Index: bench/HardStopGradientBench.cpp |
diff --git a/bench/HardStopGradientBench.cpp b/bench/HardStopGradientBench.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7ebc51c9ed28cafb8a903c067e1ba8bdb353cc82 |
--- /dev/null |
+++ b/bench/HardStopGradientBench.cpp |
@@ -0,0 +1,118 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Benchmark.h" |
+ |
+#include "SkCanvas.h" |
+#include "SkShader.h" |
+#include "SkGradientShader.h" |
+#include "SkString.h" |
+#include "SkColor.h" |
+#include "SkPaint.h" |
+ |
+static const char* get_tilemode_name(SkShader::TileMode tilemode) { |
+ switch (tilemode) { |
+ case SkShader::kClamp_TileMode: |
+ return "clamp"; |
+ case SkShader::kRepeat_TileMode: |
+ return "repeat"; |
+ case SkShader::kMirror_TileMode: |
+ return "mirror"; |
+ default: |
+ SkDEBUGFAIL("Unknown tilemode"); |
+ return "error"; |
+ } |
+} |
+ |
+class HardStopGradientBench : public Benchmark { |
+public: |
+ HardStopGradientBench(SkShader::TileMode tilemode, int count) { |
+ fName.printf("hardstop_%s_%03d_colors", get_tilemode_name(tilemode), count); |
+ |
+ fTileMode = tilemode; |
+ fColorCount = count; |
+ } |
+ |
+ const char* onGetName() override { |
+ return fName.c_str(); |
+ } |
+ |
+ SkIPoint onGetSize() override { |
+ return SkIPoint::Make(kSize, kSize); |
+ } |
+ |
+ void onPreDraw(SkCanvas* canvas) override { |
+ // Left to right |
+ SkPoint points[2] = { |
+ SkPoint::Make(0, kSize/2), |
+ SkPoint::Make(kSize-1, kSize/2), |
+ }; |
+ |
+ // "Evenly spaced" colors |
+ SkColor colors[100]; |
bsalomon
2016/07/11 17:40:02
Why not use a dynamic array?
|
+ for (int i = 0; i < fColorCount; i++) { |
+ colors[i] = i * (0xffffffff / fColorCount); |
+ } |
+ |
+ // Create a hard stop |
+ SkScalar positions[100]; |
+ positions[0] = 0.0f; |
+ positions[1] = 0.0f; |
+ for (int i = 2; i < fColorCount; i++) { |
+ // Evenly spaced afterwards |
+ positions[i] = i / (fColorCount - 1.0f); |
+ } |
+ |
+ fPaint.setShader(SkGradientShader::MakeLinear(points, |
+ colors, |
+ positions, |
+ fColorCount, |
+ fTileMode, |
+ 0, |
+ nullptr)); |
+ } |
+ |
+ /* |
+ * Draw simple linear gradient from left to right |
+ */ |
+ void onDraw(int loops, SkCanvas* canvas) override { |
+ for (int i = 0; i < loops; i++) { |
+ canvas->drawPaint(fPaint); |
+ } |
+ } |
+ |
+private: |
+ static const int kSize = 500; |
+ |
+ SkShader::TileMode fTileMode; |
+ SkString fName; |
+ int fColorCount; |
+ SkPaint fPaint; |
+ |
+ typedef Benchmark INHERITED; |
+}; |
+ |
+// Clamp |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kClamp_TileMode, 5);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kClamp_TileMode, 10);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kClamp_TileMode, 25);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kClamp_TileMode, 50);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kClamp_TileMode, 100);) |
+ |
+// Repeat |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kRepeat_TileMode, 5);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kRepeat_TileMode, 10);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kRepeat_TileMode, 25);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kRepeat_TileMode, 50);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kRepeat_TileMode, 100);) |
+ |
+// Mirror |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kMirror_TileMode, 5);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kMirror_TileMode, 10);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kMirror_TileMode, 25);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kMirror_TileMode, 50);) |
+DEF_BENCH(return new HardStopGradientBench(SkShader::kMirror_TileMode, 100);) |