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| 1 /* |  | 
| 2  * Copyright 2016 Google Inc. |  | 
| 3  * |  | 
| 4  * Use of this source code is governed by a BSD-style license that can be |  | 
| 5  * found in the LICENSE file. |  | 
| 6  */ |  | 
| 7 |  | 
| 8 #include "SkSRGB.h" |  | 
| 9 #include "Test.h" |  | 
| 10 #include <math.h> |  | 
| 11 |  | 
| 12 static uint8_t linear_to_srgb(float l) { |  | 
| 13     return (uint8_t)roundf(sk_linear_to_srgb(Sk4f{l})[0]); |  | 
| 14 } |  | 
| 15 |  | 
| 16 DEF_TEST(sk_linear_to_srgb, r) { |  | 
| 17     // Should map 0 -> 0 and 1 -> 1. |  | 
| 18     REPORTER_ASSERT(r,   0 == linear_to_srgb(0.0f)); |  | 
| 19     REPORTER_ASSERT(r, 255 == linear_to_srgb(1.0f)); |  | 
| 20 |  | 
| 21     // Should be monotonic between 0 and 1. |  | 
| 22     // We don't bother checking denorm values. |  | 
| 23     uint8_t prev = 0; |  | 
| 24     for (float f = FLT_MIN; f <= 1.0f; ) { |  | 
| 25         uint8_t srgb = linear_to_srgb(f); |  | 
| 26 |  | 
| 27         REPORTER_ASSERT(r, srgb >= prev); |  | 
| 28         prev = srgb; |  | 
| 29 |  | 
| 30         union { float flt; uint32_t bits; } pun = { f }; |  | 
| 31         pun.bits++; |  | 
| 32         f = pun.flt; |  | 
| 33     } |  | 
| 34 } |  | 
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