "media/base/audio_bus.h" | |
| 13 | |
| 14 namespace audio_modem { | |
| 15 | |
| 16 // Generic callback to indicate a boolean success or failure. | |
| 17 using SuccessCallback = base::Callback<void(bool)>; | |
| 18 | |
| 19 // Callback to receive encoded samples from Whispernet. | |
| 20 // AudioType type: Type of audio encoding - AUDIBLE or INAUDIBLE. | |
| 21 // const std::string& token: The token that we encoded. | |
| 22 // const scoped_refptr<media::AudioBusRefCounted>& samples - Encoded samples. | |
| 23 using SamplesCallback = | |
| 24 base::Callback<void(AudioType, | |
| 25 const std::string&, | |
| 26 const scoped_refptr<media::AudioBusRefCounted>&)>; | |
| 27 | |
| 28 // A client for the Whispernet audio library, | |
| 29 // responsible for the actual encoding and decoding of tokens. | |
| 30 class WhispernetClient { | |
| 31 public: | |
| 32 // Initialize the whispernet client and call the callback when done. The | |
| 33 // parameter indicates whether we succeeded or failed. | |
| 34 virtual void Initialize(const SuccessCallback& init_callback) = 0; | |
| 35 | |
| 36 // Fires an event to request a token encode. | |
| 37 virtual void EncodeToken(const std::string& token, | |
| 38 AudioType type, | |
| 39 const TokenParameters token_params[2]) = 0; | |
| 40 // Fires an event to request a decode for the given samples. | |
| 41 virtual void DecodeSamples(AudioType type, | |
| 42 const std::string& samples, | |
| 43 const TokenParameters token_params[2]) = 0; | |
| 44 | |
| 45 // Callback registration methods. The modem will set these to receive data. | |
| 46 virtual void RegisterTokensCallback( | |
| 47 const TokensCallback& tokens_callback) = 0; | |
| 48 virtual void RegisterSamplesCallback( | |
| 49 const SamplesCallback& samples_callback) = 0; | |
| 50 | |
| 51 // Don't cache these callbacks, as they may become invalid at any time. | |
| 52 // Always invoke callbacks directly through these accessors. | |
| 53 virtual TokensCallback GetTokensCallback() = 0; | |
| 54 virtual SamplesCallback GetSamplesCallback() = 0; | |
| 55 virtual SuccessCallback GetInitializedCallback() = 0; | |
| 56 | |
| 57 virtual ~WhispernetClient() {} | |
| 58 }; | |
| 59 | |
| 60 } // namespace audio_modem | |
| 61 | |
| 62 #endif // COMPONENTS_AUDIO_MODEM_PUBLIC_WHISPERNET_CLIENT_H_ | |
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