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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ | |
6 #define COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ | |
7 | |
8 #include <string> | |
9 | |
10 #include "base/macros.h" | |
11 #include "media/audio/audio_io.h" | |
12 #include "media/base/audio_converter.h" | |
13 #include "media/base/audio_parameters.h" | |
14 | |
15 namespace audio_modem { | |
16 | |
17 // The AudioRecorder class will record audio until told to stop. | |
18 class AudioRecorder { | |
19 public: | |
20 using RecordedSamplesCallback = base::Callback<void(const std::string&)>; | |
21 | |
22 // Initializes the object. Do not use this object before calling this method. | |
23 virtual void Initialize(const RecordedSamplesCallback& decode_callback) = 0; | |
24 | |
25 // If we are already recording, this function will do nothing. | |
26 virtual void Record() = 0; | |
27 // If we are already stopped, this function will do nothing. | |
28 virtual void Stop() = 0; | |
29 | |
30 // Cleans up and deletes this object. Do not use object after this call. | |
31 virtual void Finalize() = 0; | |
32 | |
33 protected: | |
34 virtual ~AudioRecorder() {} | |
35 }; | |
36 | |
37 } // namespace audio_modem | |
38 | |
39 #endif // COMPONENTS_AUDIO_MODEM_AUDIO_RECORDER_H_ | |
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